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author | Rob Blanckaert <rob@withpiper.com> | 2017-10-22 11:41:57 -0700 |
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committer | sfan5 <sfan5@live.de> | 2017-12-25 15:00:25 +0100 |
commit | 787cd15c14b65f50b06c6b9ccecf28e937318430 (patch) | |
tree | e1af40e2921627460a6cb0b8ce28f42925531659 | |
parent | 8037eda42c89dbc81e99199c2ae49309a9439ac3 (diff) | |
download | minetest-787cd15c14b65f50b06c6b9ccecf28e937318430.tar.gz minetest-787cd15c14b65f50b06c6b9ccecf28e937318430.tar.bz2 minetest-787cd15c14b65f50b06c6b9ccecf28e937318430.zip |
- Clear colors when reading property info.
- Set vertex colors on upright_sprites.
-rw-r--r-- | src/content_cao.cpp | 2 | ||||
-rw-r--r-- | src/object_properties.cpp | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 9d87c733e..a8b4ae2e1 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -1134,10 +1134,12 @@ void GenericCAO::updateTextures(std::string mod) buf->getMaterial().AmbientColor = m_prop.colors[1]; buf->getMaterial().DiffuseColor = m_prop.colors[1]; buf->getMaterial().SpecularColor = m_prop.colors[1]; + setMeshColor(mesh, m_prop.colors[1]); } else if (!m_prop.colors.empty()) { buf->getMaterial().AmbientColor = m_prop.colors[0]; buf->getMaterial().DiffuseColor = m_prop.colors[0]; buf->getMaterial().SpecularColor = m_prop.colors[0]; + setMeshColor(mesh, m_prop.colors[0]); } buf->getMaterial().setFlag(video::EMF_TRILINEAR_FILTER, use_trilinear_filter); diff --git a/src/object_properties.cpp b/src/object_properties.cpp index 26a19a082..e330bc24a 100644 --- a/src/object_properties.cpp +++ b/src/object_properties.cpp @@ -145,6 +145,7 @@ void ObjectProperties::deSerialize(std::istream &is) makes_footstep_sound = readU8(is); automatic_rotate = readF1000(is); mesh = deSerializeString(is); + colors.clear(); u32 color_count = readU16(is); for (u32 i = 0; i < color_count; i++){ colors.push_back(readARGB8(is)); |