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authorkwolekr <kwolekr@minetest.net>2014-10-03 03:49:06 -0400
committerkwolekr <kwolekr@minetest.net>2014-10-03 03:49:06 -0400
commit37d3c3d328a27346a2d9f5935aca127af0b7cf1a (patch)
tree946066041fda0a7ff1a3e611a4beecaef2a43c04
parent01ce57ade534f83d80bbb1f0c48630891b338237 (diff)
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Fix misc. style issues
-rw-r--r--src/nodedef.cpp6
-rw-r--r--src/tile.h10
-rw-r--r--src/util/string.cpp5
3 files changed, 14 insertions, 7 deletions
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 92e4b59b3..ce1515fd2 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -536,8 +536,8 @@ content_t CNodeDefManager::getId(const std::string &name) const
}
-void CNodeDefManager::getIds(const std::string &name, std::set<content_t> &result)
- const
+void CNodeDefManager::getIds(const std::string &name,
+ std::set<content_t> &result) const
{
//TimeTaker t("getIds", NULL, PRECISION_MICRO);
if (name.substr(0,6) != "group:") {
@@ -768,6 +768,8 @@ void CNodeDefManager::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
break;
case NDT_FIRELIKE:
f->backface_culling = false;
+ f->solidness = 0;
+ break;
case NDT_TORCHLIKE:
case NDT_SIGNLIKE:
case NDT_FENCELIKE:
diff --git a/src/tile.h b/src/tile.h
index 78aaef00e..f4dc572e7 100644
--- a/src/tile.h
+++ b/src/tile.h
@@ -229,7 +229,7 @@ struct TileSpec
// Sets everything else except the texture in the material
void applyMaterialOptions(video::SMaterial &material) const
{
- switch(material_type){
+ switch (material_type) {
case TILE_MATERIAL_BASIC:
material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
break;
@@ -247,14 +247,16 @@ struct TileSpec
break;
case TILE_MATERIAL_WAVING_PLANTS:
material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
- break;
+ break;
}
- material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) ? true : false;
+ material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING)
+ ? true : false;
}
void applyMaterialOptionsWithShaders(video::SMaterial &material) const
{
- material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING) ? true : false;
+ material.BackfaceCulling = (material_flags & MATERIAL_FLAG_BACKFACE_CULLING)
+ ? true : false;
}
u32 texture_id;
diff --git a/src/util/string.cpp b/src/util/string.cpp
index 92a4735c4..5ba97afd5 100644
--- a/src/util/string.cpp
+++ b/src/util/string.cpp
@@ -30,7 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "../porting.h"
#ifdef __ANDROID__
-const wchar_t* wide_chars = L" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";
+const wchar_t* wide_chars =
+ L" !\"#$%&'()*+,-./0123456789:;<=>?@"
+ L"ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`"
+ L"abcdefghijklmnopqrstuvwxyz{|}~";
int wctomb(char *s, wchar_t wc)
{