diff options
author | BlockMen <nmuelll@web.de> | 2014-06-01 00:55:23 +0200 |
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committer | BlockMen <nmuelll@web.de> | 2014-06-01 15:49:34 +0200 |
commit | a7d49da21770d62ac85feeaaaf54e55232cb07aa (patch) | |
tree | 50e3907f6a88fc8150d38b8d3d62af4c91f3dd49 | |
parent | 32ab6c2a32ff4336edca87d58efe2e6fa7df6c48 (diff) | |
download | minetest-a7d49da21770d62ac85feeaaaf54e55232cb07aa.tar.gz minetest-a7d49da21770d62ac85feeaaaf54e55232cb07aa.tar.bz2 minetest-a7d49da21770d62ac85feeaaaf54e55232cb07aa.zip |
Codestyle cleanup (main.cpp)
-rw-r--r-- | src/main.cpp | 618 |
1 files changed, 285 insertions, 333 deletions
diff --git a/src/main.cpp b/src/main.cpp index 0531a8540..52000dd1f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -176,7 +176,7 @@ public: u32 getTime(TimePrecision prec) { if (prec == PRECISION_MILLI) { - if(m_device == NULL) + if (m_device == NULL) return 0; return m_device->getTimer()->getRealTime(); } else { @@ -202,7 +202,7 @@ TimeGetter *g_timegetter = NULL; u32 getTimeMs() { - if(g_timegetter == NULL) + if (g_timegetter == NULL) return 0; return g_timegetter->getTime(PRECISION_MILLI); } @@ -220,7 +220,7 @@ public: /* line: Full line with timestamp, level and thread */ void printLog(const std::string &line) { - std::cerr<<line<<std::endl; + std::cerr << line << std::endl; } } main_stderr_log_out; @@ -230,7 +230,7 @@ public: /* line: Full line with timestamp, level and thread */ void printLog(const std::string &line) { - dstream_no_stderr<<line<<std::endl; + dstream_no_stderr << line << std::endl; } } main_dstream_no_stderr_log_out; @@ -252,15 +252,13 @@ public: /* React to nothing here if a menu is active */ - if(noMenuActive() == false) - { + if (noMenuActive() == false) { return g_menumgr.preprocessEvent(event); } // Remember whether each key is down or up - if(event.EventType == irr::EET_KEY_INPUT_EVENT) - { - if(event.KeyInput.PressedDown) { + if (event.EventType == irr::EET_KEY_INPUT_EVENT) { + if (event.KeyInput.PressedDown) { keyIsDown.set(event.KeyInput); keyWasDown.set(event.KeyInput); } else { @@ -268,45 +266,35 @@ public: } } - if(event.EventType == irr::EET_MOUSE_INPUT_EVENT) - { - if(noMenuActive() == false) - { + if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) { + if (noMenuActive() == false) { left_active = false; middle_active = false; right_active = false; - } - else - { + } else { left_active = event.MouseInput.isLeftPressed(); middle_active = event.MouseInput.isMiddlePressed(); right_active = event.MouseInput.isRightPressed(); - if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) - { + if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) { leftclicked = true; } - if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) - { + if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) { rightclicked = true; } - if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) - { + if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) { leftreleased = true; } - if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) - { + if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) { rightreleased = true; } - if(event.MouseInput.Event == EMIE_MOUSE_WHEEL) - { + if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) { mouse_wheel += event.MouseInput.Wheel; } } } - if(event.EventType == irr::EET_LOG_TEXT_EVENT) - { - dstream<<"Irrlicht log: "<<event.LogEvent.Text<<std::endl; + if (event.EventType == irr::EET_LOG_TEXT_EVENT) { + dstream << "Irrlicht log: " << event.LogEvent.Text << std::endl; return true; } /* always return false in order to continue processing events */ @@ -488,7 +476,7 @@ public: } virtual void setMousePos(s32 x, s32 y) { - mousepos = v2s32(x,y); + mousepos = v2s32(x, y); } virtual bool getLeftState() @@ -544,71 +532,64 @@ public: { static float counter1 = 0; counter1 -= dtime; - if(counter1 < 0.0) - { - counter1 = 0.1*Rand(1, 40); + if (counter1 < 0.0) { + counter1 = 0.1 * Rand(1, 40); keydown.toggle(getKeySetting("keymap_jump")); } } { static float counter1 = 0; counter1 -= dtime; - if(counter1 < 0.0) - { - counter1 = 0.1*Rand(1, 40); + if (counter1 < 0.0) { + counter1 = 0.1 * Rand(1, 40); keydown.toggle(getKeySetting("keymap_special1")); } } { static float counter1 = 0; counter1 -= dtime; - if(counter1 < 0.0) - { - counter1 = 0.1*Rand(1, 40); + if (counter1 < 0.0) { + counter1 = 0.1 * Rand(1, 40); keydown.toggle(getKeySetting("keymap_forward")); } } { static float counter1 = 0; counter1 -= dtime; - if(counter1 < 0.0) - { - counter1 = 0.1*Rand(1, 40); + if (counter1 < 0.0) { + counter1 = 0.1 * Rand(1, 40); keydown.toggle(getKeySetting("keymap_left")); } } { static float counter1 = 0; counter1 -= dtime; - if(counter1 < 0.0) - { - counter1 = 0.1*Rand(1, 20); - mousespeed = v2s32(Rand(-20,20), Rand(-15,20)); + if (counter1 < 0.0) { + counter1 = 0.1 * Rand(1, 20); + mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20)); } } { static float counter1 = 0; counter1 -= dtime; - if(counter1 < 0.0) - { - counter1 = 0.1*Rand(1, 30); + if (counter1 < 0.0) { + counter1 = 0.1 * Rand(1, 30); leftdown = !leftdown; - if(leftdown) + if (leftdown) leftclicked = true; - if(!leftdown) + if (!leftdown) leftreleased = true; } } { static float counter1 = 0; counter1 -= dtime; - if(counter1 < 0.0) - { - counter1 = 0.1*Rand(1, 15); + if (counter1 < 0.0) { + counter1 = 0.1 * Rand(1, 15); rightdown = !rightdown; - if(rightdown) + if (rightdown) rightclicked = true; - if(!rightdown) + if (!rightdown) rightreleased = true; } } @@ -645,32 +626,31 @@ std::string tempstring2; void SpeedTests() { { - infostream<<"The following test should take around 20ms."<<std::endl; + infostream << "The following test should take around 20ms." << std::endl; TimeTaker timer("Testing std::string speed"); const u32 jj = 10000; - for(u32 j=0; j<jj; j++) - { + for(u32 j = 0; j < jj; j++) { tempstring = ""; tempstring2 = ""; const u32 ii = 10; - for(u32 i=0; i<ii; i++){ + for(u32 i = 0; i < ii; i++) { tempstring2 += "asd"; } - for(u32 i=0; i<ii+1; i++){ + for(u32 i = 0; i < ii+1; i++) { tempstring += "asd"; - if(tempstring == tempstring2) + if (tempstring == tempstring2) break; } } } - infostream<<"All of the following tests should take around 100ms each." - <<std::endl; + infostream << "All of the following tests should take around 100ms each." + << std::endl; { TimeTaker timer("Testing floating-point conversion speed"); tempf = 0.001; - for(u32 i=0; i<4000000; i++){ + for(u32 i = 0; i < 4000000; i++) { temp16 += tempf; tempf += 0.001; } @@ -679,11 +659,11 @@ void SpeedTests() { TimeTaker timer("Testing floating-point vector speed"); - tempv3f1 = v3f(1,2,3); - tempv3f2 = v3f(4,5,6); - for(u32 i=0; i<10000000; i++){ + tempv3f1 = v3f(1, 2, 3); + tempv3f2 = v3f(4, 5, 6); + for(u32 i = 0; i < 10000000; i++) { tempf += tempv3f1.dotProduct(tempv3f2); - tempv3f2 += v3f(7,8,9); + tempv3f2 += v3f(7, 8, 9); } } @@ -692,30 +672,30 @@ void SpeedTests() std::map<v2s16, f32> map1; tempf = -324; - const s16 ii=300; - for(s16 y=0; y<ii; y++){ - for(s16 x=0; x<ii; x++){ - map1[v2s16(x,y)] = tempf; + const s16 ii = 300; + for(s16 y = 0; y < ii; y++) { + for(s16 x = 0; x < ii; x++) { + map1[v2s16(x, y)] = tempf; tempf += 1; } } - for(s16 y=ii-1; y>=0; y--){ - for(s16 x=0; x<ii; x++){ - tempf = map1[v2s16(x,y)]; + for(s16 y = ii - 1; y >= 0; y--) { + for(s16 x = 0; x < ii; x++) { + tempf = map1[v2s16(x, y)]; } } } { - infostream<<"Around 5000/ms should do well here."<<std::endl; + infostream << "Around 5000/ms should do well here." << std::endl; TimeTaker timer("Testing mutex speed"); JMutex m; u32 n = 0; u32 i = 0; - do{ + do { n += 10000; - for(; i<n; i++){ + for(; i < n; i++) { m.Lock(); m.Unlock(); } @@ -725,22 +705,20 @@ void SpeedTests() u32 dtime = timer.stop(); u32 per_ms = n / dtime; - infostream<<"Done. "<<dtime<<"ms, " - <<per_ms<<"/ms"<<std::endl; + infostream << "Done. " << dtime << "ms, " << per_ms << "/ms" << std::endl; } } -static void print_worldspecs(const std::vector<WorldSpec> &worldspecs, - std::ostream &os) +static void print_worldspecs(const std::vector<WorldSpec> &worldspecs, std::ostream &os) { - for(u32 i=0; i<worldspecs.size(); i++){ + for(u32 i = 0; i < worldspecs.size(); i++) { std::string name = worldspecs[i].name; std::string path = worldspecs[i].path; - if(name.find(" ") != std::string::npos) + if (name.find(" ") != std::string::npos) name = std::string("'") + name + "'"; path = std::string("'") + path + "'"; name = padStringRight(name, 14); - os<<" "<<name<<" "<<path<<std::endl; + os << " " << name << " " << path << std::endl; } } @@ -817,38 +795,34 @@ int main(int argc, char *argv[]) bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options); - if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) - { - dstream<<_("Allowed options:")<<std::endl; + if (ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) { + dstream << _("Allowed options:") << std::endl; for(std::map<std::string, ValueSpec>::iterator i = allowed_options.begin(); - i != allowed_options.end(); ++i) - { + i != allowed_options.end(); ++i) { std::ostringstream os1(std::ios::binary); - os1<<" --"<<i->first; - if(i->second.type == VALUETYPE_FLAG) - {} - else - os1<<_(" <value>"); - dstream<<padStringRight(os1.str(), 24); - - if(i->second.help != NULL) - dstream<<i->second.help; - dstream<<std::endl; + os1 << " --"<<i->first; + if (i->second.type == VALUETYPE_FLAG) { + } else + os1 << _(" <value>"); + dstream << padStringRight(os1.str(), 24); + + if (i->second.help != NULL) + dstream << i->second.help; + dstream << std::endl; } return cmd_args.getFlag("help") ? 0 : 1; } - if(cmd_args.getFlag("version")) - { + if (cmd_args.getFlag("version")) { #ifdef SERVER - dstream<<"minetestserver "<<minetest_version_hash<<std::endl; + dstream << "minetestserver " << minetest_version_hash << std::endl; #else - dstream<<"Minetest "<<minetest_version_hash<<std::endl; - dstream<<"Using Irrlicht "<<IRRLICHT_SDK_VERSION<<std::endl; + dstream << "Minetest " << minetest_version_hash << std::endl; + dstream << "Using Irrlicht " << IRRLICHT_SDK_VERSION << std::endl; #endif - dstream<<"Build info: "<<minetest_build_info<<std::endl; + dstream << "Build info: " << minetest_build_info << std::endl; return 0; } @@ -857,23 +831,23 @@ int main(int argc, char *argv[]) */ // Quiet mode, print errors only - if(cmd_args.getFlag("quiet")){ + if (cmd_args.getFlag("quiet")) { log_remove_output(&main_stderr_log_out); log_add_output_maxlev(&main_stderr_log_out, LMT_ERROR); } // If trace is enabled, enable logging of certain things - if(cmd_args.getFlag("trace")){ - dstream<<_("Enabling trace level debug output")<<std::endl; + if (cmd_args.getFlag("trace")) { + dstream << _("Enabling trace level debug output") << std::endl; log_trace_level_enabled = true; dout_con_ptr = &verbosestream; // this is somewhat old crap socket_enable_debug_output = true; // socket doesn't use log.h } // In certain cases, output info level on stderr - if(cmd_args.getFlag("info") || cmd_args.getFlag("verbose") || + if (cmd_args.getFlag("info") || cmd_args.getFlag("verbose") || cmd_args.getFlag("trace") || cmd_args.getFlag("speedtests")) log_add_output(&main_stderr_log_out, LMT_INFO); // In certain cases, output verbose level on stderr - if(cmd_args.getFlag("verbose") || cmd_args.getFlag("trace")) + if (cmd_args.getFlag("verbose") || cmd_args.getFlag("trace")) log_add_output(&main_stderr_log_out, LMT_VERBOSE); porting::signal_handler_init(); @@ -884,8 +858,8 @@ int main(int argc, char *argv[]) // Create user data directory fs::CreateDir(porting::path_user); - infostream<<"path_share = "<<porting::path_share<<std::endl; - infostream<<"path_user = "<<porting::path_user<<std::endl; + infostream << "path_share = " << porting::path_share << std::endl; + infostream << "path_user = " << porting::path_user << std::endl; // Initialize debug stacks debug_stacks_init(); @@ -895,8 +869,7 @@ int main(int argc, char *argv[]) BEGIN_DEBUG_EXCEPTION_HANDLER // List gameids if requested - if(cmd_args.exists("gameid") && cmd_args.get("gameid") == "list") - { + if (cmd_args.exists("gameid") && cmd_args.get("gameid") == "list") { std::set<std::string> gameids = getAvailableGameIds(); for(std::set<std::string>::const_iterator i = gameids.begin(); i != gameids.end(); i++) @@ -905,18 +878,16 @@ int main(int argc, char *argv[]) } // List worlds if requested - if(cmd_args.exists("world") && cmd_args.get("world") == "list"){ - dstream<<_("Available worlds:")<<std::endl; + if (cmd_args.exists("world") && cmd_args.get("world") == "list") { + dstream << _("Available worlds:") << std::endl; std::vector<WorldSpec> worldspecs = getAvailableWorlds(); print_worldspecs(worldspecs, dstream); return 0; } // Print startup message - infostream<<PROJECT_NAME<< - " "<<_("with")<<" SER_FMT_VER_HIGHEST_READ="<<(int)SER_FMT_VER_HIGHEST_READ - <<", "<<minetest_build_info - <<std::endl; + infostream<<PROJECT_NAME << " "<< _("with") << " SER_FMT_VER_HIGHEST_READ=" + << (int)SER_FMT_VER_HIGHEST_READ << ", " << minetest_build_info << std::endl; /* Basic initialization @@ -936,19 +907,15 @@ int main(int argc, char *argv[]) // Path of configuration file in use g_settings_path = ""; - if(cmd_args.exists("config")) - { + if (cmd_args.exists("config")) { bool r = g_settings->readConfigFile(cmd_args.get("config").c_str()); - if(r == false) - { - errorstream<<"Could not read configuration from \"" - <<cmd_args.get("config")<<"\""<<std::endl; + if (r == false) { + errorstream << "Could not read configuration from \"" + << cmd_args.get("config") << "\"" << std::endl; return 1; } g_settings_path = cmd_args.get("config"); - } - else - { + } else { std::vector<std::string> filenames; filenames.push_back(porting::path_user + DIR_DELIM + "minetest.conf"); @@ -962,18 +929,16 @@ int main(int argc, char *argv[]) DIR_DELIM + ".." + DIR_DELIM + ".." + DIR_DELIM + "minetest.conf"); #endif - for(u32 i=0; i<filenames.size(); i++) - { + for(u32 i = 0; i < filenames.size(); i++) { bool r = g_settings->readConfigFile(filenames[i].c_str()); - if(r) - { + if (r) { g_settings_path = filenames[i]; break; } } // If no path found, use the first one (menu creates the file) - if(g_settings_path == "") + if (g_settings_path == "") g_settings_path = filenames[0]; } @@ -984,7 +949,7 @@ int main(int argc, char *argv[]) #else std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE; #endif - if(cmd_args.exists("logfile")) + if (cmd_args.exists("logfile")) logfile = cmd_args.get("logfile"); log_remove_output(&main_dstream_no_stderr_log_out); @@ -993,14 +958,15 @@ int main(int argc, char *argv[]) if (loglevel == 0) //no logging logfile = ""; else if (loglevel > 0 && loglevel <= LMT_NUM_VALUES) - log_add_output_maxlev(&main_dstream_no_stderr_log_out, (LogMessageLevel)(loglevel - 1)); + log_add_output_maxlev(&main_dstream_no_stderr_log_out, + (LogMessageLevel)(loglevel - 1)); - if(logfile != "") + if (logfile != "") debugstreams_init(false, logfile.c_str()); else debugstreams_init(false, NULL); - infostream<<"logfile = "<<logfile<<std::endl; + infostream << "logfile = " << logfile << std::endl; // Initialize random seed srand(time(0)); @@ -1013,15 +979,16 @@ int main(int argc, char *argv[]) Run unit tests */ - if((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false) - || cmd_args.getFlag("enable-unittests") == true) - { - run_tests(); + if ((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false) + || cmd_args.getFlag("enable-unittests") == true) { + run_tests(); } #ifdef _MSC_VER - init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language"),argc,argv); + init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(), + g_settings->get("language"), argc, argv); #else - init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language")); + init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(), + g_settings->get("language")); #endif /* @@ -1030,61 +997,61 @@ int main(int argc, char *argv[]) // Port u16 port = 30000; - if(cmd_args.exists("port")) + if (cmd_args.exists("port")) port = cmd_args.getU16("port"); - else if(g_settings->exists("port")) + else if (g_settings->exists("port")) port = g_settings->getU16("port"); - if(port == 0) + if (port == 0) port = 30000; // World directory std::string commanded_world = ""; - if(cmd_args.exists("world")) + if (cmd_args.exists("world")) commanded_world = cmd_args.get("world"); - else if(cmd_args.exists("map-dir")) + else if (cmd_args.exists("map-dir")) commanded_world = cmd_args.get("map-dir"); - else if(cmd_args.exists("nonopt0")) // First nameless argument + else if (cmd_args.exists("nonopt0")) // First nameless argument commanded_world = cmd_args.get("nonopt0"); - else if(g_settings->exists("map-dir")) + else if (g_settings->exists("map-dir")) commanded_world = g_settings->get("map-dir"); // World name std::string commanded_worldname = ""; - if(cmd_args.exists("worldname")) + if (cmd_args.exists("worldname")) commanded_worldname = cmd_args.get("worldname"); // Strip world.mt from commanded_world { std::string worldmt = "world.mt"; - if(commanded_world.size() > worldmt.size() && - commanded_world.substr(commanded_world.size()-worldmt.size()) - == worldmt){ - dstream<<_("Supplied world.mt file - stripping it off.")<<std::endl; - commanded_world = commanded_world.substr( - 0, commanded_world.size()-worldmt.size()); + if (commanded_world.size() > worldmt.size() && + commanded_world.substr(commanded_world.size() - worldmt.size()) + == worldmt) { + dstream << _("Supplied world.mt file - stripping it off.") << std::endl; + commanded_world = commanded_world.substr(0, + commanded_world.size() - worldmt.size()); } } // If a world name was specified, convert it to a path - if(commanded_worldname != ""){ + if (commanded_worldname != "") { // Get information about available worlds std::vector<WorldSpec> worldspecs = getAvailableWorlds(); bool found = false; - for(u32 i=0; i<worldspecs.size(); i++){ + for(u32 i = 0; i < worldspecs.size(); i++) { std::string name = worldspecs[i].name; - if(name == commanded_worldname){ - if(commanded_world != ""){ - dstream<<_("--worldname takes precedence over previously " - "selected world.")<<std::endl; + if (name == commanded_worldname) { + if (commanded_world != "") { + dstream << _("--worldname takes precedence over previously " + "selected world.") << std::endl; } commanded_world = worldspecs[i].path; found = true; break; } } - if(!found){ - dstream<<_("World")<<" '"<<commanded_worldname<<_("' not " - "available. Available worlds:")<<std::endl; + if (!found) { + dstream << _("World") << " '"<<commanded_worldname << _("' not " + "available. Available worlds:") << std::endl; print_worldspecs(worldspecs, dstream); return 1; } @@ -1092,11 +1059,11 @@ int main(int argc, char *argv[]) // Gamespec SubgameSpec commanded_gamespec; - if(cmd_args.exists("gameid")){ + if (cmd_args.exists("gameid")) { std::string gameid = cmd_args.get("gameid"); commanded_gamespec = findSubgame(gameid); - if(!commanded_gamespec.isValid()){ - errorstream<<"Game \""<<gameid<<"\" not found"<<std::endl; + if (!commanded_gamespec.isValid()) { + errorstream << "Game \"" << gameid << "\" not found" << std::endl; return 1; } } @@ -1111,7 +1078,7 @@ int main(int argc, char *argv[]) bool run_dedicated_server = cmd_args.getFlag("server"); #endif g_settings->set("server_dedicated", run_dedicated_server ? "true" : "false"); - if(run_dedicated_server) + if (run_dedicated_server) { DSTACK("Dedicated server branch"); // Create time getter if built with Irrlicht @@ -1121,46 +1088,43 @@ int main(int argc, char *argv[]) // World directory std::string world_path; - verbosestream<<_("Determining world path")<<std::endl; + verbosestream << _("Determining world path") << std::endl; bool is_legacy_world = false; // If a world was commanded, use it - if(commanded_world != ""){ + if (commanded_world != "") { world_path = commanded_world; - infostream<<"Using commanded world path ["<<world_path<<"]" - <<std::endl; - } - // No world was specified; try to select it automatically - else - { + infostream << "Using commanded world path [" << world_path << "]" + << std::endl; + } else { // No world was specified; try to select it automatically // Get information about available worlds std::vector<WorldSpec> worldspecs = getAvailableWorlds(); // If a world name was specified, select it - if(commanded_worldname != ""){ + if (commanded_worldname != "") { world_path = ""; - for(u32 i=0; i<worldspecs.size(); i++){ + for(u32 i = 0; i < worldspecs.size(); i++) { std::string name = worldspecs[i].name; - if(name == commanded_worldname){ + if (name == commanded_worldname) { world_path = worldspecs[i].path; break; } } - if(world_path == ""){ - dstream<<_("World")<<" '"<<commanded_worldname<<"' "<<_("not " - "available. Available worlds:")<<std::endl; + if (world_path == "") { + dstream << _("World") << " '" << commanded_worldname << "' " << _("not " + "available. Available worlds:") << std::endl; print_worldspecs(worldspecs, dstream); return 1; } } // If there is only a single world, use it - if(worldspecs.size() == 1){ + if (worldspecs.size() == 1) { world_path = worldspecs[0].path; - dstream<<_("Automatically selecting world at")<<" [" - <<world_path<<"]"<<std::endl; + dstream <<_("Automatically selecting world at") << " [" + << world_path << "]" << std::endl; // If there are multiple worlds, list them - } else if(worldspecs.size() > 1){ - dstream<<_("Multiple worlds are available.")<<std::endl; - dstream<<_("Please select one using --worldname <name>" - " or --world <path>")<<std::endl; + } else if (worldspecs.size() > 1) { + dstream << _("Multiple worlds are available.") << std::endl; + dstream << _("Please select one using --worldname <name>" + " or --world <path>") << std::endl; print_worldspecs(worldspecs, dstream); return 1; // If there are no worlds, automatically create a new one @@ -1168,63 +1132,57 @@ int main(int argc, char *argv[]) // This is the ultimate default world path world_path = porting::path_user + DIR_DELIM + "worlds" + DIR_DELIM + "world"; - infostream<<"Creating default world at [" - <<world_path<<"]"<<std::endl; + infostream << "Creating default world at [" + << world_path << "]" << std::endl; } } - if(world_path == ""){ - errorstream<<"No world path specified or found."<<std::endl; + if (world_path == "") { + errorstream << "No world path specified or found." << std::endl; return 1; } - verbosestream<<_("Using world path")<<" ["<<world_path<<"]"<<std::endl; + verbosestream << _("Using world path") << " [" << world_path << "]" << std::endl; // We need a gamespec. SubgameSpec gamespec; - verbosestream<<_("Determining gameid/gamespec")<<std::endl; + verbosestream << _("Determining gameid/gamespec") << std::endl; // If world doesn't exist - if(!getWorldExists(world_path)) - { + if (!getWorldExists(world_path)) { // Try to take gamespec from command line - if(commanded_gamespec.isValid()){ + if (commanded_gamespec.isValid()) { gamespec = commanded_gamespec; - infostream<<"Using commanded gameid ["<<gamespec.id<<"]"<<std::endl; - } - // Otherwise we will be using "minetest" - else{ + infostream << "Using commanded gameid [" << gamespec.id << "]" << std::endl; + } else { // Otherwise we will be using "minetest" gamespec = findSubgame(g_settings->get("default_game")); - infostream<<"Using default gameid ["<<gamespec.id<<"]"<<std::endl; + infostream << "Using default gameid [" << gamespec.id << "]" << std::endl; } - } - // World exists - else - { + } else { // World exists std::string world_gameid = getWorldGameId(world_path, is_legacy_world); // If commanded to use a gameid, do so - if(commanded_gamespec.isValid()){ + if (commanded_gamespec.isValid()) { gamespec = commanded_gamespec; - if(commanded_gamespec.id != world_gameid){ - errorstream<<"WARNING: Using commanded gameid [" - <<gamespec.id<<"]"<<" instead of world gameid [" - <<world_gameid<<"]"<<std::endl; + if (commanded_gamespec.id != world_gameid) { + errorstream << "WARNING: Using commanded gameid [" + << gamespec.id << "]" << " instead of world gameid [" + << world_gameid << "]" << std::endl; } - } else{ + } else { // If world contains an embedded game, use it; // Otherwise find world from local system. gamespec = findWorldSubgame(world_path); - infostream<<"Using world gameid ["<<gamespec.id<<"]"<<std::endl; + infostream << "Using world gameid [" << gamespec.id << "]" << std::endl; } } - if(!gamespec.isValid()){ - errorstream<<"Subgame ["<<gamespec.id<<"] could not be found." - <<std::endl; + if (!gamespec.isValid()) { + errorstream << "Subgame [" << gamespec.id << "] could not be found." + << std::endl; return 1; } - verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl; + verbosestream << _("Using gameid") << " [" << gamespec.id<<"]" << std::endl; // Bind address std::string bind_str = g_settings->get("bind_address"); - Address bind_addr(0,0,0,0, port); + Address bind_addr(0, 0, 0, 0, port); if (g_settings->getBool("ipv6_server")) { bind_addr.setAddress((IPv6AddressBytes*) NULL); @@ -1236,7 +1194,7 @@ int main(int argc, char *argv[]) << "\" failed: " << e.what() << " -- Listening on all addresses." << std::endl; } - if(bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) { + if (bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) { errorstream << "Unable to listen on " << bind_addr.serializeString() << L" because IPv6 is disabled" << std::endl; @@ -1250,7 +1208,8 @@ int main(int argc, char *argv[]) if (cmd_args.exists("migrate")) { std::string migrate_to = cmd_args.get("migrate"); Settings world_mt; - bool success = world_mt.readConfigFile((world_path + DIR_DELIM + "world.mt").c_str()); + bool success = world_mt.readConfigFile((world_path + DIR_DELIM + + "world.mt").c_str()); if (!success) { errorstream << "Cannot read world.mt" << std::endl; return 1; @@ -1263,7 +1222,8 @@ int main(int argc, char *argv[]) std::string backend = world_mt.get("backend"); Database *new_db; if (backend == migrate_to) { - errorstream << "Cannot migrate: new backend is same as the old one" << std::endl; + errorstream << "Cannot migrate: new backend is same" + <<" as the old one" << std::endl; return 1; } if (migrate_to == "sqlite3") @@ -1277,7 +1237,8 @@ int main(int argc, char *argv[]) new_db = new Database_Redis(&(ServerMap&)server.getMap(), world_path); #endif else { - errorstream << "Migration to " << migrate_to << " is not supported" << std::endl; + errorstream << "Migration to " << migrate_to + << " is not supported" << std::endl; return 1; } @@ -1286,7 +1247,7 @@ int main(int argc, char *argv[]) old_map.listAllLoadableBlocks(blocks); int count = 0; new_db->beginSave(); - for (std::list<v3s16>::iterator i = blocks.begin(); i != blocks.end(); ++i) { + for (std::list<v3s16>::iterator i = blocks.begin(); i != blocks.end(); i++) { MapBlock *block = old_map.loadBlock(*i); new_db->saveBlock(block); MapSector *sector = old_map.getSectorNoGenerate(v2s16(i->X, i->Z)); @@ -1301,10 +1262,10 @@ int main(int argc, char *argv[]) actionstream << "Successfully migrated " << count << " blocks" << std::endl; world_mt.set("backend", migrate_to); - if(!world_mt.updateConfigFile((world_path + DIR_DELIM + "world.mt").c_str())) - errorstream<<"Failed to update world.mt!"<<std::endl; + if (!world_mt.updateConfigFile((world_path + DIR_DELIM + "world.mt").c_str())) + errorstream << "Failed to update world.mt!" << std::endl; else - actionstream<<"world.mt updated"<<std::endl; + actionstream << "world.mt updated" << std::endl; return 0; } @@ -1324,13 +1285,13 @@ int main(int argc, char *argv[]) */ std::string address = g_settings->get("address"); - if(commanded_world != "") + if (commanded_world != "") address = ""; - else if(cmd_args.exists("address")) + else if (cmd_args.exists("address")) address = cmd_args.get("address"); std::string playername = g_settings->get("name"); - if(cmd_args.exists("name")) + if (cmd_args.exists("name")) playername = cmd_args.get("name"); bool skip_main_menu = cmd_args.getFlag("go"); @@ -1357,30 +1318,29 @@ int main(int argc, char *argv[]) std::string driverstring = g_settings->get("video_driver"); - if(driverstring == "null") + if (driverstring == "null") driverType = video::EDT_NULL; - else if(driverstring == "software") + else if (driverstring == "software") driverType = video::EDT_SOFTWARE; - else if(driverstring == "burningsvideo") + else if (driverstring == "burningsvideo") driverType = video::EDT_BURNINGSVIDEO; - else if(driverstring == "direct3d8") + else if (driverstring == "direct3d8") driverType = video::EDT_DIRECT3D8; - else if(driverstring == "direct3d9") + else if (driverstring == "direct3d9") driverType = video::EDT_DIRECT3D9; - else if(driverstring == "opengl") + else if (driverstring == "opengl") driverType = video::EDT_OPENGL; #ifdef _IRR_COMPILE_WITH_OGLES1_ - else if(driverstring == "ogles1") + else if (driverstring == "ogles1") driverType = video::EDT_OGLES1; #endif #ifdef _IRR_COMPILE_WITH_OGLES2_ - else if(driverstring == "ogles2") + else if (driverstring == "ogles2") driverType = video::EDT_OGLES2; #endif - else - { - errorstream<<"WARNING: Invalid video_driver specified; defaulting " - "to opengl"<<std::endl; + else { + errorstream << "WARNING: Invalid video_driver specified; defaulting " + << "to opengl" << std::endl; driverType = video::EDT_OPENGL; } @@ -1390,7 +1350,7 @@ int main(int argc, char *argv[]) MyEventReceiver receiver; - if(cmd_args.getFlag("videomodes")){ + if (cmd_args.getFlag("videomodes")) { IrrlichtDevice *nulldevice; SIrrlichtCreationParameters params = SIrrlichtCreationParameters(); @@ -1406,15 +1366,15 @@ int main(int argc, char *argv[]) nulldevice = createDeviceEx(params); - if(nulldevice == 0) + if (nulldevice == 0) return 1; - dstream<<_("Available video modes (WxHxD):")<<std::endl; + dstream << _("Available video modes (WxHxD):") << std::endl; video::IVideoModeList *videomode_list = nulldevice->getVideoModeList(); - if(videomode_list == 0){ + if (videomode_list == 0) { nulldevice->drop(); return 1; } @@ -1422,18 +1382,18 @@ int main(int argc, char *argv[]) s32 videomode_count = videomode_list->getVideoModeCount(); core::dimension2d<u32> videomode_res; s32 videomode_depth; - for (s32 i = 0; i < videomode_count; ++i){ + for (s32 i = 0; i < videomode_count; ++i) { videomode_res = videomode_list->getVideoModeResolution(i); videomode_depth = videomode_list->getVideoModeDepth(i); - dstream<<videomode_res.Width<<"x"<<videomode_res.Height - <<"x"<<videomode_depth<<std::endl; + dstream<<videomode_res.Width << "x" << videomode_res.Height + << "x" << videomode_depth << std::endl; } - dstream<<_("Active video mode (WxHxD):")<<std::endl; + dstream << _("Active video mode (WxHxD):") << std::endl; videomode_res = videomode_list->getDesktopResolution(); videomode_depth = videomode_list->getDesktopDepth(); - dstream<<videomode_res.Width<<"x"<<videomode_res.Height - <<"x"<<videomode_depth<<std::endl; + dstream << videomode_res.Width << "x" << videomode_res.Height + << "x" << videomode_depth << std::endl; nulldevice->drop(); @@ -1502,9 +1462,9 @@ int main(int argc, char *argv[]) /* Speed tests (done after irrlicht is loaded to get timer) */ - if(cmd_args.getFlag("speedtests")) + if (cmd_args.getFlag("speedtests")) { - dstream<<"Running speed tests"<<std::endl; + dstream << "Running speed tests" << std::endl; SpeedTests(); device->drop(); return 0; @@ -1515,7 +1475,7 @@ int main(int argc, char *argv[]) bool random_input = g_settings->getBool("random_input") || cmd_args.getFlag("random-input"); InputHandler *input = NULL; - if(random_input) { + if (random_input) { input = new RandomInputHandler(); } else { input = new RealInputHandler(device, &receiver); @@ -1537,38 +1497,36 @@ int main(int argc, char *argv[]) font_path = g_settings->get(fallback + "font_path"); u32 font_shadow = g_settings->getU16(fallback + "font_shadow"); u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha"); - font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, true, true, font_shadow, font_shadow_alpha); + font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, + true, true, font_shadow, font_shadow_alpha); } else { font = guienv->getFont(font_path.c_str()); } #else font = guienv->getFont(font_path.c_str()); #endif - if(font) + if (font) skin->setFont(font); else - errorstream<<"WARNING: Font file was not found." - " Using default font."<<std::endl; + errorstream << "WARNING: Font file was not found." + << " Using default font." << std::endl; // If font was not found, this will get us one font = skin->getFont(); assert(font); u32 text_height = font->getDimension(L"Hello, world!").Height; - infostream<<"text_height="<<text_height<<std::endl; + infostream << "text_height=" << text_height << std::endl; - //skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,0,0,0)); - skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,255,255,255)); - //skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(0,0,0,0)); - //skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(0,0,0,0)); - skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255,0,0,0)); - skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0)); - skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255,70,100,50)); - skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255,255,255,255)); + skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255, 255, 255, 255)); + skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 0, 0, 0)); + skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255, 0, 0, 0)); + skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 100, 50)); + skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255)); #if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2 // Irrlicht 1.8 input colours - skin->setColor(gui::EGDC_EDITABLE, video::SColor(255,128,128,128)); - skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255,96,134,49)); + skin->setColor(gui::EGDC_EDITABLE, video::SColor(255, 128, 128, 128)); + skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255, 96, 134, 49)); #endif @@ -1578,10 +1536,10 @@ int main(int argc, char *argv[]) if (!g_menuclouds) g_menuclouds = new Clouds(g_menucloudsmgr->getRootSceneNode(), g_menucloudsmgr, -1, rand(), 100); - g_menuclouds->update(v2f(0, 0), video::SColor(255,200,200,255)); + g_menuclouds->update(v2f(0, 0), video::SColor(255, 200, 200, 255)); scene::ICameraSceneNode* camera; camera = g_menucloudsmgr->addCameraSceneNode(0, - v3f(0,0,0), v3f(0, 60, 100)); + v3f(0, 0, 0), v3f(0, 60, 100)); camera->setFarValue(10000); /* @@ -1605,11 +1563,11 @@ int main(int argc, char *argv[]) /* Menu-game loop */ - while(device->run() && kill == false) + while (device->run() && kill == false) { // Set the window caption wchar_t* text = wgettext("Main Menu"); - device->setWindowCaption((std::wstring(L"Minetest [")+text+L"]").c_str()); + device->setWindowCaption((std::wstring(L"Minetest [") + text + L"]").c_str()); delete[] text; // This is used for catching disconnects @@ -1627,7 +1585,7 @@ int main(int argc, char *argv[]) Otherwise they won't be automatically drawn. */ guiroot = guienv->addStaticText(L"", - core::rect<s32>(0, 0, 10000, 10000)); + core::rect<s32>(0, 0, 10000, 10000)); SubgameSpec gamespec; WorldSpec worldspec; @@ -1644,10 +1602,9 @@ int main(int argc, char *argv[]) Loop quits when menu returns proper parameters. */ - while(kill == false) - { + while (kill == false) { // If skip_main_menu, only go through here once - if(skip_main_menu && !first_loop){ + if (skip_main_menu && !first_loop) { kill = true; break; } @@ -1666,7 +1623,7 @@ int main(int argc, char *argv[]) menudata.port = itos(port); menudata.errormessage = wide_to_narrow(error_message); error_message = L""; - if(cmd_args.exists("password")) + if (cmd_args.exists("password")) menudata.password = cmd_args.get("password"); driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, g_settings->getBool("mip_map")); @@ -1676,44 +1633,43 @@ int main(int argc, char *argv[]) std::vector<WorldSpec> worldspecs = getAvailableWorlds(); // If a world was commanded, append and select it - if(commanded_world != ""){ + if (commanded_world != "") { std::string gameid = getWorldGameId(commanded_world, true); std::string name = _("[--world parameter]"); - if(gameid == ""){ + if (gameid == "") { gameid = g_settings->get("default_game"); name += " [new]"; } //TODO find within worldspecs and set config } - if(skip_main_menu == false) - { + if (skip_main_menu == false) { video::IVideoDriver* driver = device->getVideoDriver(); - infostream<<"Waiting for other menus"<<std::endl; - while(device->run() && kill == false) - { - if(noMenuActive()) + infostream << "Waiting for other menus" << std::endl; + while (device->run() && kill == false) { + if (noMenuActive()) break; driver->beginScene(true, true, - video::SColor(255,128,128,128)); + video::SColor(255, 128, 128, 128)); guienv->drawAll(); driver->endScene(); // On some computers framerate doesn't seem to be // automatically limited sleep_ms(25); } - infostream<<"Waited for other menus"<<std::endl; + infostream << "Waited for other menus" << std::endl; - GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata,kill); + GUIEngine* temp = new GUIEngine(device, guiroot, + &g_menumgr, smgr, &menudata, kill); delete temp; //once finished you'll never end up here smgr->clear(); } - if(menudata.errormessage != ""){ + if (menudata.errormessage != "") { error_message = narrow_to_wide(menudata.errormessage); continue; } @@ -1731,7 +1687,7 @@ int main(int argc, char *argv[]) address = menudata.address; int newport = stoi(menudata.port); - if(newport != 0) + if (newport != 0) port = newport; simple_singleplayer_mode = menudata.simple_singleplayer_mode; @@ -1739,13 +1695,13 @@ int main(int argc, char *argv[]) // Save settings g_settings->set("name", playername); - if((menudata.selected_world >= 0) && + if ((menudata.selected_world >= 0) && (menudata.selected_world < (int)worldspecs.size())) g_settings->set("selected_world_path", worldspecs[menudata.selected_world].path); // Break out of menu-game loop to shut down cleanly - if(device->run() == false || kill == true) + if (device->run() == false || kill == true) break; current_playername = playername; @@ -1754,14 +1710,12 @@ int main(int argc, char *argv[]) current_port = port; // If using simple singleplayer mode, override - if(simple_singleplayer_mode){ + if (simple_singleplayer_mode) { current_playername = "singleplayer"; current_password = ""; current_address = ""; current_port = myrand_range(49152, 65535); - } - else if (address != "") - { + } else if (address != "") { ServerListSpec server; server["name"] = menudata.servername; server["address"] = menudata.address; @@ -1779,35 +1733,34 @@ int main(int argc, char *argv[]) } // If local game - if(current_address == "") - { - if(menudata.selected_world == -1){ + if (current_address == "") { + if (menudata.selected_world == -1) { error_message = wgettext("No world selected and no address " "provided. Nothing to do."); - errorstream<<wide_to_narrow(error_message)<<std::endl; + errorstream << wide_to_narrow(error_message) << std::endl; continue; } // Load gamespec for required game gamespec = findWorldSubgame(worldspec.path); - if(!gamespec.isValid() && !commanded_gamespec.isValid()){ + if (!gamespec.isValid() && !commanded_gamespec.isValid()) { error_message = wgettext("Could not find or load game \"") + narrow_to_wide(worldspec.gameid) + L"\""; - errorstream<<wide_to_narrow(error_message)<<std::endl; + errorstream << wide_to_narrow(error_message) << std::endl; continue; } - if(commanded_gamespec.isValid() && - commanded_gamespec.id != worldspec.gameid){ + if (commanded_gamespec.isValid() && + commanded_gamespec.id != worldspec.gameid) { errorstream<<"WARNING: Overriding gamespec from \"" - <<worldspec.gameid<<"\" to \"" - <<commanded_gamespec.id<<"\""<<std::endl; + << worldspec.gameid << "\" to \"" + << commanded_gamespec.id << "\"" << std::endl; gamespec = commanded_gamespec; } - if(!gamespec.isValid()){ + if (!gamespec.isValid()) { error_message = wgettext("Invalid gamespec."); error_message += L" (world_gameid=" - +narrow_to_wide(worldspec.gameid)+L")"; - errorstream<<wide_to_narrow(error_message)<<std::endl; + + narrow_to_wide(worldspec.gameid) + L")"; + errorstream << wide_to_narrow(error_message) << std::endl; continue; } } @@ -1817,10 +1770,9 @@ int main(int argc, char *argv[]) } // Break out of menu-game loop to shut down cleanly - if(device->run() == false || kill == true) { - if(g_settings_path != "") { - g_settings->updateConfigFile( - g_settings_path.c_str()); + if (device->run() == false || kill == true) { + if (g_settings_path != "") { + g_settings->updateConfigFile(g_settings_path.c_str()); } break; } @@ -1850,7 +1802,7 @@ int main(int argc, char *argv[]) catch(con::PeerNotFoundException &e) { error_message = wgettext("Connection error (timed out?)"); - errorstream<<wide_to_narrow(error_message)<<std::endl; + errorstream << wide_to_narrow(error_message) << std::endl; } #ifdef NDEBUG catch(std::exception &e) @@ -1858,17 +1810,16 @@ int main(int argc, char *argv[]) std::string narrow_message = "Some exception: \""; narrow_message += e.what(); narrow_message += "\""; - errorstream<<narrow_message<<std::endl; + errorstream << narrow_message << std::endl; error_message = narrow_to_wide(narrow_message); } #endif // If no main menu, show error and exit - if(skip_main_menu) - { - if(error_message != L""){ - verbosestream<<"error_message = " - <<wide_to_narrow(error_message)<<std::endl; + if (skip_main_menu) { + if (error_message != L"") { + verbosestream << "error_message = " + << wide_to_narrow(error_message) << std::endl; retval = 1; } break; @@ -1894,22 +1845,22 @@ int main(int argc, char *argv[]) #endif // !SERVER // Update configuration file - if(g_settings_path != "") + if (g_settings_path != "") g_settings->updateConfigFile(g_settings_path.c_str()); // Print modified quicktune values { bool header_printed = false; std::vector<std::string> names = getQuicktuneNames(); - for(u32 i=0; i<names.size(); i++){ + for(u32 i = 0; i < names.size(); i++) { QuicktuneValue val = getQuicktuneValue(names[i]); - if(!val.modified) + if (!val.modified) continue; - if(!header_printed){ - dstream<<"Modified quicktune values:"<<std::endl; + if (!header_printed) { + dstream << "Modified quicktune values:" << std::endl; header_printed = true; } - dstream<<names[i]<<" = "<<val.getString()<<std::endl; + dstream<<names[i] << " = " << val.getString() << std::endl; } } @@ -1920,6 +1871,7 @@ int main(int argc, char *argv[]) debugstreams_deinit(); + return retval; } |