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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-12-07 23:25:51 +0100 |
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committer | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-12-08 02:24:46 +0100 |
commit | 638f3a8454941d3f561b1834d47fa07a611454a3 (patch) | |
tree | 37f0825240ecd53a3f68e85cb412e21887670d8e | |
parent | c5f6656f998457450b036285713f49854249cc13 (diff) | |
download | minetest-638f3a8454941d3f561b1834d47fa07a611454a3.tar.gz minetest-638f3a8454941d3f561b1834d47fa07a611454a3.tar.bz2 minetest-638f3a8454941d3f561b1834d47fa07a611454a3.zip |
Disable loading .mtl files. Theyre not used anyway.
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index c15f9e093..5d53c67d2 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1697,6 +1697,8 @@ bool Game::startup(bool *kill, driver = device->getVideoDriver(); smgr = device->getSceneManager(); + smgr->getParameters()->setAttribute(scene::OBJ_LOADER_IGNORE_MATERIAL_FILES, true); + if (!init(map_dir, address, port, gamespec)) return false; |