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author | Perttu Ahola <celeron55@gmail.com> | 2012-12-06 15:48:59 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-12-06 15:49:20 +0200 |
commit | 5080b634354971413d56c3dece9d0d94c46f9ea0 (patch) | |
tree | e632a84fec9f3d36f771e3f2f72d1689706140e0 | |
parent | 8bb36f465000f0fdf5e9202d9f76b170c330c49f (diff) | |
download | minetest-5080b634354971413d56c3dece9d0d94c46f9ea0.tar.gz minetest-5080b634354971413d56c3dece9d0d94c46f9ea0.tar.bz2 minetest-5080b634354971413d56c3dece9d0d94c46f9ea0.zip |
Raise default maximum render distance to 240
-rw-r--r-- | src/defaultsettings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 79510f6f3..c43e0e03c 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -73,7 +73,7 @@ void set_default_settings(Settings *settings) settings->setDefault("wanted_fps", "30"); settings->setDefault("fps_max", "60"); // A bit more than the server will send around the player, to make fog blend well - settings->setDefault("viewing_range_nodes_max", "160"); + settings->setDefault("viewing_range_nodes_max", "240"); settings->setDefault("viewing_range_nodes_min", "35"); settings->setDefault("screenW", "800"); settings->setDefault("screenH", "600"); |