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authorShadowNinja <noreply@gmail.com>2013-04-01 22:48:22 -0400
committerPilzAdam <pilzadam@minetest.net>2013-04-03 23:33:17 +0200
commit2a0badf2d565ce4bebe2910c88795c0fe51a0341 (patch)
treea1bcdca25cb0a48acce9ddef143584b170eb6872
parent6b8435cf8c92b0d6e2988a7c5034148bd74d387b (diff)
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Check if the address field is empty when hitting enter on the multiplayer tab
-rw-r--r--src/guiMainMenu.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp
index 4c2030039..1e3083577 100644
--- a/src/guiMainMenu.cpp
+++ b/src/guiMainMenu.cpp
@@ -1207,6 +1207,15 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
switch(event.GUIEvent.Caller->getID())
{
case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
+ MainMenuData cur;
+ readInput(&cur);
+ if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
+ {
+ (new GUIMessageMenu(env, parent, -1, menumgr,
+ wgettext("Address required."))
+ )->drop();
+ return true;
+ }
acceptInput();
quitMenu();
return true;