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author | sfan5 <sfan5@live.de> | 2016-12-12 17:10:16 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-12-13 03:32:51 +0000 |
commit | 0d94bfabcc71efac20210746430a2b9e401425b1 (patch) | |
tree | ca7d6e996f9783803adc962d62063f2db129538e | |
parent | 540071002e949dfa7be3999a58be46d75d7631e9 (diff) | |
download | minetest-0d94bfabcc71efac20210746430a2b9e401425b1.tar.gz minetest-0d94bfabcc71efac20210746430a2b9e401425b1.tar.bz2 minetest-0d94bfabcc71efac20210746430a2b9e401425b1.zip |
Mgv7: Change default cave width to 0.09
-rw-r--r-- | builtin/settingtypes.txt | 2 | ||||
-rw-r--r-- | minetest.conf.example | 2 | ||||
-rw-r--r-- | src/mapgen_v7.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 822568af4..df4484750 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -972,7 +972,7 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1, mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,floatlands,nomountains,noridges,nofloatlands # Controls width of tunnels, a smaller value creates wider tunnels. -mgv7_cave_width (Mapgen v7 cave width) float 0.2 +mgv7_cave_width (Mapgen v7 cave width) float 0.09 # Controls the density of floatland mountain terrain. # Is an offset added to the 'np_mountain' noise value. diff --git a/minetest.conf.example b/minetest.conf.example index f0e5f1d47..e372e5833 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -1252,7 +1252,7 @@ # Controls width of tunnels, a smaller value creates wider tunnels. # type: float -# mgv7_cave_width = 0.2 +# mgv7_cave_width = 0.09 # Controls the density of floatland mountain terrain. # Is an offset added to the 'np_mountain' noise value. diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index 498a1333c..04a9e3c16 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -101,7 +101,7 @@ MapgenV7::~MapgenV7() MapgenV7Params::MapgenV7Params() { spflags = MGV7_MOUNTAINS | MGV7_RIDGES; - cave_width = 0.2; + cave_width = 0.09; float_mount_density = 0.6; float_mount_height = 128.0; floatland_level = 1280; |