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authorBeha <shacknetisp@mail.com>2019-08-01 11:11:43 -0400
committersfan5 <sfan5@live.de>2019-08-01 18:14:37 +0200
commit1a97d06b5a86910d0038252ff089ce308f203e85 (patch)
tree3ff1bf56017194f74bce22cf0ad7e0c61d4b84e5
parent3ceef8e6a00eea4593e9d89ed3d51ba484c4d927 (diff)
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Correct ServerActiveObject's virtual getArmorGroups() to be const.
Due to commit ec3142a , UnitSAO's getArmorGroups() did not match ServerActiveObject's, notably resulting in the lua get_armor_groups() call returning nothing.
-rw-r--r--src/serverobject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/serverobject.h b/src/serverobject.h
index 42eed0710..08f7a7e58 100644
--- a/src/serverobject.h
+++ b/src/serverobject.h
@@ -147,7 +147,7 @@ public:
virtual void setArmorGroups(const ItemGroupList &armor_groups)
{}
- virtual const ItemGroupList &getArmorGroups()
+ virtual const ItemGroupList &getArmorGroups() const
{ static ItemGroupList rv; return rv; }
virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity)
{}