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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-16 01:15:07 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:46 +0200 |
commit | a793533d1a058dbeac564ba8e3ff2b62362c37af (patch) | |
tree | 270d48bb1d33d12e27a71f27cb8504bd16cca649 | |
parent | 3318d0b4b865f648af9314bf649312f2fd24117c (diff) | |
download | minetest-a793533d1a058dbeac564ba8e3ff2b62362c37af.tar.gz minetest-a793533d1a058dbeac564ba8e3ff2b62362c37af.tar.bz2 minetest-a793533d1a058dbeac564ba8e3ff2b62362c37af.zip |
Remove content_mapnode.h and nodedef.h #includes
-rw-r--r-- | src/main.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/main.cpp b/src/main.cpp index c94e903a5..0646494fc 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -334,11 +334,6 @@ TODO: Add a long step function to objects that is called with the time Map: ---- -TODO: Mineral and ground material properties - - This way mineral ground toughness can be calculated with just - some formula, as well as tool strengths. Sounds too. - - There are TODOs in appropriate files: material.h, content_mapnode.h - TODO: Flowing water to actually contain flow direction information - There is a space for this - it just has to be implemented. @@ -434,8 +429,6 @@ Doing currently: #include "settings.h" #include "profiler.h" #include "log.h" -#include "nodedef.h" // For init_contentfeatures -#include "content_mapnode.h" // For content_mapnode_init /* Settings. |