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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-28 10:45:32 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-03-28 10:46:01 +0100 |
commit | 3444dec2db30b8aa8a4e9c268fdba2f84b870ce3 (patch) | |
tree | f35e9791c1a1234f604a27a1efb9234b7560126f | |
parent | b21230b329665492c9e9337860950a68b9ef40c1 (diff) | |
download | minetest-3444dec2db30b8aa8a4e9c268fdba2f84b870ce3.tar.gz minetest-3444dec2db30b8aa8a4e9c268fdba2f84b870ce3.tar.bz2 minetest-3444dec2db30b8aa8a4e9c268fdba2f84b870ce3.zip |
Fix uninitialized variable Player::local_animation_speed
-rw-r--r-- | src/player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/player.cpp b/src/player.cpp index 08cb24248..4a5e5ad91 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -86,6 +86,7 @@ Player::Player(IGameDef *gamedef, const char *name): movement_liquid_fluidity_smooth = 0.5 * BS; movement_liquid_sink = 10 * BS; movement_gravity = 9.81 * BS; + local_animation_speed = 0.0; // Movement overrides are multipliers and must be 1 by default physics_override_speed = 1; |