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author | kwolekr <kwolekr@minetest.net> | 2014-10-30 02:29:37 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2014-10-30 02:29:37 -0400 |
commit | 6b4307791af9aab362029883c1cbee207e748af1 (patch) | |
tree | 2be50929d33b386ecfd2dc19d375d5fb975d2b38 | |
parent | 03f3f958ed4c21937d93637bd79b3e31c83009d8 (diff) | |
download | minetest-6b4307791af9aab362029883c1cbee207e748af1.tar.gz minetest-6b4307791af9aab362029883c1cbee207e748af1.tar.bz2 minetest-6b4307791af9aab362029883c1cbee207e748af1.zip |
mapgen: Resolve nodes in ctor rather than makeChunk
-rw-r--r-- | src/mapgen_singlenode.cpp | 14 | ||||
-rw-r--r-- | src/mapgen_singlenode.h | 5 | ||||
-rw-r--r-- | src/mapgen_v6.cpp | 58 | ||||
-rw-r--r-- | src/mapgen_v7.cpp | 35 |
4 files changed, 62 insertions, 50 deletions
diff --git a/src/mapgen_singlenode.cpp b/src/mapgen_singlenode.cpp index 1471e064b..9f2e6c122 100644 --- a/src/mapgen_singlenode.cpp +++ b/src/mapgen_singlenode.cpp @@ -38,8 +38,16 @@ void MapgenSinglenodeParams::writeParams(Settings *settings) { /////////////////////////////////////////////////////////////////////////////// -MapgenSinglenode::MapgenSinglenode(int mapgenid, MapgenParams *params) { +MapgenSinglenode::MapgenSinglenode(int mapgenid, + MapgenParams *params, EmergeManager *emerge) +{ flags = params->flags; + + INodeDefManager *ndef = emerge->ndef; + + c_node = ndef->getId("mapgen_singlenode"); + if (c_node == CONTENT_IGNORE) + c_node = CONTENT_AIR; } @@ -68,10 +76,6 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) { // Area of central chunk v3s16 node_min = blockpos_min*MAP_BLOCKSIZE; v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1); - - content_t c_node = ndef->getId("mapgen_singlenode"); - if (c_node == CONTENT_IGNORE) - c_node = CONTENT_AIR; MapNode n_node(c_node); diff --git a/src/mapgen_singlenode.h b/src/mapgen_singlenode.h index eba85e7ce..9fd1d75b3 100644 --- a/src/mapgen_singlenode.h +++ b/src/mapgen_singlenode.h @@ -34,8 +34,9 @@ struct MapgenSinglenodeParams : public MapgenSpecificParams { class MapgenSinglenode : public Mapgen { public: u32 flags; + content_t c_node; - MapgenSinglenode(int mapgenid, MapgenParams *params); + MapgenSinglenode(int mapgenid, MapgenParams *params, EmergeManager *emerge); ~MapgenSinglenode(); void makeChunk(BlockMakeData *data); @@ -44,7 +45,7 @@ public: struct MapgenFactorySinglenode : public MapgenFactory { Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) { - return new MapgenSinglenode(mgid, params); + return new MapgenSinglenode(mgid, params, emerge); }; MapgenSpecificParams *createMapgenParams() { diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index a212496a8..227b57311 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -71,6 +71,7 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge) { np_trees = &sp->np_trees; np_apple_trees = &sp->np_apple_trees; + //// Create noise objects noise_terrain_base = new Noise(&sp->np_terrain_base, seed, csize.X, csize.Y); noise_terrain_higher = new Noise(&sp->np_terrain_higher, seed, csize.X, csize.Y); noise_steepness = new Noise(&sp->np_steepness, seed, csize.X, csize.Y); @@ -78,6 +79,36 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge) { noise_mud = new Noise(&sp->np_mud, seed, csize.X, csize.Y); noise_beach = new Noise(&sp->np_beach, seed, csize.X, csize.Y); noise_biome = new Noise(&sp->np_biome, seed, csize.X, csize.Y); + + //// Resolve nodes to be used + INodeDefManager *ndef = emerge->ndef; + + c_stone = ndef->getId("mapgen_stone"); + c_dirt = ndef->getId("mapgen_dirt"); + c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass"); + c_sand = ndef->getId("mapgen_sand"); + c_water_source = ndef->getId("mapgen_water_source"); + c_lava_source = ndef->getId("mapgen_lava_source"); + c_gravel = ndef->getId("mapgen_gravel"); + c_cobble = ndef->getId("mapgen_cobble"); + c_desert_sand = ndef->getId("mapgen_desert_sand"); + c_desert_stone = ndef->getId("mapgen_desert_stone"); + c_mossycobble = ndef->getId("mapgen_mossycobble"); + c_sandbrick = ndef->getId("mapgen_sandstonebrick"); + c_stair_cobble = ndef->getId("mapgen_stair_cobble"); + c_stair_sandstone = ndef->getId("mapgen_stair_sandstone"); + if (c_desert_sand == CONTENT_IGNORE) + c_desert_sand = c_sand; + if (c_desert_stone == CONTENT_IGNORE) + c_desert_stone = c_stone; + if (c_mossycobble == CONTENT_IGNORE) + c_mossycobble = c_cobble; + if (c_sandbrick == CONTENT_IGNORE) + c_sandbrick = c_desert_stone; + if (c_stair_cobble == CONTENT_IGNORE) + c_stair_cobble = c_cobble; + if (c_stair_sandstone == CONTENT_IGNORE) + c_stair_sandstone = c_sandbrick; } @@ -426,33 +457,6 @@ void MapgenV6::makeChunk(BlockMakeData *data) { // Make some noise calculateNoise(); - c_stone = ndef->getId("mapgen_stone"); - c_dirt = ndef->getId("mapgen_dirt"); - c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass"); - c_sand = ndef->getId("mapgen_sand"); - c_water_source = ndef->getId("mapgen_water_source"); - c_lava_source = ndef->getId("mapgen_lava_source"); - c_gravel = ndef->getId("mapgen_gravel"); - c_cobble = ndef->getId("mapgen_cobble"); - c_desert_sand = ndef->getId("mapgen_desert_sand"); - c_desert_stone = ndef->getId("mapgen_desert_stone"); - c_mossycobble = ndef->getId("mapgen_mossycobble"); - c_sandbrick = ndef->getId("mapgen_sandstonebrick"); - c_stair_cobble = ndef->getId("mapgen_stair_cobble"); - c_stair_sandstone = ndef->getId("mapgen_stair_sandstone"); - if (c_desert_sand == CONTENT_IGNORE) - c_desert_sand = c_sand; - if (c_desert_stone == CONTENT_IGNORE) - c_desert_stone = c_stone; - if (c_mossycobble == CONTENT_IGNORE) - c_mossycobble = c_cobble; - if (c_sandbrick == CONTENT_IGNORE) - c_sandbrick = c_desert_stone; - if (c_stair_cobble == CONTENT_IGNORE) - c_stair_cobble = c_cobble; - if (c_stair_sandstone == CONTENT_IGNORE) - c_stair_sandstone = c_sandbrick; - // Maximum height of the stone surface and obstacles. // This is used to guide the cave generation s16 stone_surface_max_y; diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index a9547fdb0..332865304 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -60,8 +60,8 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) { this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE; - // amount of elements to skip for the next index - // for noise/height/biome maps (not vmanip) + //// amount of elements to skip for the next index + //// for noise/height/biome maps (not vmanip) this->ystride = csize.X; this->zstride = csize.X * csize.Y; @@ -71,7 +71,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) { MapgenV7Params *sp = (MapgenV7Params *)params->sparams; - // Terrain noise + //// Terrain noise noise_terrain_base = new Noise(&sp->np_terrain_base, seed, csize.X, csize.Z); noise_terrain_alt = new Noise(&sp->np_terrain_alt, seed, csize.X, csize.Z); noise_terrain_persist = new Noise(&sp->np_terrain_persist, seed, csize.X, csize.Z); @@ -80,13 +80,26 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge) { noise_mount_height = new Noise(&sp->np_mount_height, seed, csize.X, csize.Z); noise_ridge_uwater = new Noise(&sp->np_ridge_uwater, seed, csize.X, csize.Z); - // 3d terrain noise + //// 3d terrain noise noise_mountain = new Noise(&sp->np_mountain, seed, csize.X, csize.Y, csize.Z); noise_ridge = new Noise(&sp->np_ridge, seed, csize.X, csize.Y, csize.Z); - // Biome noise + //// Biome noise noise_heat = new Noise(bmgr->np_heat, seed, csize.X, csize.Z); - noise_humidity = new Noise(bmgr->np_humidity, seed, csize.X, csize.Z); + noise_humidity = new Noise(bmgr->np_humidity, seed, csize.X, csize.Z); + + //// Resolve nodes to be used + INodeDefManager *ndef = emerge->ndef; + + c_stone = ndef->getId("mapgen_stone"); + c_dirt = ndef->getId("mapgen_dirt"); + c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass"); + c_sand = ndef->getId("mapgen_sand"); + c_water_source = ndef->getId("mapgen_water_source"); + c_lava_source = ndef->getId("mapgen_lava_source"); + c_ice = ndef->getId("default:ice"); + if (c_ice == CONTENT_IGNORE) + c_ice = CONTENT_AIR; } @@ -208,16 +221,6 @@ void MapgenV7::makeChunk(BlockMakeData *data) { blockseed = emerge->getBlockSeed(full_node_min); //////use getBlockSeed2()! - c_stone = ndef->getId("mapgen_stone"); - c_dirt = ndef->getId("mapgen_dirt"); - c_dirt_with_grass = ndef->getId("mapgen_dirt_with_grass"); - c_sand = ndef->getId("mapgen_sand"); - c_water_source = ndef->getId("mapgen_water_source"); - c_lava_source = ndef->getId("mapgen_lava_source"); - c_ice = ndef->getId("default:ice"); - if (c_ice == CONTENT_IGNORE) - c_ice = CONTENT_AIR; - // Make some noise calculateNoise(); |