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authorLord89James <neftali_dtctv@hotmail.com>2013-03-12 01:29:02 +0100
committerBlockMen <nmuelll@web.de>2014-06-10 18:11:43 +0200
commit9675d9e9cb1f951a154d2fcd26fea6fb94632c7d (patch)
treedd17c614c576d19f8dccc11713ccdffe60458096
parentc6a9eae3aedb69eea186b39aa1f87ecb31698424 (diff)
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New feature: drop a item instead a stack while...
sneaking
-rw-r--r--builtin/game/item.lua17
1 files changed, 11 insertions, 6 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 11a36bdc3..e136d4f4c 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -335,20 +335,26 @@ function core.item_place(itemstack, placer, pointed_thing, param2)
end
function core.item_drop(itemstack, dropper, pos)
- if dropper.get_player_name then
+ if dropper.is_player then
local v = dropper:get_look_dir()
- local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
- local obj = core.add_item(p, itemstack)
+ local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
+ local cs = itemstack:get_count()
+ if dropper:get_player_control().sneak then
+ cs = 1
+ end
+ local item = itemstack:take_item(cs)
+ local obj = core.add_item(p, item)
if obj then
v.x = v.x*2
- v.y = v.y*2 + 1
+ v.y = v.y*2 + 2
v.z = v.z*2
obj:setvelocity(v)
end
+
else
core.add_item(pos, itemstack)
end
- return ItemStack("")
+ return itemstack
end
function core.item_eat(hp_change, replace_with_item)
@@ -592,4 +598,3 @@ core.noneitemdef_default = { -- This is used for the hand and unknown items
on_drop = nil,
on_use = nil,
}
-