aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorkwolekr <mirrorisim@gmail.com>2013-01-23 02:21:26 -0500
committerkwolekr <mirrorisim@gmail.com>2013-01-23 16:28:15 -0500
commit69ba4854152415ab3e2ec11cdb6f9c9ce5af9ac8 (patch)
treec52f6fc20df7c46c3f74ed8610399e6ed82d0822
parent035933f806d3afc45e2e558e505318489209a70b (diff)
downloadminetest-69ba4854152415ab3e2ec11cdb6f9c9ce5af9ac8.tar.gz
minetest-69ba4854152415ab3e2ec11cdb6f9c9ce5af9ac8.tar.bz2
minetest-69ba4854152415ab3e2ec11cdb6f9c9ce5af9ac8.zip
Fix compile under MingW
-rw-r--r--src/porting.h18
-rw-r--r--src/util/string.cpp30
-rw-r--r--src/util/string.h1
3 files changed, 44 insertions, 5 deletions
diff --git a/src/porting.h b/src/porting.h
index 184e1ab54..c8d19154c 100644
--- a/src/porting.h
+++ b/src/porting.h
@@ -42,18 +42,26 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#ifdef _WIN32
#include <windows.h>
- #define ALIGNOF(x) __alignof(x)
#define sleep_ms(x) Sleep(x)
+#else
+ #include <unistd.h>
+ #include <stdint.h> //for uintptr_t
+
+ #define sleep_ms(x) usleep(x*1000)
+#endif
+
+#ifdef _MSC_VER
+ #define ALIGNOF(x) __alignof(x)
#define strtok_r(x, y, z) strtok_s(x, y, z)
#define strtof(x, y) (float)strtod(x, y)
#define strtoll(x, y, z) _strtoi64(x, y, z)
#define strtoull(x, y, z) _strtoui64(x, y, z)
#else
- #include <unistd.h>
- #include <stdint.h> //for uintptr_t
-
#define ALIGNOF(x) __alignof__(x)
- #define sleep_ms(x) usleep(x*1000)
+#endif
+
+#ifdef __MINGW32__
+ #define strtok_r(x, y, z) mystrtok_r(x, y, z)
#endif
#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))
diff --git a/src/util/string.cpp b/src/util/string.cpp
index 215ac299d..481e74dad 100644
--- a/src/util/string.cpp
+++ b/src/util/string.cpp
@@ -47,3 +47,33 @@ size_t curl_write_data(char *ptr, size_t size, size_t nmemb, void *userdata) {
stream->write(ptr, count);
return count;
}
+
+char *mystrtok_r(char *s, const char *sep, char **lasts) {
+ char *t;
+ int delim_reached;
+
+ if (!s)
+ s = *lasts;
+
+ while (*s && strchr(sep, *s))
+ s++;
+
+ if (!*s)
+ return NULL;
+
+ delim_reached = 0;
+ t = s;
+ while (*t) {
+ if (strchr(sep, *t)) {
+ *t = '\0';
+ delim_reached = 1;
+ } else if (delim_reached) {
+ *lasts = t;
+ return s;
+ }
+ t++;
+ }
+
+ *lasts = t;
+ return s;
+}
diff --git a/src/util/string.h b/src/util/string.h
index 58274c677..d081b365b 100644
--- a/src/util/string.h
+++ b/src/util/string.h
@@ -283,6 +283,7 @@ inline std::string wrap_rows(const std::string &from, u32 rowlen)
std::string translatePassword(std::string playername, std::wstring password);
size_t curl_write_data(char *ptr, size_t size, size_t nmemb, void *userdata);
+char *mystrtok_r(char *s, const char *sep, char **lasts);
#endif
' href='#n269'>269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "network/networkprotocol.h"
#include "util/numeric.h"
#include "serverobject.h"
#include "itemgroup.h"
#include "object_properties.h"
#include "constants.h"

class UnitSAO: public ServerActiveObject
{
public:
	UnitSAO(ServerEnvironment *env, v3f pos);
	virtual ~UnitSAO() = default;

	void setRotation(v3f rotation) { m_rotation = rotation; }
	const v3f &getRotation() const { return m_rotation; }
	v3f getRadRotation() { return m_rotation * core::DEGTORAD; }

	// Deprecated
	f32 getRadYawDep() const { return (m_rotation.Y + 90.) * core::DEGTORAD; }

	u16 getHP() const { return m_hp; }
	// Use a function, if isDead can be defined by other conditions
	bool isDead() const { return m_hp == 0; }

	inline bool isAttached() const
	{ return getParent(); }
	inline bool isImmortal() const
	{ return itemgroup_get(m_armor_groups, "immortal"); }

	void setArmorGroups(const ItemGroupList &armor_groups);
	const ItemGroupList &getArmorGroups();
	void setAnimation(v2f frame_range, float frame_speed, float frame_blend, bool frame_loop);
	void getAnimation(v2f *frame_range, float *frame_speed, float *frame_blend, bool *frame_loop);
	void setAnimationSpeed(float frame_speed);
	void setBonePosition(const std::string &bone, v3f position, v3f rotation);
	void getBonePosition(const std::string &bone, v3f *position, v3f *rotation);
	void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation);
	void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation);
	void clearChildAttachments();
	void clearParentAttachment();
	void addAttachmentChild(int child_id);
	void removeAttachmentChild(int child_id);
	const std::unordered_set<int> &getAttachmentChildIds();
	ServerActiveObject *getParent() const;
	ObjectProperties* accessObjectProperties();
	void notifyObjectPropertiesModified();
protected:
	u16 m_hp = 1;

	v3f m_rotation;

	bool m_properties_sent = true;
	ObjectProperties m_prop;

	ItemGroupList m_armor_groups;
	bool m_armor_groups_sent = false;

	v2f m_animation_range;
	float m_animation_speed = 0.0f;
	float m_animation_blend = 0.0f;
	bool m_animation_loop = true;
	bool m_animation_sent = false;
	bool m_animation_speed_sent = false;

	// Stores position and rotation for each bone name
	std::unordered_map<std::string, core::vector2d<v3f>> m_bone_position;
	bool m_bone_position_sent = false;

	int m_attachment_parent_id = 0;
	std::unordered_set<int> m_attachment_child_ids;
	std::string m_attachment_bone = "";
	v3f m_attachment_position;
	v3f m_attachment_rotation;
	bool m_attachment_sent = false;
private:
	void onAttach(int parent_id);
	void onDetach(int parent_id);
};

/*
	LuaEntitySAO needs some internals exposed.
*/

class LuaEntitySAO : public UnitSAO
{
public:
	LuaEntitySAO(ServerEnvironment *env, v3f pos,
	             const std::string &name, const std::string &state);
	~LuaEntitySAO();
	ActiveObjectType getType() const
	{ return ACTIVEOBJECT_TYPE_LUAENTITY; }
	ActiveObjectType getSendType() const
	{ return ACTIVEOBJECT_TYPE_GENERIC; }
	virtual void addedToEnvironment(u32 dtime_s);
	static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
			const std::string &data);
	void step(float dtime, bool send_recommended);
	std::string getClientInitializationData(u16 protocol_version);
	bool isStaticAllowed() const
	{ return m_prop.static_save; }
	void getStaticData(std::string *result) const;
	int punch(v3f dir,
			const ToolCapabilities *toolcap=NULL,
			ServerActiveObject *puncher=NULL,
			float time_from_last_punch=1000000);
	void rightClick(ServerActiveObject *clicker);
	void setPos(const v3f &pos);
	void moveTo(v3f pos, bool continuous);
	float getMinimumSavedMovement();
	std::string getDescription();
	void setHP(s32 hp, const PlayerHPChangeReason &reason);
	u16 getHP() const;
	/* LuaEntitySAO-specific */
	void setVelocity(v3f velocity);
	void addVelocity(v3f velocity)
	{
		m_velocity += velocity;
	}
	v3f getVelocity();
	void setAcceleration(v3f acceleration);
	v3f getAcceleration();

	void setTextureMod(const std::string &mod);
	std::string getTextureMod() const;
	void setSprite(v2s16 p, int num_frames, float framelength,
			bool select_horiz_by_yawpitch);
	std::string getName();
	bool getCollisionBox(aabb3f *toset) const;
	bool getSelectionBox(aabb3f *toset) const;
	bool collideWithObjects() const;
private:
	std::string getPropertyPacket();
	void sendPosition(bool do_interpolate, bool is_movement_end);

	std::string m_init_name;
	std::string m_init_state;
	bool m_registered = false;

	v3f m_velocity;
	v3f m_acceleration;

	v3f m_last_sent_position;
	v3f m_last_sent_velocity;
	v3f m_last_sent_rotation;
	float m_last_sent_position_timer = 0.0f;
	float m_last_sent_move_precision = 0.0f;
	std::string m_current_texture_modifier = "";
};

/*
	PlayerSAO needs some internals exposed.
*/

class LagPool
{
	float m_pool = 15.0f;
	float m_max = 15.0f;
public:
	LagPool() = default;

	void setMax(float new_max)
	{
		m_max = new_max;
		if(m_pool > new_max)
			m_pool = new_max;
	}

	void add(float dtime)
	{
		m_pool -= dtime;
		if(m_pool < 0)
			m_pool = 0;
	}

	void empty()
	{
		m_pool = m_max;
	}

	bool grab(float dtime)
	{
		if(dtime <= 0)
			return true;
		if(m_pool + dtime > m_max)
			return false;
		m_pool += dtime;
		return true;
	}
};

class RemotePlayer;

class PlayerSAO : public UnitSAO
{
public:
	PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
			bool is_singleplayer);
	~PlayerSAO();
	ActiveObjectType getType() const
	{ return ACTIVEOBJECT_TYPE_PLAYER; }
	ActiveObjectType getSendType() const
	{ return ACTIVEOBJECT_TYPE_GENERIC; }
	std::string getDescription();

	/*
		Active object <-> environment interface
	*/

	void addedToEnvironment(u32 dtime_s);
	void removingFromEnvironment();
	bool isStaticAllowed() const { return false; }
	std::string getClientInitializationData(u16 protocol_version);
	void getStaticData(std::string *result) const;
	void step(float dtime, bool send_recommended);
	void setBasePosition(const v3f &position);
	void setPos(const v3f &pos);
	void moveTo(v3f pos, bool continuous);
	void setPlayerYaw(const float yaw);
	// Data should not be sent at player initialization
	void setPlayerYawAndSend(const float yaw);
	void setLookPitch(const float pitch);
	// Data should not be sent at player initialization
	void setLookPitchAndSend(const float pitch);
	f32 getLookPitch() const { return m_pitch; }
	f32 getRadLookPitch() const { return m_pitch * core::DEGTORAD; }
	// Deprecated