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authorANAND <ClobberXD@gmail.com>2020-05-24 15:18:19 +0530
committerGitHub <noreply@github.com>2020-05-24 11:48:19 +0200
commit8ee2ece3c97d3beeab5b9930cfcf0d76aa1d39c4 (patch)
tree116103c6a10906dda5f2017548ab7e146fedf3b3
parent10c3002aea784b5f0075f3f3e3ec824b6ba546ba (diff)
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lua_api.txt: Fix minor typo (#9917)
-rw-r--r--doc/lua_api.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 5b3f61c99..a77c7567e 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -4494,7 +4494,7 @@ Call these functions only at load time!
* The same as before, except that it is called before the player crafts, to
make craft prediction, and it should not change anything.
* `minetest.register_allow_player_inventory_action(function(player, action, inventory, inventory_info))`
- * Determinates how much of a stack may be taken, put or moved to a
+ * Determines how much of a stack may be taken, put or moved to a
player inventory.
* `player` (type `ObjectRef`) is the player who modified the inventory
`inventory` (type `InvRef`).