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author | DS <vorunbekannt75@web.de> | 2019-03-10 11:16:35 +0100 |
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committer | SmallJoker <SmallJoker@users.noreply.github.com> | 2019-03-10 11:16:35 +0100 |
commit | 77961aa73d1947a2eabaa832319b7d73db6d13c2 (patch) | |
tree | 038c238a2618e5bb85d760344851b82f30e0df4b | |
parent | c8914664a3dcb9bc1fc015b1ca76d2196a39de1d (diff) | |
download | minetest-77961aa73d1947a2eabaa832319b7d73db6d13c2.tar.gz minetest-77961aa73d1947a2eabaa832319b7d73db6d13c2.tar.bz2 minetest-77961aa73d1947a2eabaa832319b7d73db6d13c2.zip |
Document the `float` special group (#8306)
-rw-r--r-- | doc/lua_api.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 593ab50dd..a45466b5f 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1502,6 +1502,7 @@ Special groups * `fall_damage_add_percent`: damage speed = `speed * (1 + value/100)` * `bouncy`: value is bounce speed in percent * `falling_node`: if there is no walkable block under the node it will fall +* `float`: the node will not fall through liquids * `attached_node`: if the node under it is not a walkable block the node will be dropped as an item. If the node is wallmounted the wallmounted direction is checked. |