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author | Perttu Ahola <celeron55@gmail.com> | 2012-03-18 15:26:06 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-18 15:26:06 +0200 |
commit | c1cfcb15774b05285acc91be928b90105f71632b (patch) | |
tree | af4d106831683abc2283dc84e0a3dfaecf5ccc6d | |
parent | 2e90ed07acd295387c0da6c0689d14665b6c125d (diff) | |
download | minetest-c1cfcb15774b05285acc91be928b90105f71632b.tar.gz minetest-c1cfcb15774b05285acc91be928b90105f71632b.tar.bz2 minetest-c1cfcb15774b05285acc91be928b90105f71632b.zip |
Do not clear address in main menu if starting a singleplayer game by double clicking the world
-rw-r--r-- | src/guiMainMenu.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index 4ee153d3f..77a5c161e 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -866,9 +866,10 @@ bool GUIMainMenu::OnEvent(const SEvent& event) { switch(event.GUIEvent.Caller->getID()) { - case GUI_ID_WORLD_LISTBOX: + case GUI_ID_WORLD_LISTBOX: acceptInput(); - m_data->address = L""; // Force local game + if(getTab() != TAB_SINGLEPLAYER) + m_data->address = L""; // Force local game quitMenu(); return true; } |