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authorPerttu Ahola <celeron55@gmail.com>2012-03-04 16:21:35 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-10 11:28:13 +0200
commit910186905f7e0344a70357b9efd3a7bc57773c90 (patch)
tree2e7435353bd341d232ba8b4d98cd5652a3b098f8
parent07ed57476f56c54e781ab33467d3373d976d24b1 (diff)
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Don't draw cracks when digging is impossible
-rw-r--r--src/game.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 3009112f3..594583fdc 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1967,8 +1967,12 @@ void the_game(
{
dig_index = CRACK_ANIMATION_LENGTH;
}
-
- if(dig_index < CRACK_ANIMATION_LENGTH)
+
+ // Don't show cracks if not diggable
+ if(dig_time_complete >= 100000.0)
+ {
+ }
+ else if(dig_index < CRACK_ANIMATION_LENGTH)
{
//TimeTaker timer("client.setTempMod");
//infostream<<"dig_index="<<dig_index<<std::endl;