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author | est31 <MTest31@outlook.com> | 2016-07-04 21:32:32 +0200 |
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committer | est31 <MTest31@outlook.com> | 2016-07-04 22:46:52 +0200 |
commit | c1bdb552bc3ec0fda1b82ab2c44a5c31ab53bd24 (patch) | |
tree | 0f35aedccf0873e4c226826859bf56bacd0a54be | |
parent | 1dfd977ec43370da6931b11a8d0469792c8ebc36 (diff) | |
download | minetest-c1bdb552bc3ec0fda1b82ab2c44a5c31ab53bd24.tar.gz minetest-c1bdb552bc3ec0fda1b82ab2c44a5c31ab53bd24.tar.bz2 minetest-c1bdb552bc3ec0fda1b82ab2c44a5c31ab53bd24.zip |
Temporarily disable "testStartStopWait" Threading unit test on mac
The "testStartStopWait" unit test is unreliably failing on mac,
for some time already. See bug #3786.
Having the unittest fail unreliably doesn't help anybody but mostly
inhibits the main feature of travis builds: to test PRs for regressions.
Therefore, disable the specific unit test for until bug #3786
is fixed.
-rw-r--r-- | src/unittest/test_threading.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/unittest/test_threading.cpp b/src/unittest/test_threading.cpp index f0df85b2d..224e123df 100644 --- a/src/unittest/test_threading.cpp +++ b/src/unittest/test_threading.cpp @@ -39,7 +39,9 @@ static TestThreading g_test_instance; void TestThreading::runTests(IGameDef *gamedef) { +#if !(defined(__MACH__) && defined(__APPLE__)) TEST(testStartStopWait); +#endif TEST(testThreadKill); TEST(testAtomicSemaphoreThread); } |