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authorSmallJoker <mk939@ymail.com>2016-10-06 10:12:14 +0200
committersfan5 <sfan5@live.de>2016-10-06 12:13:37 +0200
commit997fc59c7e29a4d2b3f19df9972f3a7d4ac894e3 (patch)
tree118ecd2f1d0382892cb781df6a4ea42b7aa5c62f
parent009a9f1c6e8115abbcdf2ccbcf10c240417b07da (diff)
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Use relative position for nametags
-rw-r--r--src/camera.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/camera.cpp b/src/camera.cpp
index 4feab1fe5..b86f218fe 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -552,7 +552,7 @@ void Camera::drawNametags()
// shadow can remain.
continue;
}
- v3f pos = nametag->parent_node->getPosition() + v3f(0.0, 1.1 * BS, 0.0);
+ v3f pos = nametag->parent_node->getAbsolutePosition() + v3f(0.0, 1.1 * BS, 0.0);
f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f };
trans.multiplyWith1x4Matrix(transformed_pos);
if (transformed_pos[3] > 0) {