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author | Jürgen Doser <jurgen.doser@gmail.com> | 2012-12-06 17:33:11 +0100 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-12-06 20:43:17 +0200 |
commit | 7d2f0d7b1b088813cb473cc4637cc19498ef8f23 (patch) | |
tree | 22fdc4e58f1095bf444021c245a72c999fedd4e3 | |
parent | 870f7bcc932b7e9345a6bd5dfd233a9f5b6a8a10 (diff) | |
download | minetest-7d2f0d7b1b088813cb473cc4637cc19498ef8f23.tar.gz minetest-7d2f0d7b1b088813cb473cc4637cc19498ef8f23.tar.bz2 minetest-7d2f0d7b1b088813cb473cc4637cc19498ef8f23.zip |
draw gui later. this fixes the hotbar disappearing while rendering to texture.
-rw-r--r-- | src/game.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/game.cpp b/src/game.cpp index 5c3805c3b..194658f1f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2958,11 +2958,6 @@ void the_game( //timer10.stop(); //TimeTaker //timer11("//timer11"); - /* - Draw gui - */ - // 0-1ms - guienv->drawAll(); /* Draw hotbar @@ -2989,6 +2984,12 @@ void the_game( } /* + Draw gui + */ + // 0-1ms + guienv->drawAll(); + + /* End scene */ { |