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authorBlockMen <nmuelll@web.de>2015-02-20 23:10:23 +0100
committerBlockMen <nmuelll@web.de>2015-02-21 13:31:42 +0100
commitaa31e3c7f31fc00abc64551ebc03ed757311280a (patch)
tree75d8f73be01891b2c44e39b83b39439f31c6af5f
parentcf4045ff0f7c96614e64b2b336e62a240f443ea6 (diff)
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Use skin font for usernames (fixes #2363)
-rw-r--r--src/content_cao.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 4994c8b20..ddfa3b032 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -962,7 +962,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc,
// Add a text node for showing the name
gui::IGUIEnvironment* gui = irr->getGUIEnvironment();
std::wstring wname = narrow_to_wide(m_name);
- m_textnode = smgr->addTextSceneNode(gui->getBuiltInFont(),
+ m_textnode = smgr->addTextSceneNode(gui->getSkin()->getFont(),
wname.c_str(), video::SColor(255,255,255,255), node);
m_textnode->grab();
m_textnode->setPosition(v3f(0, BS*1.1, 0));