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authorPerttu Ahola <celeron55@gmail.com>2011-04-09 17:11:31 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-04-09 17:11:31 +0300
commit6f99cd021b1663e20e07de8161d52ee93e50c96f (patch)
tree2715d2bb016b25dddc0b07955bec3229878bb162
parent4b54b291ae2ba5a5f214cadad74f0bed29376f84 (diff)
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set GUIInventoryMenu to be scaled according to the height of the window (not width)
-rw-r--r--src/guiInventoryMenu.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/guiInventoryMenu.cpp b/src/guiInventoryMenu.cpp
index b83a84449..ec5328dcc 100644
--- a/src/guiInventoryMenu.cpp
+++ b/src/guiInventoryMenu.cpp
@@ -130,9 +130,9 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize)
spacing = v2s32(60,56);
imgsize = v2s32(48,48);*/
- padding = v2s32(screensize.X/48, screensize.X/48);
- spacing = v2s32(screensize.X/16, screensize.X/17);
- imgsize = v2s32(screensize.X/20, screensize.X/20);
+ padding = v2s32(screensize.Y/40, screensize.Y/40);
+ spacing = v2s32(screensize.Y/12, screensize.Y/13);
+ imgsize = v2s32(screensize.Y/15, screensize.Y/15);
s32 helptext_h = 15;