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author | sfan5 <sfan5@live.de> | 2020-03-15 20:34:49 +0100 |
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committer | sfan5 <sfan5@live.de> | 2020-03-16 22:57:10 +0100 |
commit | 5a31d56c9f9546838b602d0226e341dd30030edf (patch) | |
tree | ff90b647c814e392d03860c2b88b460e02b82761 | |
parent | 13ad8e2a090eec97f31a1c62e2052a51dcff4434 (diff) | |
download | minetest-5a31d56c9f9546838b602d0226e341dd30030edf.tar.gz minetest-5a31d56c9f9546838b602d0226e341dd30030edf.tar.bz2 minetest-5a31d56c9f9546838b602d0226e341dd30030edf.zip |
Fix mouse events sent to wrong GUI elements when dragging
-rw-r--r-- | src/gui/guiFormSpecMenu.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 9f20877a9..012ac953f 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -3661,7 +3661,8 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event) // Mouse wheel and move events: send to hovered element instead of focused if (event.EventType == EET_MOUSE_INPUT_EVENT && (event.MouseInput.Event == EMIE_MOUSE_WHEEL || - event.MouseInput.Event == EMIE_MOUSE_MOVED)) { + (event.MouseInput.Event == EMIE_MOUSE_MOVED && + event.MouseInput.ButtonStates == 0))) { s32 x = event.MouseInput.X; s32 y = event.MouseInput.Y; gui::IGUIElement *hovered = |