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author | nOOb3167 <nOOb3167@gmail.com> | 2018-03-24 16:05:26 +0100 |
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committer | SmallJoker <mk939@ymail.com> | 2018-03-24 16:05:26 +0100 |
commit | 43f98eb47cabd3b8a2f5d2f9e7ae3bb6cf52fd6c (patch) | |
tree | f9cfc05d7967da5133f67c430afaca7bd8a35eec | |
parent | 4fd97158762b4cdd4c73a6e29960e371d9de56e7 (diff) | |
download | minetest-43f98eb47cabd3b8a2f5d2f9e7ae3bb6cf52fd6c.tar.gz minetest-43f98eb47cabd3b8a2f5d2f9e7ae3bb6cf52fd6c.tar.bz2 minetest-43f98eb47cabd3b8a2f5d2f9e7ae3bb6cf52fd6c.zip |
Make sounds stop playing when entering game or mainmenu
-rw-r--r-- | src/client/sound_openal.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/sound_openal.cpp b/src/client/sound_openal.cpp index d66360057..8e696f302 100644 --- a/src/client/sound_openal.cpp +++ b/src/client/sound_openal.cpp @@ -343,7 +343,7 @@ public: std::unordered_set<int> source_del_list; for (const auto &sp : m_sounds_playing) - source_del_list.insert(sp.second->source_id); + source_del_list.insert(sp.first); for (const auto &id : source_del_list) deleteSound(id); |