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authorLoic Blot <loic.blot@unix-experience.fr>2016-10-05 20:58:05 +0200
committerLoic Blot <loic.blot@unix-experience.fr>2016-10-05 20:58:05 +0200
commit7fab86a49dd569f24804eb7396843e61095e3854 (patch)
tree03ad663410245bfea4906cedfa86ac5709d7db57
parent613797a3048907275ceebe29582b9fc2761b1f25 (diff)
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Compilation fix
-rw-r--r--src/content_cao.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp
index 609422f26..a141690f6 100644
--- a/src/content_cao.cpp
+++ b/src/content_cao.cpp
@@ -566,7 +566,7 @@ GenericCAO::GenericCAO(IGameDef *gamedef, ClientEnvironment *env):
m_animation_speed(15),
m_animation_blend(0),
m_animation_loop(true),
- m_bone_position(std::map<std::string, core::vector2d<v3f> >()),
+ m_bone_position(UNORDERED_MAP<std::string, core::vector2d<v3f> >()),
m_attachment_bone(""),
m_attachment_position(v3f(0,0,0)),
m_attachment_rotation(v3f(0,0,0)),