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authorBen Deutsch <ben@bendeutsch.de>2017-08-29 21:48:43 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-08-29 21:48:43 +0200
commit43f9e948a128606ba4d446b79999ca8718b4456a (patch)
treecc8bb8759d67b05304164ee9ac4b8acf01d657bc
parent1d4a2a6ea7608a9fbe8de07dde8a48476c9f5e0d (diff)
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Documentation for 'slippery' node group (#6345)
-rw-r--r--doc/lua_api.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 9d490afde..b815d7ee3 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1452,7 +1452,7 @@ Another example: Make red wool from white wool and red dye:
* `connect_to_raillike`: makes nodes of raillike drawtype with same group value
connect to each other
* `slippery`: Players and items will slide on the node.
- Only use `slippery = 3` for now to ensure forwards compatibility.
+ Slipperiness rises steadily with `slippery` value, starting at 1.
### Known damage and digging time defining groups