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authorLoic Blot <loic.blot@unix-experience.fr>2015-03-18 19:41:25 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-03-19 07:47:45 +0100
commit2676d289d9ac46a3145f3740c75e5078480ff858 (patch)
tree8874fd7896ad680e77eedd2090e83acb00e492e0
parent538036d004f914f31c276090d7735d61139fc58e (diff)
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Reset the old HP method on PlayerSAO::setHP
-rw-r--r--src/content_sao.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index e58aa4b6e..9fc61aea7 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -1072,6 +1072,10 @@ void PlayerSAO::setHP(s16 hp)
else if (hp > PLAYER_MAX_HP)
hp = PLAYER_MAX_HP;
+ if(hp < oldhp && g_settings->getBool("enable_damage") == false) {
+ return;
+ }
+
m_player->hp = hp;
if (oldhp > hp)