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authorsfan5 <sfan5@live.de>2021-04-09 22:36:10 +0200
committerGitHub <noreply@github.com>2021-04-09 22:36:10 +0200
commit0abc1e98edb87b2e23eecccfd6b1393ac7fb4f56 (patch)
treef67a5afc1872850637c3e3c6bb698d36ec4f51b5
parenta0e7a4a0df8fe49907abad2e28f9709d571386e1 (diff)
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Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152)
-rw-r--r--builtin/mainmenu/serverlistmgr.lua10
-rw-r--r--src/script/lua_api/l_mainmenu.cpp19
-rw-r--r--src/script/lua_api/l_mainmenu.h2
3 files changed, 18 insertions, 13 deletions
diff --git a/builtin/mainmenu/serverlistmgr.lua b/builtin/mainmenu/serverlistmgr.lua
index 9876d8ac5..964d0c584 100644
--- a/builtin/mainmenu/serverlistmgr.lua
+++ b/builtin/mainmenu/serverlistmgr.lua
@@ -90,8 +90,11 @@ function serverlistmgr.sync()
end
--------------------------------------------------------------------------------
-local function get_favorites_path()
+local function get_favorites_path(folder)
local base = core.get_user_path() .. DIR_DELIM .. "client" .. DIR_DELIM .. "serverlist" .. DIR_DELIM
+ if folder then
+ return base
+ end
return base .. core.settings:get("serverlist_file")
end
@@ -103,9 +106,8 @@ local function save_favorites(favorites)
core.settings:set("serverlist_file", filename:sub(1, #filename - 4) .. ".json")
end
- local path = get_favorites_path()
- core.create_dir(path)
- core.safe_file_write(path, core.write_json(favorites))
+ assert(core.create_dir(get_favorites_path(true)))
+ core.safe_file_write(get_favorites_path(), core.write_json(favorites))
end
--------------------------------------------------------------------------------
diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp
index 6826ece05..6488cd0fc 100644
--- a/src/script/lua_api/l_mainmenu.cpp
+++ b/src/script/lua_api/l_mainmenu.cpp
@@ -716,21 +716,24 @@ int ModApiMainMenu::l_get_mainmenu_path(lua_State *L)
}
/******************************************************************************/
-bool ModApiMainMenu::mayModifyPath(const std::string &path)
+bool ModApiMainMenu::mayModifyPath(std::string path)
{
+ path = fs::RemoveRelativePathComponents(path);
+
if (fs::PathStartsWith(path, fs::TempPath()))
return true;
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "games")))
- return true;
+ std::string path_user = fs::RemoveRelativePathComponents(porting::path_user);
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "mods")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "client"))
return true;
-
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "textures")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "games"))
return true;
-
- if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "worlds")))
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "mods"))
+ return true;
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "textures"))
+ return true;
+ if (fs::PathStartsWith(path, path_user + DIR_DELIM "worlds"))
return true;
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_cache)))
diff --git a/src/script/lua_api/l_mainmenu.h b/src/script/lua_api/l_mainmenu.h
index 49ce7c251..33ac9e721 100644
--- a/src/script/lua_api/l_mainmenu.h
+++ b/src/script/lua_api/l_mainmenu.h
@@ -58,7 +58,7 @@ private:
* @param path path to check
* @return true if the path may be modified
*/
- static bool mayModifyPath(const std::string &path);
+ static bool mayModifyPath(std::string path);
//api calls