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author | Perttu Ahola <celeron55@gmail.com> | 2012-03-19 00:12:07 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-19 00:12:07 +0200 |
commit | dc6cf5cdeebc12738a9d354c1c2eaecfa753e57b (patch) | |
tree | 07b0246c89f711b43e75e87c3ae4b98eda8bd796 | |
parent | fb3ac49335496e3ebc4601a58d6afb356d7b42d2 (diff) | |
download | minetest-dc6cf5cdeebc12738a9d354c1c2eaecfa753e57b.tar.gz minetest-dc6cf5cdeebc12738a9d354c1c2eaecfa753e57b.tar.bz2 minetest-dc6cf5cdeebc12738a9d354c1c2eaecfa753e57b.zip |
Update README.txt a bit
-rw-r--r-- | README.txt | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/README.txt b/README.txt index 9002ab643..b9bc82e65 100644 --- a/README.txt +++ b/README.txt @@ -1,7 +1,7 @@ Minetest-c55 --------------- An InfiniMiner/Minecraft inspired game. -Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com> +Copyright (c) 2010-2012 Perttu Ahola <celeron55@gmail.com> (see source files for other contributors) Further documentation: @@ -100,6 +100,7 @@ Compiling on Windows: - Make sure you have CMake and a compiler installed. - Download all the other stuff to DIR and extract them into there. ("extract here", not "extract to packagename/") + NOTE: zlib125dll.zip needs to be extracted into zlib125dll - All those packages contain a nice base directory in them, which should end up being the direct subdirectories of DIR. - You will end up with a directory structure like this (+=dir, -=file): @@ -176,6 +177,8 @@ Compiling on Windows: If using MinGW: - Using the command line, browse to the build directory and run 'make' (or mingw32-make or whatever it happens to be) + - You may need to copy some of the downloaded DLLs into bin/, see what + running the produced executable tells you it doesn't have. - You should now have a working game with the executable in DIR/minetest/bin/minetest.exe |