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authorSmallJoker <st.rentsch@hotmail.com>2014-06-28 17:01:15 +0200
committersapier <Sapier at GMX dot net>2014-06-29 00:45:04 +0200
commit3c5df42a17886395cee6141663f84dba15bd11d9 (patch)
treeb73fa0634bf6679302006f157fc7a189de530ed1
parent897c218b96e4eaebb0035c6aedb1585ddb5fb533 (diff)
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Make player files saving again
-rw-r--r--src/environment.cpp1
-rw-r--r--src/player.cpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index 845928a20..24a498aa9 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -462,6 +462,7 @@ Player *ServerEnvironment::loadPlayer(const std::string &playername)
return NULL;
}
testplayer.deSerialize(is, path);
+ is.close();
if (testplayer.getName() == playername) {
*player = testplayer;
found = true;
diff --git a/src/player.cpp b/src/player.cpp
index 0d506ec99..f2ff59027 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -314,6 +314,7 @@ void RemotePlayer::save(std::string savedir)
return;
}
testplayer.deSerialize(is, path);
+ is.close();
if (strcmp(testplayer.getName(), m_name) == 0) {
// Open file and serialize
std::ostringstream ss(std::ios_base::binary);