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authorparamat <mat.gregory@virginmedia.com>2016-05-12 04:39:05 +0100
committerparamat <mat.gregory@virginmedia.com>2016-05-16 05:14:15 +0100
commit01a784bd11d833724fdf826d805429d3a6f7b1f5 (patch)
tree74325c0559818a08724b693c4a1aadc08922b165
parentfb31bd3806c56b467dbaaf4dba26aaff4224fdc6 (diff)
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Documentation: Remove incorrect and excessive mapgen flags text
-rw-r--r--builtin/settingtypes.txt10
-rw-r--r--minetest.conf.example10
2 files changed, 0 insertions, 20 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index ad269d8b0..93fb8e952 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -848,8 +848,6 @@ map_generation_limit (Map generation limit) int 31000 0 31000
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
-# The default flags set in the engine are: caves, light, decorations
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations
@@ -910,8 +908,6 @@ mgv5_np_cave2 (Mapgen v5 cave2 noise parameters) noise_params 0, 12, (50, 50, 50
# Map generation attributes specific to Mapgen v6.
# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
-# The default flags set in the engine are: biomeblend, mudflow
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgv6_spflags (Mapgen v6 flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees
@@ -937,8 +933,6 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1,
# Map generation attributes specific to Mapgen v7.
# The 'ridges' flag controls the rivers.
-# The default flags set in the engine are: mountains, ridges
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,nomountains,noridges
@@ -962,8 +956,6 @@ mgv7_np_cave2 (Mapgen v7 cave2 noise parameters) noise_params 0, 12, (100, 100,
# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills can be added to the flat world.
-# The default flags set in the engine are: none
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mgflat_spflags (Mapgen flat flags) flags lakes,hills,,nolakes,nohills
@@ -1079,8 +1071,6 @@ mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
# it may interfere with delicately adjusted biomes.
-# The default flags set in the engine are: altitude_chill, humid_rivers
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
mg_valleys_spflags (Valleys C Flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers
diff --git a/minetest.conf.example b/minetest.conf.example
index 5090a620b..a5ca16e51 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1046,8 +1046,6 @@
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
-# The default flags set in the engine are: caves, light, decorations
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations
@@ -1121,8 +1119,6 @@
# Map generation attributes specific to Mapgen v6.
# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
-# The default flags set in the engine are: biomeblend, mudflow
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: jungles, biomeblend, mudflow, snowbiomes, flat, trees, nojungles, nobiomeblend, nomudflow, nosnowbiomes, noflat, notrees
@@ -1173,8 +1169,6 @@
# Map generation attributes specific to Mapgen v7.
# The 'ridges' flag controls the rivers.
-# The default flags set in the engine are: mountains, ridges
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: mountains, ridges, nomountains, noridges
@@ -1221,8 +1215,6 @@
# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills can be added to the flat world.
-# The default flags set in the engine are: none
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: lakes, hills, , nolakes, nohills
@@ -1367,8 +1359,6 @@
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
# it may interfere with delicately adjusted biomes.
-# The default flags set in the engine are: altitude_chill, humid_rivers
-# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers