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authorGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-08-13 18:16:49 +0200
committerGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-08-22 13:02:08 +0200
commit53eedd3ba4029d7f4154477c3492748bb4f6e4e5 (patch)
treeae00497ecdbc01cd3494e045070b273e163a2dd0
parent42134bb49eaa5116838a2c188c432c8b9420dff8 (diff)
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Introduce hotkey for calling up a command window
This is just a chat window with the / text pre-loaded.
-rw-r--r--src/defaultsettings.cpp1
-rw-r--r--src/game.cpp8
-rw-r--r--src/guiKeyChangeMenu.cpp30
-rw-r--r--src/guiKeyChangeMenu.h3
4 files changed, 42 insertions, 0 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 265997857..8438bf4f5 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -39,6 +39,7 @@ void set_default_settings()
g_settings.setDefault("keymap_sneak", "KEY_LSHIFT");
g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
g_settings.setDefault("keymap_chat", "KEY_KEY_T");
+ g_settings.setDefault("keymap_cmd", "/");
g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
diff --git a/src/game.cpp b/src/game.cpp
index 22fab706c..dd1e58b4b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1320,6 +1320,14 @@ void the_game(
&g_menumgr, dest,
L""))->drop();
}
+ else if(input->wasKeyDown(getKeySetting("keymap_cmd")))
+ {
+ TextDest *dest = new TextDestChat(&client);
+
+ (new GUITextInputMenu(guienv, guiroot, -1,
+ &g_menumgr, dest,
+ L"/"))->drop();
+ }
else if(input->wasKeyDown(getKeySetting("keymap_freemove")))
{
if(g_settings.getBool("free_move"))
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp
index 5968d5c12..d6de11493 100644
--- a/src/guiKeyChangeMenu.cpp
+++ b/src/guiKeyChangeMenu.cpp
@@ -226,6 +226,21 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
wgettext(key_chat.name()));
}
+ offset += v2s32(0, 25);
+ {
+ core::rect < s32 > rect(0, 0, 100, 20);
+ rect += topleft + v2s32(offset.X, offset.Y);
+ Environment->addStaticText(wgettext("Command"), rect, false, true, this, -1);
+ //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
+ }
+
+ {
+ core::rect < s32 > rect(0, 0, 100, 30);
+ rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
+ this->cmd = Environment->addButton(rect, this, GUI_ID_KEY_CMD_BUTTON,
+ wgettext(key_cmd.name()));
+ }
+
//next col
offset = v2s32(250, 40);
@@ -333,6 +348,7 @@ bool GUIKeyChangeMenu::acceptInput()
g_settings.set("keymap_sneak", key_sneak.sym());
g_settings.set("keymap_inventory", key_inventory.sym());
g_settings.set("keymap_chat", key_chat.sym());
+ g_settings.set("keymap_cmd", key_cmd.sym());
g_settings.set("keymap_rangeselect", key_range.sym());
g_settings.set("keymap_freemove", key_fly.sym());
g_settings.set("keymap_fastmove", key_fast.sym());
@@ -351,6 +367,7 @@ void GUIKeyChangeMenu::init_keys()
key_sneak = getKeySetting("keymap_sneak");
key_inventory = getKeySetting("keymap_inventory");
key_chat = getKeySetting("keymap_chat");
+ key_cmd = getKeySetting("keymap_cmd");
key_range = getKeySetting("keymap_rangeselect");
key_fly = getKeySetting("keymap_freemove");
key_fast = getKeySetting("keymap_fastmove");
@@ -391,6 +408,9 @@ bool GUIKeyChangeMenu::resetMenu()
case GUI_ID_KEY_CHAT_BUTTON:
this->chat->setText(wgettext(key_chat.name()));
break;
+ case GUI_ID_KEY_CMD_BUTTON:
+ this->cmd->setText(wgettext(key_cmd.name()));
+ break;
case GUI_ID_KEY_RANGE_BUTTON:
this->range->setText(wgettext(key_range.name()));
break;
@@ -460,6 +480,11 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
this->chat->setText(wgettext(kp.name()));
this->key_chat = kp;
}
+ else if (activeKey == GUI_ID_KEY_CMD_BUTTON)
+ {
+ this->cmd->setText(wgettext(kp.name()));
+ this->key_cmd = kp;
+ }
else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
{
this->range->setText(wgettext(kp.name()));
@@ -564,6 +589,11 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
activeKey = event.GUIEvent.Caller->getID();
this->chat->setText(wgettext("press Key"));
break;
+ case GUI_ID_KEY_CMD_BUTTON:
+ resetMenu();
+ activeKey = event.GUIEvent.Caller->getID();
+ this->cmd->setText(wgettext("press Key"));
+ break;
case GUI_ID_KEY_SNEAK_BUTTON:
resetMenu();
activeKey = event.GUIEvent.Caller->getID();
diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h
index a1dfa17c2..2e8773a77 100644
--- a/src/guiKeyChangeMenu.h
+++ b/src/guiKeyChangeMenu.h
@@ -43,6 +43,7 @@ enum
GUI_ID_KEY_FAST_BUTTON,
GUI_ID_KEY_JUMP_BUTTON,
GUI_ID_KEY_CHAT_BUTTON,
+ GUI_ID_KEY_CMD_BUTTON,
GUI_ID_KEY_SNEAK_BUTTON,
GUI_ID_KEY_INVENTORY_BUTTON,
GUI_ID_KEY_DUMP_BUTTON,
@@ -87,6 +88,7 @@ private:
gui::IGUIButton *range;
gui::IGUIButton *dump;
gui::IGUIButton *chat;
+ gui::IGUIButton *cmd;
s32 activeKey;
KeyPress key_forward;
@@ -101,6 +103,7 @@ private:
KeyPress key_fast;
KeyPress key_range;
KeyPress key_chat;
+ KeyPress key_cmd;
KeyPress key_dump;
};