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authorparamat <mat.gregory@virginmedia.com>2015-10-11 18:11:09 +0100
committerparamat <mat.gregory@virginmedia.com>2015-10-11 23:59:57 +0100
commitbda2f565038ccba902880a3daf4ea8d9dbe97069 (patch)
tree78746662a5eea82107fdbdbc8601ccf32447d79a
parent3a4bcf35a14d0f4740fe1ce379d87ac2094cc5ba (diff)
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Mgfractal: Independant offset and slice params for mandelbrot and julia
Player now spawns on julia set due to julia offset Add commented-out '#include profiler.h' for timetaker use Use v3fs to reduce number of parameters Tune tunnel width to match mgv7
-rw-r--r--src/mapgen_fractal.cpp76
-rw-r--r--src/mapgen_fractal.h28
2 files changed, 53 insertions, 51 deletions
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp
index a1abcffed..b99d3af40 100644
--- a/src/mapgen_fractal.cpp
+++ b/src/mapgen_fractal.cpp
@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
+//#include "profiler.h" // For TimeTaker
#include "settings.h" // For g_settings
#include "emerge.h"
#include "dungeongen.h"
@@ -65,14 +66,15 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *
MapgenFractalParams *sp = (MapgenFractalParams *)params->sparams;
this->spflags = sp->spflags;
+
this->iterations = sp->iterations;
- this->scale_x = sp->scale_x;
- this->scale_y = sp->scale_y;
- this->scale_z = sp->scale_z;
- this->offset_x = sp->offset_x;
- this->offset_y = sp->offset_y;
- this->offset_z = sp->offset_z;
- this->slice_w = sp->slice_w;
+ this->scale = sp->scale;
+
+ this->moffset = sp->moffset;
+ this->mslice_w = sp->mslice_w;
+
+ this->joffset = sp->joffset;
+ this->jslice_w = sp->jslice_w;
this->julia_x = sp->julia_x;
this->julia_y = sp->julia_y;
this->julia_z = sp->julia_z;
@@ -142,13 +144,13 @@ MapgenFractalParams::MapgenFractalParams()
spflags = 0;
iterations = 9;
- scale_x = 1024.0;
- scale_y = 256.0;
- scale_z = 1024.0;
- offset_x = -1.75;
- offset_y = 0.0;
- offset_z = 0.0;
- slice_w = 0.0;
+ scale = v3f(1024.0, 256.0, 1024.0);
+
+ moffset = v3f(1.75, 0.0, 0.0); // Mandelbrot set only
+ mslice_w = 0.0;
+
+ joffset = v3f(0.0, 1.0, 0.0); // Julia set only
+ jslice_w = 0.0;
julia_x = 0.33;
julia_y = 0.33;
julia_z = 0.33;
@@ -165,13 +167,13 @@ void MapgenFractalParams::readParams(const Settings *settings)
settings->getFlagStrNoEx("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
settings->getU16NoEx("mgfractal_iterations", iterations);
- settings->getFloatNoEx("mgfractal_scale_x", scale_x);
- settings->getFloatNoEx("mgfractal_scale_y", scale_y);
- settings->getFloatNoEx("mgfractal_scale_z", scale_z);
- settings->getFloatNoEx("mgfractal_offset_x", offset_x);
- settings->getFloatNoEx("mgfractal_offset_y", offset_y);
- settings->getFloatNoEx("mgfractal_offset_z", offset_z);
- settings->getFloatNoEx("mgfractal_slice_w", slice_w);
+ settings->getV3FNoEx("mgfractal_scale", scale);
+
+ settings->getV3FNoEx("mgfractal_moffset", moffset);
+ settings->getFloatNoEx("mgfractal_mslice_w", mslice_w);
+
+ settings->getV3FNoEx("mgfractal_joffset", joffset);
+ settings->getFloatNoEx("mgfractal_jslice_w", jslice_w);
settings->getFloatNoEx("mgfractal_julia_x", julia_x);
settings->getFloatNoEx("mgfractal_julia_y", julia_y);
settings->getFloatNoEx("mgfractal_julia_z", julia_z);
@@ -188,13 +190,13 @@ void MapgenFractalParams::writeParams(Settings *settings) const
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
settings->setU16("mgfractal_iterations", iterations);
- settings->setFloat("mgfractal_scale_x", scale_x);
- settings->setFloat("mgfractal_scale_y", scale_y);
- settings->setFloat("mgfractal_scale_z", scale_z);
- settings->setFloat("mgfractal_offset_x", offset_x);
- settings->setFloat("mgfractal_offset_y", offset_y);
- settings->setFloat("mgfractal_offset_z", offset_z);
- settings->setFloat("mgfractal_slice_w", slice_w);
+ settings->setV3F("mgfractal_scale", scale);
+
+ settings->setV3F("mgfractal_moffset", moffset);
+ settings->setFloat("mgfractal_mslice_w", mslice_w);
+
+ settings->setV3F("mgfractal_joffset", joffset);
+ settings->setFloat("mgfractal_jslice_w", jslice_w);
settings->setFloat("mgfractal_julia_x", julia_x);
settings->setFloat("mgfractal_julia_y", julia_y);
settings->setFloat("mgfractal_julia_z", julia_z);
@@ -374,15 +376,15 @@ bool MapgenFractal::getFractalAtPoint(s16 x, s16 y, s16 z)
cy = julia_y;
cz = julia_z;
cw = julia_w;
- ox = (float)x / scale_x + offset_x;
- oy = (float)y / scale_y + offset_y;
- oz = (float)z / scale_z + offset_z;
- ow = slice_w;
+ ox = (float)x / scale.X - joffset.X;
+ oy = (float)y / scale.Y - joffset.Y;
+ oz = (float)z / scale.Z - joffset.Z;
+ ow = jslice_w;
} else { // Mandelbrot set
- cx = (float)x / scale_x + offset_x;
- cy = (float)y / scale_y + offset_y;
- cz = (float)z / scale_z + offset_z;
- cw = slice_w;
+ cx = (float)x / scale.X - moffset.X;
+ cy = (float)y / scale.Y - moffset.Y;
+ cz = (float)z / scale.Z - moffset.Z;
+ cw = mslice_w;
ox = 0.0f;
oy = 0.0f;
oz = 0.0f;
@@ -603,7 +605,7 @@ void MapgenFractal::generateCaves(s16 max_stone_y)
for (s16 x = node_min.X; x <= node_max.X; x++, vi++, index++) {
float d1 = contour(noise_cave1->result[index]);
float d2 = contour(noise_cave2->result[index]);
- if (d1 * d2 > 0.3) {
+ if (d1 * d2 > 0.4f) {
content_t c = vm->m_data[vi].getContent();
if (!ndef->get(c).is_ground_content || c == CONTENT_AIR)
continue;
diff --git a/src/mapgen_fractal.h b/src/mapgen_fractal.h
index 75243f4f1..b515e4c93 100644
--- a/src/mapgen_fractal.h
+++ b/src/mapgen_fractal.h
@@ -37,13 +37,13 @@ struct MapgenFractalParams : public MapgenSpecificParams {
u32 spflags;
u16 iterations;
- float scale_x;
- float scale_y;
- float scale_z;
- float offset_x;
- float offset_y;
- float offset_z;
- float slice_w;
+ v3f scale;
+
+ v3f moffset;
+ float mslice_w;
+
+ v3f joffset;
+ float jslice_w;
float julia_x;
float julia_y;
float julia_z;
@@ -75,13 +75,13 @@ public:
v3s16 full_node_max;
u16 iterations;
- float scale_x;
- float scale_y;
- float scale_z;
- float offset_x;
- float offset_y;
- float offset_z;
- float slice_w;
+ v3f scale;
+
+ v3f moffset;
+ float mslice_w;
+
+ v3f joffset;
+ float jslice_w;
float julia_x;
float julia_y;
float julia_z;