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authorShadowNinja <shadowninja@minetest.net>2015-10-29 23:10:05 -0400
committerShadowNinja <shadowninja@minetest.net>2015-10-31 13:28:58 -0400
commitb872df6ef6a15ae4624b35ea7b8960bc24da1128 (patch)
tree3791bc85c977b160a2c1ccf95734b54e70b1f4e4
parentfdede6003446efe2002fc650f635f1be73265116 (diff)
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Fix clang warning
-rw-r--r--src/camera.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/camera.cpp b/src/camera.cpp
index 5370396a9..0b3413591 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -460,7 +460,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
// start (or continue) the view bobbing animation.
v3f speed = player->getSpeed();
const bool movement_XZ = hypot(speed.X, speed.Z) > BS;
- const bool movement_Y = abs(speed.Y) > BS;
+ const bool movement_Y = fabs(speed.Y) > BS;
const bool walking = movement_XZ && player->touching_ground;
const bool swimming = (movement_XZ || player->swimming_vertical) && player->in_liquid;