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author | Loic Blot <loic.blot@unix-experience.fr> | 2017-01-28 18:31:23 +0100 |
---|---|---|
committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-03-13 23:56:05 +0100 |
commit | ba66fce8339f818a638f97679bd29da064a8c1c6 (patch) | |
tree | ad770bd6129be5f1b9058aaca8f773f09631e323 | |
parent | a50d07d39a76053328846d82a32bac61468bb16f (diff) | |
download | minetest-ba66fce8339f818a638f97679bd29da064a8c1c6.tar.gz minetest-ba66fce8339f818a638f97679bd29da064a8c1c6.tar.bz2 minetest-ba66fce8339f818a638f97679bd29da064a8c1c6.zip |
[CSM] storage + fixes
-rw-r--r-- | clientmods/preview/init.lua | 4 | ||||
-rw-r--r-- | src/script/clientscripting.cpp | 2 | ||||
-rw-r--r-- | src/script/lua_api/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/script/lua_api/l_client.h | 3 | ||||
-rw-r--r-- | src/script/lua_api/l_util.cpp | 6 | ||||
-rw-r--r-- | src/server.cpp | 2 | ||||
-rw-r--r-- | src/server.h | 2 |
7 files changed, 9 insertions, 11 deletions
diff --git a/clientmods/preview/init.lua b/clientmods/preview/init.lua index 4c01d665f..f03e8e112 100644 --- a/clientmods/preview/init.lua +++ b/clientmods/preview/init.lua @@ -1,3 +1,5 @@ +local modname = core.get_current_modname() or "??" + -- This is an example function to ensure it's working properly, should be removed before merge core.register_on_shutdown(function() print("[PREVIEW] shutdown client") @@ -38,5 +40,5 @@ core.register_chatcommand("dump", { }) core.after(2, function() - print("After 2") + print("[PREVIEW] loaded " .. modname .. " mod") end) diff --git a/src/script/clientscripting.cpp b/src/script/clientscripting.cpp index 390d21a3a..aaed2865d 100644 --- a/src/script/clientscripting.cpp +++ b/src/script/clientscripting.cpp @@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "client.h" #include "cpp_api/s_internal.h" #include "lua_api/l_client.h" +#include "lua_api/l_storage.h" #include "lua_api/l_sound.h" #include "lua_api/l_util.h" @@ -53,4 +54,5 @@ void ClientScripting::InitializeModApi(lua_State *L, int top) ModApiUtil::InitializeClient(L, top); ModApiClient::Initialize(L, top); ModApiSound::Initialize(L, top); + ModApiStorage::Initialize(L, top); } diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt index 17bcdde4c..2d25d845c 100644 --- a/src/script/lua_api/CMakeLists.txt +++ b/src/script/lua_api/CMakeLists.txt @@ -25,5 +25,6 @@ set(common_SCRIPT_LUA_API_SRCS set(client_SCRIPT_LUA_API_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/l_client.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/l_storage.cpp ${CMAKE_CURRENT_SOURCE_DIR}/l_sound.cpp PARENT_SCOPE) diff --git a/src/script/lua_api/l_client.h b/src/script/lua_api/l_client.h index 14ef5aecc..d0e230630 100644 --- a/src/script/lua_api/l_client.h +++ b/src/script/lua_api/l_client.h @@ -23,8 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "lua_api/l_base.h" -class ModApiClient: - public ModApiBase +class ModApiClient: public ModApiBase { private: // get_current_modname() diff --git a/src/script/lua_api/l_util.cpp b/src/script/lua_api/l_util.cpp index b9c334121..809a2eb68 100644 --- a/src/script/lua_api/l_util.cpp +++ b/src/script/lua_api/l_util.cpp @@ -532,12 +532,6 @@ void ModApiUtil::InitializeClient(lua_State *L, int top) API_FCT(get_us_time); - API_FCT(setting_set); - API_FCT(setting_get); - API_FCT(setting_setbool); - API_FCT(setting_getbool); - API_FCT(setting_save); - API_FCT(parse_json); API_FCT(write_json); diff --git a/src/server.cpp b/src/server.cpp index dd6c9a418..293b32a81 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3400,7 +3400,7 @@ void Server::getModNames(std::vector<std::string> &modlist) modlist.push_back(it->name); } -const std::string Server::getBuiltinLuaPath() +std::string Server::getBuiltinLuaPath() { return porting::path_share + DIR_DELIM + "builtin"; } diff --git a/src/server.h b/src/server.h index 417d31bd8..f0bab1bbf 100644 --- a/src/server.h +++ b/src/server.h @@ -299,7 +299,7 @@ public: virtual const ModSpec* getModSpec(const std::string &modname) const; void getModNames(std::vector<std::string> &modlist); std::string getBuiltinLuaPath(); - inline const std::string &getWorldPath() const { return m_path_world; } + std::string getWorldPath() const { return m_path_world; } std::string getModStoragePath() const; inline bool isSingleplayer() |