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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-05-07 12:13:15 +0200
committerGitHub <noreply@github.com>2017-05-07 12:13:15 +0200
commitc1b3ed4180dea16e2fa77663a7d2bf155595dd60 (patch)
tree2cb74486cb3a493716be611ca4cf44d666dec3bf
parent0d7c37943bf29b2c4956576c15efa796d5b5f2d4 (diff)
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Player attrs: permits to remove an attribute by setting value to nil (#5716)
* Player attrs: permits to remove an attribute by setting value to nil When doing player:set_attribute("attr", nil) remove attribute Also remove a useless check on C++ API part (already done by checkplayer) Fix #5709
-rw-r--r--doc/lua_api.txt4
-rw-r--r--games/minimal/mods/default/init.lua22
-rw-r--r--src/content_sao.h10
-rw-r--r--src/script/lua_api/l_object.cpp7
4 files changed, 29 insertions, 14 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 607a13fdd..d8e297f4c 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -3028,7 +3028,9 @@ This is basically a reference to a C++ `ServerActiveObject`
* `0`: player is drowning,
* `1`-`10`: remaining number of bubbles
* `11`: bubbles bar is not shown
-* `set_attribute(attribute, value)`: sets an extra attribute with value on player
+* `set_attribute(attribute, value)`:
+ * Sets an extra attribute with value on player.
+ * If value is nil, remove attribute from player.
* `get_attribute(attribute)`: returns value for extra attribute. Returns nil if no attribute found.
* `set_inventory_formspec(formspec)`
* Redefine player's inventory form
diff --git a/games/minimal/mods/default/init.lua b/games/minimal/mods/default/init.lua
index d36e225a3..64970f922 100644
--- a/games/minimal/mods/default/init.lua
+++ b/games/minimal/mods/default/init.lua
@@ -18,6 +18,8 @@ dofile(minetest.get_modpath("default").."/mapgen.lua")
minetest.register_on_joinplayer(function(player)
local cb = function(player)
minetest.chat_send_player(player:get_player_name(), "This is the [minimal] \"Minimal Development Test\" game. Use [minetest_game] for the real thing.")
+ player:set_attribute("test_attribute", "test_me")
+ player:set_attribute("remove_this", nil)
end
minetest.after(2.0, cb, player)
end)
@@ -1387,13 +1389,13 @@ minetest.register_abm({
local srclist = inv:get_list("src")
local cooked = nil
-
+
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
-
+
local was_active = false
-
+
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
@@ -1413,7 +1415,7 @@ minetest.register_abm({
meta:set_string("src_time", 0)
end
end
-
+
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
@@ -1438,7 +1440,7 @@ minetest.register_abm({
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")
-
+
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
@@ -1464,7 +1466,7 @@ minetest.register_abm({
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
-
+
local stack = inv:get_stack("fuel", 1)
stack:take_item()
inv:set_stack("fuel", 1, stack)
@@ -1571,7 +1573,7 @@ function default.grow_tree(data, a, pos, is_apple_tree, seed)
y = y+th-1 -- (x, y, z) is now last piece of trunk
local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-1, z=-2}, MaxEdge={x=2, y=2, z=2}}
local leaves_buffer = {}
-
+
-- Force leaves near the trunk
local d = 1
for xi = -d, d do
@@ -1581,14 +1583,14 @@ function default.grow_tree(data, a, pos, is_apple_tree, seed)
end
end
end
-
+
-- Add leaves randomly
for iii = 1, 8 do
local d = 1
local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
-
+
for xi = 0, d do
for yi = 0, d do
for zi = 0, d do
@@ -1597,7 +1599,7 @@ function default.grow_tree(data, a, pos, is_apple_tree, seed)
end
end
end
-
+
-- Add the leaves
for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
diff --git a/src/content_sao.h b/src/content_sao.h
index e08795579..0dad54805 100644
--- a/src/content_sao.h
+++ b/src/content_sao.h
@@ -277,6 +277,16 @@ public:
return true;
}
+ inline void removeExtendedAttribute(const std::string &attr)
+ {
+ PlayerAttributes::iterator it = m_extra_attributes.find(attr);
+ if (it == m_extra_attributes.end())
+ return;
+
+ m_extra_attributes.erase(it);
+ m_extended_attributes_modified = true;
+ }
+
inline const PlayerAttributes &getExtendedAttributes()
{
return m_extra_attributes;
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 6f61ab55c..c7a31d048 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1202,9 +1202,10 @@ int ObjectRef::l_set_attribute(lua_State *L)
}
std::string attr = luaL_checkstring(L, 2);
- std::string value = luaL_checkstring(L, 3);
-
- if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
+ if (lua_isnil(L, 3)) {
+ co->removeExtendedAttribute(attr);
+ } else {
+ std::string value = luaL_checkstring(L, 3);
co->setExtendedAttribute(attr, value);
}
return 1;