diff options
author | paramat <paramat@users.noreply.github.com> | 2017-06-22 03:48:22 +0100 |
---|---|---|
committer | paramat <mat.gregory@virginmedia.com> | 2017-06-24 01:48:20 +0100 |
commit | 9a77397fbfb95a0b45ed33831291259626968500 (patch) | |
tree | 4401f572d9814699a52634fc4460738e98e23b4b | |
parent | 08f57e1e387580b0487d1da5c195e5bf532c672b (diff) | |
download | minetest-9a77397fbfb95a0b45ed33831291259626968500.tar.gz minetest-9a77397fbfb95a0b45ed33831291259626968500.tar.bz2 minetest-9a77397fbfb95a0b45ed33831291259626968500.zip |
Mgvalleys: Use existing 'lava_max_height' value in CavesRandomWalk
Now that lava depth in large caves is variable we can use the already
present 'lava_max_height' value to set the lava depth in them.
-rw-r--r-- | src/mapgen_valleys.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapgen_valleys.cpp b/src/mapgen_valleys.cpp index 8e5f3d3ac..cf982206b 100644 --- a/src/mapgen_valleys.cpp +++ b/src/mapgen_valleys.cpp @@ -733,7 +733,7 @@ void MapgenValleys::generateCaves(s16 max_stone_y, s16 large_cave_depth) u32 bruises_count = ps.range(0, 2); for (u32 i = 0; i < bruises_count; i++) { CavesRandomWalk cave(ndef, &gennotify, seed, water_level, - c_water_source, c_lava_source); + c_water_source, c_lava_source, lava_max_height); cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap); } |