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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-03-17 07:54:49 +0100
committerGitHub <noreply@github.com>2017-03-17 07:54:49 +0100
commit7b74f04a611ddaf36d79c0c9ebbf7f2b89c12a64 (patch)
tree51f9cf13b08c9e4e444780ff479e3ffee4649699
parent0891975ad6c8d6d3e15b20f33b22cf5baca7eb62 (diff)
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[CSM] Fix minimap problems (#5405)
This fixes issue #5404
-rw-r--r--clientmods/preview/init.lua8
-rw-r--r--src/client.cpp7
-rw-r--r--src/client.h2
-rw-r--r--src/game.cpp2
-rw-r--r--src/script/lua_api/l_minimap.cpp16
5 files changed, 18 insertions, 17 deletions
diff --git a/clientmods/preview/init.lua b/clientmods/preview/init.lua
index 3f85d576d..25a61da51 100644
--- a/clientmods/preview/init.lua
+++ b/clientmods/preview/init.lua
@@ -49,8 +49,8 @@ core.register_chatcommand("test_node", {
local function preview_minimap()
local minimap = core.ui.minimap
- minimap:show()
minimap:set_mode(4)
+ minimap:show()
minimap:set_pos({x=5, y=50, z=5})
minimap:toggle_shape()
@@ -61,9 +61,13 @@ end
core.after(2, function()
print("[PREVIEW] loaded " .. modname .. " mod")
- preview_minimap()
modstorage:set_string("current_mod", modname)
print(modstorage:get_string("current_mod"))
+ preview_minimap()
+end)
+
+core.after(5, function()
+ core.ui.minimap:show()
print("[PREVIEW] Day count: " .. core.get_day_count() ..
" time of day " .. core.get_timeofday())
diff --git a/src/client.cpp b/src/client.cpp
index b355fa617..e87c0ff94 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -224,7 +224,6 @@ Client::Client(
m_device(device),
m_camera(NULL),
m_minimap_disabled_by_server(false),
- m_minimap_shown_by_mod(false),
m_server_ser_ver(SER_FMT_VER_INVALID),
m_proto_ver(0),
m_playeritem(0),
@@ -1933,11 +1932,7 @@ void Client::makeScreenshot(IrrlichtDevice *device)
bool Client::shouldShowMinimap() const
{
- if (m_minimap_disabled_by_server) {
- return false;
- }
-
- return m_minimap_shown_by_mod;
+ return !m_minimap_disabled_by_server;
}
// IGameDef interface
diff --git a/src/client.h b/src/client.h
index 5c8a0ae25..fc1cbe310 100644
--- a/src/client.h
+++ b/src/client.h
@@ -532,7 +532,6 @@ public:
{ return m_camera; }
bool shouldShowMinimap() const;
- void setMinimapShownByMod(bool state) { m_minimap_shown_by_mod = state; }
// IGameDef interface
virtual IItemDefManager* getItemDefManager();
@@ -634,7 +633,6 @@ private:
Camera *m_camera;
Minimap *m_minimap;
bool m_minimap_disabled_by_server;
- bool m_minimap_shown_by_mod;
// Server serialization version
u8 m_server_ser_ver;
diff --git a/src/game.cpp b/src/game.cpp
index 386267017..4a3acf493 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1769,7 +1769,7 @@ void Game::run()
updateProfilerGraphs(&graph);
// Update if minimap has been disabled by the server
- flags.show_minimap = client->shouldShowMinimap();
+ flags.show_minimap &= client->shouldShowMinimap();
}
}
diff --git a/src/script/lua_api/l_minimap.cpp b/src/script/lua_api/l_minimap.cpp
index bbe9aef82..cb0245576 100644
--- a/src/script/lua_api/l_minimap.cpp
+++ b/src/script/lua_api/l_minimap.cpp
@@ -118,17 +118,21 @@ int LuaMinimap::l_toggle_shape(lua_State *L)
int LuaMinimap::l_show(lua_State *L)
{
- Client *client = getClient(L);
- assert(client);
- client->setMinimapShownByMod(true);
+ LuaMinimap *ref = checkobject(L, 1);
+ Minimap *m = getobject(ref);
+
+ if (m->getMinimapMode() == MINIMAP_MODE_OFF)
+ m->setMinimapMode(MINIMAP_MODE_SURFACEx1);
return 1;
}
int LuaMinimap::l_hide(lua_State *L)
{
- Client *client = getClient(L);
- assert(client);
- client->setMinimapShownByMod(false);
+ LuaMinimap *ref = checkobject(L, 1);
+ Minimap *m = getobject(ref);
+
+ if (m->getMinimapMode() != MINIMAP_MODE_OFF)
+ m->setMinimapMode(MINIMAP_MODE_OFF);
return 1;
}