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authorsapier <Sapier at GMX dot net>2013-07-12 21:56:09 +0200
committerPilzAdam <pilzadam@minetest.net>2013-07-12 22:46:27 +0200
commit494fa0c81a7539627505b8f68107ae765bf016d8 (patch)
tree6a736a80c6b6bb33c7ea3bd573422dc8aa025521
parent7dbbbfc665e285cc9eb9d750c3a449d7da178d4f (diff)
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Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case) Fix text of field element not unescaped correctly
-rw-r--r--builtin/modmgr.lua13
-rw-r--r--src/guiFormSpecMenu.cpp2
-rw-r--r--src/guiLuaApi.cpp7
3 files changed, 9 insertions, 13 deletions
diff --git a/builtin/modmgr.lua b/builtin/modmgr.lua
index a8ae4f1d8..b42492882 100644
--- a/builtin/modmgr.lua
+++ b/builtin/modmgr.lua
@@ -459,10 +459,8 @@ function modmgr.dialog_configure_world()
"checkbox[0,0.8;cb_mod_enabled;enabled;"
if modmgr.worldconfig.global_mods[shortname] then
- print("checkbox " .. shortname .. " enabled")
retval = retval .. "true"
else
- print("checkbox " .. shortname .. " disabled")
retval = retval .. "false"
end
@@ -516,7 +514,7 @@ function modmgr.get_dependencys(modfolder)
end
dependencyfile:close()
else
- print(filename .. " not found")
+ print("Modmgr:" .. filename .. " not found")
end
return toadd
@@ -546,10 +544,8 @@ function modmgr.get_worldconfig(worldpath)
else
local key = parts[1]:trim():sub(10)
if parts[2]:trim() == "true" then
- print("found enabled mod: >" .. key .. "<")
worldconfig.global_mods[key] = true
else
- print("found disabled mod: >" .. key .. "<")
worldconfig.global_mods[key] = false
end
end
@@ -557,13 +553,12 @@ function modmgr.get_worldconfig(worldpath)
end
worldfile:close()
else
- print(filename .. " not found")
+ print("Modmgr: " .. filename .. " not found")
end
--read gamemods
local gamemodpath = engine.get_gamepath() .. DIR_DELIM .. worldconfig.id .. DIR_DELIM .. "mods"
- print("reading game mods from: " .. dump(gamemodpath))
get_mods(gamemodpath,worldconfig.game_mods)
return worldconfig
@@ -642,7 +637,9 @@ function modmgr.installmod(modfilename,basename)
if clean_path ~= nil then
local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path
- engine.copy_dir(basefolder.path,targetpath)
+ if not engine.copy_dir(basefolder.path,targetpath) then
+ gamedata.errormessage = "Failed to install " .. basename .. " to " .. targetpath
+ end
else
gamedata.errormessage = "Install Mod: unable to find suitable foldername for modpack "
.. modfilename
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index 1a99d696b..a67768deb 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -1010,7 +1010,7 @@ void GUIFormSpecMenu::parseTextArea(parserData* data,std::vector<std::string>& p
}
void GUIFormSpecMenu::parseField(parserData* data,std::string element,std::string type) {
- std::vector<std::string> parts = split(element,';');
+ std::vector<std::string> parts = split(element,';',true);
if (parts.size() == 3) {
parseSimpleField(data,parts);
diff --git a/src/guiLuaApi.cpp b/src/guiLuaApi.cpp
index b4effbdd3..4ed5cb24c 100644
--- a/src/guiLuaApi.cpp
+++ b/src/guiLuaApi.cpp
@@ -807,9 +807,8 @@ int guiLuaApi::l_set_topleft_text(lua_State *L)
/******************************************************************************/
int guiLuaApi::l_get_modpath(lua_State *L)
{
- //TODO this path may be controversial!
std::string modpath
- = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "mods" + DIR_DELIM);
+ = fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods" + DIR_DELIM);
lua_pushstring(L, modpath.c_str());
return 1;
}
@@ -818,7 +817,7 @@ int guiLuaApi::l_get_modpath(lua_State *L)
int guiLuaApi::l_get_gamepath(lua_State *L)
{
std::string gamepath
- = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games" + DIR_DELIM);
+ = fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "games" + DIR_DELIM);
lua_pushstring(L, gamepath.c_str());
return 1;
}
@@ -1009,7 +1008,7 @@ bool guiLuaApi::isMinetestPath(std::string path) {
return true;
/* mods */
- if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_share + DIR_DELIM + "mods")))
+ if (fs::PathStartsWith(path,fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM + "mods")))
return true;
/* worlds */