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authorPerttu Ahola <celeron55@gmail.com>2012-05-21 19:49:35 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-05-21 19:49:35 +0300
commit747ff7daf875652be1063fa49316125977b0ba79 (patch)
tree0f1ea6183cd7dbacb1e15906432297ee06ff3a8b
parent1f670fc68844d0a8503d8da04f59c8b662614907 (diff)
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Add support for putting modpacks directly into mod directories
-rw-r--r--doc/lua_api.txt6
-rw-r--r--src/mods.cpp111
2 files changed, 82 insertions, 35 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index d63fc9df7..a4d61b2f8 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -59,6 +59,12 @@ This happens if the following directory exists:
Mods should be then be placed in:
$world/game/mods/
+Modpack support
+----------------
+Mods can be put in a subdirectory, if the parent directory, which otherwise
+should be a mod, contains a file named modpack.txt. This file shall be
+empty, except for lines starting with #, which are comments.
+
Mod directory structure
------------------------
mods
diff --git a/src/mods.cpp b/src/mods.cpp
index db878d78b..638f973c4 100644
--- a/src/mods.cpp
+++ b/src/mods.cpp
@@ -26,6 +26,64 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "strfnd.h"
#include "log.h"
+static void collectMods(const std::string &modspath,
+ std::queue<ModSpec> &mods_satisfied,
+ core::list<ModSpec> &mods_unsorted,
+ std::map<std::string, std::string> &mod_names,
+ std::string indentation)
+{
+ TRACESTREAM(<<indentation<<"collectMods(\""<<modspath<<"\")"<<std::endl);
+ TRACEDO(indentation += " ");
+ std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath);
+ for(u32 j=0; j<dirlist.size(); j++){
+ if(!dirlist[j].dir)
+ continue;
+ std::string modname = dirlist[j].name;
+ std::string modpath = modspath + DIR_DELIM + modname;
+ TRACESTREAM(<<indentation<<"collectMods: "<<modname<<" at \""<<modpath<<"\""<<std::endl);
+ // Handle modpacks (defined by containing modpack.txt)
+ {
+ std::ifstream is((modpath+DIR_DELIM+"modpack.txt").c_str(),
+ std::ios_base::binary);
+ if(is.good()){
+ // Is a modpack
+ is.close(); // We don't actually need the file
+ // Recurse into it
+ collectMods(modpath, mods_satisfied, mods_unsorted, mod_names, indentation);
+ continue;
+ }
+ }
+ // Detect mod name conflicts
+ {
+ std::map<std::string, std::string>::const_iterator i;
+ i = mod_names.find(modname);
+ if(i != mod_names.end()){
+ std::string s;
+ infostream<<indentation<<"WARNING: Mod name conflict detected: "
+ <<std::endl
+ <<"Already loaded: "<<i->second<<std::endl
+ <<"Will not load: "<<modpath<<std::endl;
+ continue;
+ }
+ }
+ std::set<std::string> depends;
+ std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
+ std::ios_base::binary);
+ while(is.good()){
+ std::string dep;
+ std::getline(is, dep);
+ dep = trim(dep);
+ if(dep != "")
+ depends.insert(dep);
+ }
+ ModSpec spec(modname, modpath, depends);
+ mods_unsorted.push_back(spec);
+ if(depends.empty())
+ mods_satisfied.push(spec);
+ mod_names[modname] = modpath;
+ }
+}
+
// Get a dependency-sorted list of ModSpecs
core::list<ModSpec> getMods(core::list<std::string> &modspaths)
throw(ModError)
@@ -38,41 +96,7 @@ core::list<ModSpec> getMods(core::list<std::string> &modspaths)
for(core::list<std::string>::Iterator i = modspaths.begin();
i != modspaths.end(); i++){
std::string modspath = *i;
- std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath);
- for(u32 j=0; j<dirlist.size(); j++){
- if(!dirlist[j].dir)
- continue;
- std::string modname = dirlist[j].name;
- std::string modpath = modspath + DIR_DELIM + modname;
- // Detect mod name conflicts
- {
- std::map<std::string, std::string>::const_iterator i;
- i = mod_names.find(modname);
- if(i != mod_names.end()){
- std::string s;
- infostream<<"WARNING: Mod name conflict detected: "
- <<std::endl
- <<"Already loaded: "<<i->second<<std::endl
- <<"Will not load: "<<modpath<<std::endl;
- continue;
- }
- }
- std::set<std::string> depends;
- std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
- std::ios_base::binary);
- while(is.good()){
- std::string dep;
- std::getline(is, dep);
- dep = trim(dep);
- if(dep != "")
- depends.insert(dep);
- }
- ModSpec spec(modname, modpath, depends);
- mods_unsorted.push_back(spec);
- if(depends.empty())
- mods_satisfied.push(spec);
- mod_names[modname] = modpath;
- }
+ collectMods(modspath, mods_satisfied, mods_unsorted, mod_names, "");
}
// Sort by depencencies
while(!mods_satisfied.empty()){
@@ -107,9 +131,26 @@ core::list<ModSpec> getMods(core::list<std::string> &modspaths)
errs<<"."<<std::endl;
mods_sorted.push_back(mod);
}
+ // If an error occurred, throw an exception
if(errs.str().size() != 0){
throw ModError(errs.str());
}
+ // Print out some debug info
+ TRACESTREAM(<<"Detected mods in load order:"<<std::endl);
+ for(core::list<ModSpec>::Iterator i = mods_sorted.begin();
+ i != mods_sorted.end(); i++){
+ ModSpec &mod = *i;
+ TRACESTREAM(<<"name=\""<<mod.name<<"\" path=\""<<mod.path<<"\"");
+ TRACESTREAM(<<" depends=[");
+ for(std::set<std::string>::iterator i = mod.depends.begin();
+ i != mod.depends.end(); i++)
+ TRACESTREAM(<<" "<<(*i));
+ TRACESTREAM(<<" ] unsatisfied_depends=[");
+ for(std::set<std::string>::iterator i = mod.unsatisfied_depends.begin();
+ i != mod.unsatisfied_depends.end(); i++)
+ TRACESTREAM(<<" "<<(*i));
+ TRACESTREAM(<<" ]"<<std::endl);
+ }
return mods_sorted;
}