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authorPerttu Ahola <celeron55@gmail.com>2011-05-21 12:25:08 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-05-21 12:25:08 +0300
commitfe02a19f1795429c110e6c7ed76d333cb42a3072 (patch)
treefb422c8acb96aea2d814b44ceb86c28f8ceb0e4c
parent3b707b8a4a52a88da4398ec9b32109c073683a76 (diff)
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Cleaned networking code a bit (had this one on the to-do list for like 4 months already)
-rw-r--r--src/connection.cpp26
-rw-r--r--src/connection.h19
-rw-r--r--src/main.cpp9
-rw-r--r--src/utility.h36
4 files changed, 45 insertions, 45 deletions
diff --git a/src/connection.cpp b/src/connection.cpp
index b07e0de90..548a7f532 100644
--- a/src/connection.cpp
+++ b/src/connection.cpp
@@ -320,7 +320,7 @@ IncomingSplitBuffer::~IncomingSplitBuffer()
This will throw a GotSplitPacketException when a full
split packet is constructed.
*/
-void IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
+SharedBuffer<u8> IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
{
u32 headersize = BASE_HEADER_SIZE + 7;
assert(p.data.getSize() >= headersize);
@@ -363,9 +363,9 @@ void IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
// Set chunk data in buffer
sp->chunks[chunk_num] = chunkdata;
- // If not all chunks are received, return
+ // If not all chunks are received, return empty buffer
if(sp->allReceived() == false)
- return;
+ return SharedBuffer<u8>();
// Calculate total size
u32 totalsize = 0;
@@ -392,8 +392,8 @@ void IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
// Remove sp from buffer
m_buf.remove(seqnum);
delete sp;
-
- throw GotSplitPacketException(fulldata);
+
+ return fulldata;
}
void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
{
@@ -709,21 +709,17 @@ SharedBuffer<u8> Channel::ProcessPacket(
con->GetProtocolID(),
peer_id,
channelnum);
- try{
- // Buffer the packet
- incoming_splits.insert(packet, reliable);
- }
- // This exception happens when all the pieces of a packet
- // are collected.
- catch(GotSplitPacketException &e)
+ // Buffer the packet
+ SharedBuffer<u8> data = incoming_splits.insert(packet, reliable);
+ if(data.getSize() != 0)
{
con->PrintInfo();
dout_con<<"RETURNING TYPE_SPLIT: Constructed full data, "
- <<"size="<<e.getData().getSize()<<std::endl;
- return e.getData();
+ <<"size="<<data.getSize()<<std::endl;
+ return data;
}
con->PrintInfo();
- dout_con<<"BUFFERING TYPE_SPLIT"<<std::endl;
+ dout_con<<"BUFFERED TYPE_SPLIT"<<std::endl;
throw ProcessedSilentlyException("Buffered a split packet chunk");
}
else if(type == TYPE_RELIABLE)
diff --git a/src/connection.h b/src/connection.h
index 0b5d5e230..6eb2f2824 100644
--- a/src/connection.h
+++ b/src/connection.h
@@ -99,19 +99,6 @@ public:
{}
};
-class GotSplitPacketException
-{
- SharedBuffer<u8> m_data;
-public:
- GotSplitPacketException(SharedBuffer<u8> data):
- m_data(data)
- {}
- SharedBuffer<u8> getData()
- {
- return m_data;
- }
-};
-
inline u16 readPeerId(u8 *packetdata)
{
return readU16(&packetdata[4]);
@@ -314,10 +301,10 @@ class IncomingSplitBuffer
public:
~IncomingSplitBuffer();
/*
- This will throw a GotSplitPacketException when a full
- split packet is constructed.
+ Returns a reference counted buffer of length != 0 when a full split
+ packet is constructed. If not, returns one of length 0.
*/
- void insert(BufferedPacket &p, bool reliable);
+ SharedBuffer<u8> insert(BufferedPacket &p, bool reliable);
void removeUnreliableTimedOuts(float dtime, float timeout);
diff --git a/src/main.cpp b/src/main.cpp
index 7b33bdb84..202c5e75e 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -81,6 +81,8 @@ SUGG: Calculate lighting per vertex to get a lighting effect like in
SUGG: Background music based on cellular automata?
http://www.earslap.com/projectslab/otomata
+SUGG: Simple light color information to air
+
Gaming ideas:
-------------
@@ -135,8 +137,6 @@ Build system / running:
Networking and serialization:
-----------------------------
-TODO: Get rid of GotSplitPacketException
-
User Interface:
---------------
@@ -164,11 +164,6 @@ TODO: A setting for enabling bilinear filtering for textures
TODO: Better control of draw_control.wanted_max_blocks
-TODO: Get player texture (and some others) from the specified texture
- directory
-
-SUGG: Simple light color information to air
-
TODO: Block mesh generator to tile properly on smooth lighting
Configuration:
diff --git a/src/utility.h b/src/utility.h
index cc8891a07..0df43a31b 100644
--- a/src/utility.h
+++ b/src/utility.h
@@ -371,10 +371,20 @@ template <typename T>
class SharedBuffer
{
public:
+ SharedBuffer()
+ {
+ m_size = 0;
+ data = NULL;
+ refcount = new unsigned int;
+ (*refcount) = 1;
+ }
SharedBuffer(unsigned int size)
{
m_size = size;
- data = new T[size];
+ if(m_size != 0)
+ data = new T[m_size];
+ else
+ data = NULL;
refcount = new unsigned int;
(*refcount) = 1;
}
@@ -404,8 +414,13 @@ public:
SharedBuffer(T *t, unsigned int size)
{
m_size = size;
- data = new T[size];
- memcpy(data, t, size);
+ if(m_size != 0)
+ {
+ data = new T[m_size];
+ memcpy(data, t, m_size);
+ }
+ else
+ data = NULL;
refcount = new unsigned int;
(*refcount) = 1;
}
@@ -414,9 +429,14 @@ public:
*/
SharedBuffer(const Buffer<T> &buffer)
{
- m_size = buffer.m_size;
- data = new T[buffer.getSize()];
- memcpy(data, *buffer, buffer.getSize());
+ m_size = buffer.getSize();
+ if(m_size != 0)
+ {
+ data = new T[m_size];
+ memcpy(data, *buffer, buffer.getSize());
+ }
+ else
+ data = NULL;
refcount = new unsigned int;
(*refcount) = 1;
}
@@ -426,6 +446,7 @@ public:
}
T & operator[](unsigned int i) const
{
+ //assert(i < m_size)
return data[i];
}
T * operator*() const
@@ -443,7 +464,8 @@ private:
(*refcount)--;
if(*refcount == 0)
{
- delete[] data;
+ if(data)
+ delete[] data;
delete refcount;
}
}