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authorPerttu Ahola <celeron55@gmail.com>2012-03-15 15:57:31 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-15 16:20:21 +0200
commit4aa0f040fbe3464a67dbb41904e5d98db2aae5b5 (patch)
tree046da0ea3b6046b75290993c866f0adce84fe4c4
parent5957fed9a7df9297dd218b6400d612434e87ac5a (diff)
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Fix initial moving of mouse above the "exit to menu" button in singleplayer mode
-rw-r--r--src/game.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 7d6f884e9..90856effc 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1362,7 +1362,10 @@ void the_game(
&g_menumgr, simple_singleplayer_mode))->drop();
// Move mouse cursor on top of the disconnect button
- input->setMousePos(displaycenter.X, displaycenter.Y+25);
+ if(simple_singleplayer_mode)
+ input->setMousePos(displaycenter.X, displaycenter.Y+0);
+ else
+ input->setMousePos(displaycenter.X, displaycenter.Y+25);
}
else if(input->wasKeyDown(getKeySetting("keymap_chat")))
{