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author | fairiestoy <johannesvk@web.de> | 2013-09-11 16:59:48 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2013-10-01 15:03:03 +0200 |
commit | 2170c9958a455c228459c795857ec1a890cd05c5 (patch) | |
tree | 83e79810d6481fa2f80839e9882a330f948e1f03 | |
parent | 2134316c8083274fb1c7645cbb1ceab745073e84 (diff) | |
download | minetest-2170c9958a455c228459c795857ec1a890cd05c5.tar.gz minetest-2170c9958a455c228459c795857ec1a890cd05c5.tar.bz2 minetest-2170c9958a455c228459c795857ec1a890cd05c5.zip |
Optimized minetest.get_connected_players()
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
-rw-r--r-- | builtin/misc.lua | 21 |
1 files changed, 14 insertions, 7 deletions
diff --git a/builtin/misc.lua b/builtin/misc.lua index 82a0ba298..3d2c496e3 100644 --- a/builtin/misc.lua +++ b/builtin/misc.lua @@ -40,15 +40,22 @@ function minetest.check_player_privs(name, privs) return true, "" end +local player_list = {} + +minetest.register_on_joinplayer(function(player) + player_list[player:get_player_name()] = player +end) + +minetest.register_on_leaveplayer(function(player) + player_list[player:get_player_name()] = nil +end) + function minetest.get_connected_players() - -- This could be optimized a bit, but leave that for later - local list = {} - for _, obj in pairs(minetest.get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do - if obj:is_player() then - table.insert(list, obj) - end + local temp_table = {} + for index, value in pairs(player_list) do + table.insert(temp_table, value) end - return list + return temp_table end function minetest.hash_node_position(pos) |