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authorKahrl <kahrl@gmx.net>2013-07-14 00:55:47 +0200
committerKahrl <kahrl@gmx.net>2013-07-14 23:06:31 +0200
commit112dbba7c4d38bf780e4e2f05bdff106b52ce2f9 (patch)
tree7fbe8695a950726a2b178cd6a012430d0d42e211
parent9733dd5b5e5516e18775665db132b2446492716c (diff)
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Change ContentFeatures array to a vector
-rw-r--r--src/inventory.cpp4
-rw-r--r--src/itemdef.cpp4
-rw-r--r--src/mapnode.h34
-rw-r--r--src/nodedef.cpp199
-rw-r--r--src/nodedef.h5
-rw-r--r--src/script/lua_api/l_item.cpp11
-rw-r--r--src/test.cpp16
7 files changed, 160 insertions, 113 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp
index 928021c2f..2ce50e019 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -175,7 +175,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
// Convert old materials
if(material <= 0xff)
material = content_translate_from_19_to_internal(material);
- if(material > MAX_CONTENT)
+ if(material > 0xfff)
throw SerializationError("Too large material number");
// Convert old id to name
NameIdMapping legacy_nimap;
@@ -194,7 +194,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
is>>material;
u16 materialcount;
is>>materialcount;
- if(material > MAX_CONTENT)
+ if(material > 0xfff)
throw SerializationError("Too large material number");
// Convert old id to name
NameIdMapping legacy_nimap;
diff --git a/src/itemdef.cpp b/src/itemdef.cpp
index f692ccf55..e7498ce55 100644
--- a/src/itemdef.cpp
+++ b/src/itemdef.cpp
@@ -519,7 +519,8 @@ public:
// Add the four builtin items:
// "" is the hand
- // "unknown" is returned whenever an undefined item is accessed
+ // "unknown" is returned whenever an undefined item
+ // is accessed (is also the unknown node)
// "air" is the air node
// "ignore" is the ignore node
@@ -530,6 +531,7 @@ public:
m_item_definitions.insert(std::make_pair("", hand_def));
ItemDefinition* unknown_def = new ItemDefinition;
+ unknown_def->type = ITEM_NODE;
unknown_def->name = "unknown";
m_item_definitions.insert(std::make_pair("unknown", unknown_def));
diff --git a/src/mapnode.h b/src/mapnode.h
index 53e36b670..74b079c6d 100644
--- a/src/mapnode.h
+++ b/src/mapnode.h
@@ -35,19 +35,23 @@ class INodeDefManager;
- Tile = TileSpec at some side of a node of some content type
*/
typedef u16 content_t;
-#define MAX_CONTENT 0xfff
/*
- Ignored node.
+ The maximum node ID that can be registered by mods. This must
+ be significantly lower than the maximum content_t value, so that
+ there is enough room for dummy node IDs, which are created when
+ a MapBlock containing unknown node names is loaded from disk.
+*/
+#define MAX_REGISTERED_CONTENT 0xfffU
- Anything that stores MapNodes doesn't have to preserve parameters
- associated with this material.
-
- Doesn't create faces with anything and is considered being
- out-of-map in the game map.
+/*
+ A solid walkable node with the texture unknown_node.png.
+
+ For example, used on the client to display unregistered node IDs
+ (instead of expanding the vector of node definitions each time
+ such a node is received).
*/
-#define CONTENT_IGNORE 127
-#define CONTENT_IGNORE_DEFAULT_PARAM 0
+#define CONTENT_UNKNOWN 125
/*
The common material through which the player can walk and which
@@ -55,6 +59,18 @@ typedef u16 content_t;
*/
#define CONTENT_AIR 126
+/*
+ Ignored node.
+
+ Unloaded chunks are considered to consist of this. Several other
+ methods return this when an error occurs. Also, during
+ map generation this means the node has not been set yet.
+
+ Doesn't create faces with anything and is considered being
+ out-of-map in the game map.
+*/
+#define CONTENT_IGNORE 127
+
enum LightBank
{
LIGHTBANK_DAY,
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 4b2fe1643..b26415168 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "settings.h"
#include "nameidmapping.h"
+#include "util/numeric.h"
#include "util/serialize.h"
//#include "profiler.h" // For TimeTaker
@@ -361,13 +362,26 @@ class CNodeDefManager: public IWritableNodeDefManager
public:
void clear()
{
+ m_content_features.clear();
m_name_id_mapping.clear();
m_name_id_mapping_with_aliases.clear();
+ m_group_to_items.clear();
+ m_next_id = 0;
- for(u16 i=0; i<=MAX_CONTENT; i++)
+ u32 initial_length = 0;
+ initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
+ initial_length = MYMAX(initial_length, CONTENT_AIR + 1);
+ initial_length = MYMAX(initial_length, CONTENT_IGNORE + 1);
+ m_content_features.resize(initial_length);
+
+ // Set CONTENT_UNKNOWN
{
- ContentFeatures &f = m_content_features[i];
- f.reset(); // Reset to defaults
+ ContentFeatures f;
+ f.name = "unknown";
+ // Insert directly into containers
+ content_t c = CONTENT_UNKNOWN;
+ m_content_features[c] = f;
+ addNameIdMapping(c, f.name);
}
// Set CONTENT_AIR
@@ -387,6 +401,7 @@ public:
m_content_features[c] = f;
addNameIdMapping(c, f.name);
}
+
// Set CONTENT_IGNORE
{
ContentFeatures f;
@@ -406,16 +421,6 @@ public:
addNameIdMapping(c, f.name);
}
}
- // CONTENT_IGNORE = not found
- content_t getFreeId()
- {
- for(u32 i=0; i<=0xffff; i++){
- const ContentFeatures &f = m_content_features[i];
- if(f.name == "")
- return i;
- }
- return CONTENT_IGNORE;
- }
CNodeDefManager()
{
clear();
@@ -426,16 +431,15 @@ public:
virtual IWritableNodeDefManager* clone()
{
CNodeDefManager *mgr = new CNodeDefManager();
- for(u16 i=0; i<=MAX_CONTENT; i++)
- {
- mgr->set(i, get(i));
- }
+ *mgr = *this;
return mgr;
}
virtual const ContentFeatures& get(content_t c) const
{
- assert(c <= MAX_CONTENT);
- return m_content_features[c];
+ if(c < m_content_features.size())
+ return m_content_features[c];
+ else
+ return m_content_features[CONTENT_UNKNOWN];
}
virtual const ContentFeatures& get(const MapNode &n) const
{
@@ -468,7 +472,6 @@ public:
}
std::string group = name.substr(6);
-#if 1 // Optimized version, takes less than 1 microsecond at -O1
std::map<std::string, GroupItems>::const_iterator
i = m_group_to_items.find(group);
if (i == m_group_to_items.end())
@@ -480,50 +483,67 @@ public:
if ((*j).second != 0)
result.insert((*j).first);
}
-#else // Old version, takes about ~150-200us at -O1
- for(u16 id=0; id<=MAX_CONTENT; id++)
- {
- const ContentFeatures &f = m_content_features[id];
- if(f.name == "") // Quickly discard undefined nodes
- continue;
- if(itemgroup_get(f.groups, group) != 0)
- result.insert(id);
- }
-#endif
//printf("getIds: %dus\n", t.stop());
}
virtual const ContentFeatures& get(const std::string &name) const
{
- content_t id = CONTENT_IGNORE;
+ content_t id = CONTENT_UNKNOWN;
getId(name, id);
return get(id);
}
+ // returns CONTENT_IGNORE if no free ID found
+ content_t allocateId()
+ {
+ for(content_t id = m_next_id;
+ id >= m_next_id; // overflow?
+ ++id){
+ while(id >= m_content_features.size()){
+ m_content_features.push_back(ContentFeatures());
+ }
+ const ContentFeatures &f = m_content_features[id];
+ if(f.name == ""){
+ m_next_id = id + 1;
+ return id;
+ }
+ }
+ // If we arrive here, an overflow occurred in id.
+ // That means no ID was found
+ return CONTENT_IGNORE;
+ }
// IWritableNodeDefManager
- virtual void set(content_t c, const ContentFeatures &def)
+ virtual content_t set(const std::string &name,
+ const ContentFeatures &def)
{
- verbosestream<<"registerNode: registering content id \""<<c
- <<"\": name=\""<<def.name<<"\""<<std::endl;
- assert(c <= MAX_CONTENT);
- // Don't allow redefining CONTENT_IGNORE (but allow air)
- if(def.name == "ignore" || c == CONTENT_IGNORE){
- infostream<<"registerNode: WARNING: Ignoring "
+ assert(name != "");
+ assert(name == def.name);
+
+ // Don't allow redefining ignore (but allow air and unknown)
+ if(name == "ignore"){
+ infostream<<"NodeDefManager: WARNING: Ignoring "
<<"CONTENT_IGNORE redefinition"<<std::endl;
- return;
+ return CONTENT_IGNORE;
}
- // Check that the special contents are not redefined as different id
- // because it would mess up everything
- if((def.name == "ignore" && c != CONTENT_IGNORE) ||
- (def.name == "air" && c != CONTENT_AIR)){
- errorstream<<"registerNode: IGNORING ERROR: "
- <<"trying to register built-in type \""
- <<def.name<<"\" as different id"<<std::endl;
- return;
+
+ content_t id = CONTENT_IGNORE;
+ bool found = m_name_id_mapping.getId(name, id); // ignore aliases
+ if(!found){
+ // Get new id
+ id = allocateId();
+ if(id == CONTENT_IGNORE){
+ infostream<<"NodeDefManager: WARNING: Absolute "
+ <<"limit reached"<<std::endl;
+ return CONTENT_IGNORE;
+ }
+ assert(id != CONTENT_IGNORE);
+ addNameIdMapping(id, name);
}
- m_content_features[c] = def;
- if(def.name != "")
- addNameIdMapping(c, def.name);
+ m_content_features[id] = def;
+ verbosestream<<"NodeDefManager: registering content id \""<<id
+ <<"\": name=\""<<def.name<<"\""<<std::endl;
// Add this content to the list of all groups it belongs to
+ // FIXME: This should remove a node from groups it no longer
+ // belongs to when a node is re-registered
for (ItemGroupList::const_iterator i = def.groups.begin();
i != def.groups.end(); ++i) {
std::string group_name = i->first;
@@ -531,28 +551,13 @@ public:
std::map<std::string, GroupItems>::iterator
j = m_group_to_items.find(group_name);
if (j == m_group_to_items.end()) {
- m_group_to_items[group_name].push_back(std::make_pair(c, i->second));
+ m_group_to_items[group_name].push_back(
+ std::make_pair(id, i->second));
} else {
GroupItems &items = j->second;
- items.push_back(std::make_pair(c, i->second));
+ items.push_back(std::make_pair(id, i->second));
}
}
- }
- virtual content_t set(const std::string &name,
- const ContentFeatures &def)
- {
- assert(name == def.name);
- u16 id = CONTENT_IGNORE;
- bool found = m_name_id_mapping.getId(name, id); // ignore aliases
- if(!found){
- // Get some id
- id = getFreeId();
- if(id == CONTENT_IGNORE)
- return CONTENT_IGNORE;
- if(name != "")
- addNameIdMapping(id, name);
- }
- set(id, def);
return id;
}
virtual content_t allocateDummy(const std::string &name)
@@ -589,7 +594,7 @@ public:
bool new_style_leaves = g_settings->getBool("new_style_leaves");
bool opaque_water = g_settings->getBool("opaque_water");
- for(u16 i=0; i<=MAX_CONTENT; i++)
+ for(u32 i=0; i<m_content_features.size(); i++)
{
ContentFeatures *f = &m_content_features[i];
@@ -766,9 +771,10 @@ public:
writeU8(os, 1); // version
u16 count = 0;
std::ostringstream os2(std::ios::binary);
- for(u16 i=0; i<=MAX_CONTENT; i++)
+ for(u32 i=0; i<m_content_features.size(); i++)
{
- if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR
+ || i == CONTENT_UNKNOWN)
continue;
ContentFeatures *f = &m_content_features[i];
if(f->name == "")
@@ -779,6 +785,8 @@ public:
std::ostringstream wrapper_os(std::ios::binary);
f->serialize(wrapper_os, protocol_version);
os2<<serializeString(wrapper_os.str());
+
+ assert(count + 1 > count); // must not overflow
count++;
}
writeU16(os, count);
@@ -792,24 +800,43 @@ public:
throw SerializationError("unsupported NodeDefinitionManager version");
u16 count = readU16(is);
std::istringstream is2(deSerializeLongString(is), std::ios::binary);
+ ContentFeatures f;
for(u16 n=0; n<count; n++){
u16 i = readU16(is2);
- if(i > MAX_CONTENT){
- errorstream<<"ContentFeatures::deSerialize(): "
- <<"Too large content id: "<<i<<std::endl;
- continue;
- }
- /*// Do not deserialize special types
- if(i == CONTENT_IGNORE || i == CONTENT_AIR)
- continue;*/
- ContentFeatures *f = &m_content_features[i];
+
// Read it from the string wrapper
std::string wrapper = deSerializeString(is2);
std::istringstream wrapper_is(wrapper, std::ios::binary);
- f->deSerialize(wrapper_is);
- verbosestream<<"deserialized "<<f->name<<std::endl;
- if(f->name != "")
- addNameIdMapping(i, f->name);
+ f.deSerialize(wrapper_is);
+
+ // Check error conditions
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR
+ || i == CONTENT_UNKNOWN){
+ infostream<<"NodeDefManager::deSerialize(): WARNING: "
+ <<"not changing builtin node "<<i
+ <<std::endl;
+ continue;
+ }
+ if(f.name == ""){
+ infostream<<"NodeDefManager::deSerialize(): WARNING: "
+ <<"received empty name"<<std::endl;
+ continue;
+ }
+ u16 existing_id;
+ bool found = m_name_id_mapping.getId(f.name, existing_id); // ignore aliases
+ if(found && i != existing_id){
+ infostream<<"NodeDefManager::deSerialize(): WARNING: "
+ <<"already defined with different ID: "
+ <<f.name<<std::endl;
+ continue;
+ }
+
+ // All is ok, add node definition with the requested ID
+ if(i >= m_content_features.size())
+ m_content_features.resize((u32)(i) + 1);
+ m_content_features[i] = f;
+ addNameIdMapping(i, f.name);
+ verbosestream<<"deserialized "<<f.name<<std::endl;
}
}
private:
@@ -820,7 +847,7 @@ private:
}
private:
// Features indexed by id
- ContentFeatures m_content_features[MAX_CONTENT+1];
+ std::vector<ContentFeatures> m_content_features;
// A mapping for fast converting back and forth between names and ids
NameIdMapping m_name_id_mapping;
// Like m_name_id_mapping, but only from names to ids, and includes
@@ -831,6 +858,8 @@ private:
// that belong to it. Necessary for a direct lookup in getIds().
// Note: Not serialized.
std::map<std::string, GroupItems> m_group_to_items;
+ // Next possibly free id
+ content_t m_next_id;
};
IWritableNodeDefManager* createNodeDefManager()
diff --git a/src/nodedef.h b/src/nodedef.h
index 7505cc12d..e9ac24727 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -293,15 +293,14 @@ public:
virtual const ContentFeatures& get(content_t c) const=0;
virtual const ContentFeatures& get(const MapNode &n) const=0;
virtual bool getId(const std::string &name, content_t &result) const=0;
+ // If not found, returns CONTENT_IGNORE
virtual content_t getId(const std::string &name) const=0;
// Allows "group:name" in addition to regular node names
virtual void getIds(const std::string &name, std::set<content_t> &result)
const=0;
- // If not found, returns the features of CONTENT_IGNORE
+ // If not found, returns the features of CONTENT_UNKNOWN
virtual const ContentFeatures& get(const std::string &name) const=0;
- // Register node definition
- virtual void set(content_t c, const ContentFeatures &def)=0;
// Register node definition by name (allocate an id)
// If returns CONTENT_IGNORE, could not allocate id
virtual content_t set(const std::string &name,
diff --git a/src/script/lua_api/l_item.cpp b/src/script/lua_api/l_item.cpp
index 4069c61ce..6182c037b 100644
--- a/src/script/lua_api/l_item.cpp
+++ b/src/script/lua_api/l_item.cpp
@@ -432,10 +432,15 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
idef->registerItem(def);
// Read the node definition (content features) and register it
- if(def.type == ITEM_NODE)
- {
+ if(def.type == ITEM_NODE){
ContentFeatures f = read_content_features(L, table);
- ndef->set(f.name, f);
+ content_t id = ndef->set(f.name, f);
+
+ if(id > MAX_REGISTERED_CONTENT){
+ throw LuaError(L, "Number of registerable nodes ("
+ + itos(MAX_REGISTERED_CONTENT+1)
+ + ") exceeded (" + name + ")");
+ }
}
return 0; /* number of results */
diff --git a/src/test.cpp b/src/test.cpp
index ddbcee7f2..7753e1d5f 100644
--- a/src/test.cpp
+++ b/src/test.cpp
@@ -70,20 +70,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
A few item and node definitions for those tests that need them
*/
-#define CONTENT_STONE 0
-#define CONTENT_GRASS 0x800
-#define CONTENT_TORCH 100
+static content_t CONTENT_STONE;
+static content_t CONTENT_GRASS;
+static content_t CONTENT_TORCH;
void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *ndef)
{
- content_t i;
ItemDefinition itemdef;
ContentFeatures f;
/*
Stone
*/
- i = CONTENT_STONE;
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:stone";
@@ -99,12 +97,11 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
f.tiledef[i].name = "default_stone.png";
f.is_ground_content = true;
idef->registerItem(itemdef);
- ndef->set(i, f);
+ CONTENT_STONE = ndef->set(f.name, f);
/*
Grass
*/
- i = CONTENT_GRASS;
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:dirt_with_grass";
@@ -122,12 +119,11 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
f.tiledef[i].name = "default_dirt.png^default_grass_side.png";
f.is_ground_content = true;
idef->registerItem(itemdef);
- ndef->set(i, f);
+ CONTENT_GRASS = ndef->set(f.name, f);
/*
Torch (minimal definition for lighting tests)
*/
- i = CONTENT_TORCH;
itemdef = ItemDefinition();
itemdef.type = ITEM_NODE;
itemdef.name = "default:torch";
@@ -138,7 +134,7 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
f.sunlight_propagates = true;
f.light_source = LIGHT_MAX-1;
idef->registerItem(itemdef);
- ndef->set(i, f);
+ CONTENT_TORCH = ndef->set(f.name, f);
}
struct TestBase