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authorLoic Blot <loic.blot@unix-experience.fr>2015-01-26 12:21:18 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-02-10 16:03:16 +0100
commitbb59a8543d44b566d8b39fd4727d552a8d4f3e90 (patch)
tree18dfc78b19412e08610c9b898084276cfba14db0
parentda8199799db9981e6e34f34efa0abb9db16e5f0a (diff)
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Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ok @Zeno-
-rw-r--r--src/server.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 826350505..5062c425e 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -1192,7 +1192,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
m_clients.Unlock();
RemotePlayer *player =
- static_cast<RemotePlayer*>(m_env->getPlayer(playername.c_str()));
+ static_cast<RemotePlayer*>(m_env->getPlayer(peer_id));
// If failed, cancel
if((playersao == NULL) || (player == NULL)) {
@@ -1602,7 +1602,6 @@ void Server::handleCommand_Init2(ToServerPacket* pkt)
m_clients.event(pkt->getPeerId(), CSE_GotInit2);
u16 protocol_version = m_clients.getProtocolVersion(pkt->getPeerId());
-
///// begin compatibility code
PlayerSAO* playersao = NULL;
if (protocol_version <= 22) {
@@ -5138,13 +5137,12 @@ v3f findSpawnPos(ServerMap &map)
PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id)
{
- RemotePlayer *player = NULL;
bool newplayer = false;
/*
Try to get an existing player
*/
- player = static_cast<RemotePlayer*>(m_env->getPlayer(name));
+ RemotePlayer *player = static_cast<RemotePlayer*>(m_env->getPlayer(name));
// If player is already connected, cancel
if(player != NULL && player->peer_id != 0)