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author | ANAND <ClobberXD@gmail.com> | 2020-05-24 15:18:19 +0530 |
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committer | GitHub <noreply@github.com> | 2020-05-24 11:48:19 +0200 |
commit | 8ee2ece3c97d3beeab5b9930cfcf0d76aa1d39c4 (patch) | |
tree | 116103c6a10906dda5f2017548ab7e146fedf3b3 | |
parent | 10c3002aea784b5f0075f3f3e3ec824b6ba546ba (diff) | |
download | minetest-8ee2ece3c97d3beeab5b9930cfcf0d76aa1d39c4.tar.gz minetest-8ee2ece3c97d3beeab5b9930cfcf0d76aa1d39c4.tar.bz2 minetest-8ee2ece3c97d3beeab5b9930cfcf0d76aa1d39c4.zip |
lua_api.txt: Fix minor typo (#9917)
-rw-r--r-- | doc/lua_api.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 5b3f61c99..a77c7567e 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -4494,7 +4494,7 @@ Call these functions only at load time! * The same as before, except that it is called before the player crafts, to make craft prediction, and it should not change anything. * `minetest.register_allow_player_inventory_action(function(player, action, inventory, inventory_info))` - * Determinates how much of a stack may be taken, put or moved to a + * Determines how much of a stack may be taken, put or moved to a player inventory. * `player` (type `ObjectRef`) is the player who modified the inventory `inventory` (type `InvRef`). |