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author | kwolekr <kwolekr@minetest.net> | 2015-08-01 00:34:09 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-08-01 19:24:46 -0400 |
commit | bf991bde45b279b40fdfa6c6b6fc6e4dd265c7ee (patch) | |
tree | fcfb639d356492613e3d190b83b1962951c03aa0 | |
parent | 67997af67fbf7c95e78574f810aa322275b3eb66 (diff) | |
download | minetest-bf991bde45b279b40fdfa6c6b6fc6e4dd265c7ee.tar.gz minetest-bf991bde45b279b40fdfa6c6b6fc6e4dd265c7ee.tar.bz2 minetest-bf991bde45b279b40fdfa6c6b6fc6e4dd265c7ee.zip |
Clean up util/serialization.{cpp,h} and add unit tests
-rw-r--r-- | src/unittest/test_serialization.cpp | 120 | ||||
-rw-r--r-- | src/util/serialize.cpp | 14 | ||||
-rw-r--r-- | src/util/serialize.h | 449 |
3 files changed, 315 insertions, 268 deletions
diff --git a/src/unittest/test_serialization.cpp b/src/unittest/test_serialization.cpp index b180df54e..7e58dadca 100644 --- a/src/unittest/test_serialization.cpp +++ b/src/unittest/test_serialization.cpp @@ -38,10 +38,14 @@ public: void testDeSerializeString(); void testDeSerializeWideString(); void testDeSerializeLongString(); + void testStreamRead(); + void testStreamWrite(); std::string teststring2; std::wstring teststring2_w; std::string teststring2_w_encoded; + + static const u8 test_serialized_data[12 * 13]; }; static TestSerialization g_test_instance; @@ -58,6 +62,8 @@ void TestSerialization::runTests(IGameDef *gamedef) TEST(testDeSerializeLongString); TEST(testSerializeJsonString); TEST(testSerializeHex); + TEST(testStreamRead); + TEST(testStreamWrite); } //////////////////////////////////////////////////////////////////////////////// @@ -271,3 +277,117 @@ void TestSerialization::testSerializeHex() UASSERT(serializeHexString(mkstr("\x00\x0a\xb0\x63\x1f\x00\xff"), true) == "00 0a b0 63 1f 00 ff"); } + + +void TestSerialization::testStreamRead() +{ + std::string datastr( + (const char *)test_serialized_data, + sizeof(test_serialized_data)); + std::istringstream is(datastr, std::ios_base::binary); + + UASSERT(readU8(is) == 0x11); + UASSERT(readU16(is) == 0x2233); + UASSERT(readU32(is) == 0x44556677); + UASSERT(readU64(is) == 0x8899AABBCCDDEEFF); + + UASSERT(readS8(is) == -128); + UASSERT(readS16(is) == 30000); + UASSERT(readS32(is) == -6); + UASSERT(readS64(is) == -43); + + UASSERT(fabs(readF1000(is) - 53.534f) < 0.005); + UASSERT(fabs(readF1000(is) - -300000.32f) < 0.05); + UASSERT(fabs(readF1000(is) - -2147483.f) < 0.05); + UASSERT(fabs(readF1000(is) - 2147483.f) < 0.05); + + UASSERT(deSerializeString(is) == "foobar!"); + + UASSERT(readV2S16(is) == v2s16(500, 500)); + UASSERT(readV3S16(is) == v3s16(4207, 604, -30)); + UASSERT(readV2S32(is) == v2s32(1920, 1080)); + UASSERT(readV3S32(is) == v3s32(-400, 6400054, 290549855)); + + v2f vec2 = readV2F1000(is); + UASSERT(fabs(vec2.X - 500.656f) < 0.005); + UASSERT(fabs(vec2.Y - 350.345f) < 0.005); + + UASSERT(deSerializeWideString(is) == L"\x02~woof~\x5455"); + + v3f vec3 = readV3F1000(is); + UASSERT(fabs(vec3.X - 500.f) < 0.005); + UASSERT(fabs(vec3.Y - 10024.2f) < 0.005); + UASSERT(fabs(vec3.Z - -192.54f) < 0.005); + + UASSERT(readARGB8(is) == video::SColor(255, 128, 50, 128)); + + UASSERT(deSerializeLongString(is) == "some longer string here"); + + UASSERT(is.rdbuf()->in_avail() == 2); + UASSERT(readU16(is) == 0xF00D); + UASSERT(is.rdbuf()->in_avail() == 0); +} + + +void TestSerialization::testStreamWrite() +{ + std::ostringstream os(std::ios_base::binary); + std::string data; + + writeU8(os, 0x11); + writeU16(os, 0x2233); + writeU32(os, 0x44556677); + writeU64(os, 0x8899AABBCCDDEEFF); + + writeS8(os, -128); + writeS16(os, 30000); + writeS32(os, -6); + writeS64(os, -43); + + writeF1000(os, 53.53467f); + writeF1000(os, -300000.32f); + writeF1000(os, -2147483.f); + writeF1000(os, 2147483.f); + + os << serializeString("foobar!"); + + data = os.str(); + UASSERT(data.size() < sizeof(test_serialized_data)); + UASSERT(!memcmp(&data[0], test_serialized_data, data.size())); + + writeV2S16(os, v2s16(500, 500)); + writeV3S16(os, v3s16(4207, 604, -30)); + writeV2S32(os, v2s32(1920, 1080)); + writeV3S32(os, v3s32(-400, 6400054, 290549855)); + writeV2F1000(os, v2f(500.65661f, 350.34567f)); + + os << serializeWideString(L"\x02~woof~\x5455"); + + writeV3F1000(os, v3f(500, 10024.2f, -192.54f)); + writeARGB8(os, video::SColor(255, 128, 50, 128)); + + os << serializeLongString("some longer string here"); + + writeU16(os, 0xF00D); + + data = os.str(); + UASSERT(data.size() == sizeof(test_serialized_data)); + UASSERT(!memcmp(&data[0], test_serialized_data, sizeof(test_serialized_data))); +} + + +const u8 TestSerialization::test_serialized_data[12 * 13] = { + 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc, + 0xdd, 0xee, 0xff, 0x80, 0x75, 0x30, 0xff, 0xff, 0xff, 0xfa, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xd5, 0x00, 0x00, 0xd1, 0x1e, 0xee, 0x1e, + 0x5b, 0xc0, 0x80, 0x00, 0x02, 0x80, 0x7F, 0xFF, 0xFD, 0x80, 0x00, 0x07, + 0x66, 0x6f, 0x6f, 0x62, 0x61, 0x72, 0x21, 0x01, 0xf4, 0x01, 0xf4, 0x10, + 0x6f, 0x02, 0x5c, 0xff, 0xe2, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x04, + 0x38, 0xff, 0xff, 0xfe, 0x70, 0x00, 0x61, 0xa8, 0x36, 0x11, 0x51, 0x70, + 0x5f, 0x00, 0x07, 0xa3, 0xb0, 0x00, 0x05, 0x58, 0x89, 0x00, 0x08, 0x00, + 0x02, 0x00, 0x7e, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x6f, 0x00, 0x66, 0x00, + 0x7e, 0x54, 0x55, 0x00, 0x07, 0xa1, 0x20, 0x00, 0x98, 0xf5, 0x08, 0xff, + 0xfd, 0x0f, 0xe4, 0xff, 0x80, 0x32, 0x80, 0x00, 0x00, 0x00, 0x17, 0x73, + 0x6f, 0x6d, 0x65, 0x20, 0x6c, 0x6f, 0x6e, 0x67, 0x65, 0x72, 0x20, 0x73, + 0x74, 0x72, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x65, 0x72, 0x65, 0xF0, 0x0D, +}; diff --git a/src/util/serialize.cpp b/src/util/serialize.cpp index 0d38b9608..c0168776e 100644 --- a/src/util/serialize.cpp +++ b/src/util/serialize.cpp @@ -37,7 +37,7 @@ std::string serializeString(const std::string &plain) std::string s; char buf[2]; - if (plain.size() > 65535) + if (plain.size() > STRING_MAX_LEN) throw SerializationError("String too long for serializeString"); writeU16((u8 *)&buf[0], plain.size()); @@ -79,8 +79,8 @@ std::string serializeWideString(const std::wstring &plain) std::string s; char buf[2]; - if (plain.size() > 65535) - throw SerializationError("String too long for serializeString"); + if (plain.size() > WIDE_STRING_MAX_LEN) + throw SerializationError("String too long for serializeWideString"); writeU16((u8 *)buf, plain.size()); s.append(buf, 2); @@ -99,7 +99,7 @@ std::wstring deSerializeWideString(std::istream &is) is.read(buf, 2); if (is.gcount() != 2) - throw SerializationError("deSerializeString: size not read"); + throw SerializationError("deSerializeWideString: size not read"); u16 s_size = readU16((u8 *)buf); if (s_size == 0) @@ -127,7 +127,7 @@ std::string serializeLongString(const std::string &plain) { char buf[4]; - if (plain.size() > LONG_STRING_MAX) + if (plain.size() > LONG_STRING_MAX_LEN) throw SerializationError("String too long for serializeLongString"); writeU32((u8*)&buf[0], plain.size()); @@ -151,7 +151,7 @@ std::string deSerializeLongString(std::istream &is) return s; // We don't really want a remote attacker to force us to allocate 4GB... - if (s_size > LONG_STRING_MAX) { + if (s_size > LONG_STRING_MAX_LEN) { throw SerializationError("deSerializeLongString: " "string too long: " + itos(s_size) + " bytes"); } @@ -159,7 +159,7 @@ std::string deSerializeLongString(std::istream &is) Buffer<char> buf2(s_size); is.read(&buf2[0], s_size); if (is.gcount() != s_size) - throw SerializationError("deSerializeString: couldn't read all chars"); + throw SerializationError("deSerializeLongString: couldn't read all chars"); s.reserve(s_size); s.append(&buf2[0], s_size); diff --git a/src/util/serialize.h b/src/util/serialize.h index 60f25d740..67b10d8fb 100644 --- a/src/util/serialize.h +++ b/src/util/serialize.h @@ -32,183 +32,144 @@ with this program; if not, write to the Free Software Foundation, Inc., #define FIXEDPOINT_FACTOR 1000.0f #define FIXEDPOINT_INVFACTOR (1.0f/FIXEDPOINT_FACTOR) +#define STRING_MAX_LEN 0xFFFF +#define WIDE_STRING_MAX_LEN 0xFFFF +// 64 MB ought to be enough for anybody - Billy G. +#define LONG_STRING_MAX_LEN (64 * 1024 * 1024) + + #if HAVE_ENDIAN_H // use machine native byte swapping routines // Note: memcpy below is optimized out by modern compilers -inline void writeU64(u8* data, u64 i) -{ - u64 val = htobe64(i); - memcpy(data, &val, 8); -} - -inline void writeU32(u8* data, u32 i) +inline u16 readU16(const u8 *data) { - u32 val = htobe32(i); - memcpy(data, &val, 4); + u16 val; + memcpy(&val, data, 2); + return be16toh(val); } -inline void writeU16(u8* data, u16 i) +inline u32 readU32(const u8 *data) { - u16 val = htobe16(i); - memcpy(data, &val, 2); + u32 val; + memcpy(&val, data, 4); + return be32toh(val); } -inline u64 readU64(const u8* data) +inline u64 readU64(const u8 *data) { u64 val; memcpy(&val, data, 8); return be64toh(val); } -inline u32 readU32(const u8* data) +inline void writeU16(u8 *data, u16 i) { - u32 val; - memcpy(&val, data, 4); - return be32toh(val); + u16 val = htobe16(i); + memcpy(data, &val, 2); } -inline u16 readU16(const u8* data) +inline void writeU32(u8 *data, u32 i) { - u16 val; - memcpy(&val, data, 2); - return be16toh(val); + u32 val = htobe32(i); + memcpy(data, &val, 4); } -#else -// generic byte-swapping implementation - inline void writeU64(u8 *data, u64 i) { - data[0] = ((i>>56)&0xff); - data[1] = ((i>>48)&0xff); - data[2] = ((i>>40)&0xff); - data[3] = ((i>>32)&0xff); - data[4] = ((i>>24)&0xff); - data[5] = ((i>>16)&0xff); - data[6] = ((i>> 8)&0xff); - data[7] = ((i>> 0)&0xff); + u64 val = htobe64(i); + memcpy(data, &val, 8); } -inline void writeU32(u8 *data, u32 i) +#else +// generic byte-swapping implementation + +inline u16 readU16(const u8 *data) { - data[0] = ((i>>24)&0xff); - data[1] = ((i>>16)&0xff); - data[2] = ((i>> 8)&0xff); - data[3] = ((i>> 0)&0xff); + return + ((u16)data[0] << 8) | ((u16)data[1] << 0); } -inline void writeU16(u8 *data, u16 i) +inline u32 readU32(const u8 *data) { - data[0] = ((i>> 8)&0xff); - data[1] = ((i>> 0)&0xff); + return + ((u32)data[0] << 24) | ((u32)data[1] << 16) | + ((u32)data[2] << 8) | ((u32)data[3] << 0); } inline u64 readU64(const u8 *data) { - return ((u64)data[0]<<56) | ((u64)data[1]<<48) - | ((u64)data[2]<<40) | ((u64)data[3]<<32) - | ((u64)data[4]<<24) | ((u64)data[5]<<16) - | ((u64)data[6]<<8) | ((u64)data[7]<<0); + return + ((u64)data[0] << 56) | ((u64)data[1] << 48) | + ((u64)data[2] << 40) | ((u64)data[3] << 32) | + ((u64)data[4] << 24) | ((u64)data[5] << 16) | + ((u64)data[6] << 8) | ((u64)data[7] << 0); } -inline u32 readU32(const u8 *data) +inline void writeU16(u8 *data, u16 i) { - return (data[0]<<24) | (data[1]<<16) | (data[2]<<8) | (data[3]<<0); + data[0] = (i >> 8) & 0xFF; + data[1] = (i >> 0) & 0xFF; } -inline u16 readU16(const u8 *data) +inline void writeU32(u8 *data, u32 i) { - return (data[0]<<8) | (data[1]<<0); + data[0] = (i >> 24) & 0xFF; + data[1] = (i >> 16) & 0xFF; + data[2] = (i >> 8) & 0xFF; + data[3] = (i >> 0) & 0xFF; } -#endif - -inline void writeU8(u8 *data, u8 i) +inline void writeU64(u8 *data, u64 i) { - data[0] = ((i>> 0)&0xff); + data[0] = (i >> 56) & 0xFF; + data[1] = (i >> 48) & 0xFF; + data[2] = (i >> 40) & 0xFF; + data[3] = (i >> 32) & 0xFF; + data[4] = (i >> 24) & 0xFF; + data[5] = (i >> 16) & 0xFF; + data[6] = (i >> 8) & 0xFF; + data[7] = (i >> 0) & 0xFF; } -inline u8 readU8(const u8 *data) -{ - return (data[0]<<0); -} +#endif // HAVE_ENDIAN_H -inline void writeS32(u8 *data, s32 i){ - writeU32(data, (u32)i); -} -inline s32 readS32(const u8 *data){ - return (s32)readU32(data); -} +//////////////// read routines //////////////// -inline void writeS16(u8 *data, s16 i){ - writeU16(data, (u16)i); -} -inline s16 readS16(const u8 *data){ - return (s16)readU16(data); +inline u8 readU8(const u8 *data) +{ + return ((u8)data[0] << 0); } -inline void writeS8(u8 *data, s8 i){ - writeU8(data, (u8)i); -} -inline s8 readS8(const u8 *data){ +inline s8 readS8(const u8 *data) +{ return (s8)readU8(data); } -inline void writeF1000(u8 *data, f32 i){ - writeS32(data, i*FIXEDPOINT_FACTOR); -} -inline f32 readF1000(const u8 *data){ - return (f32)readS32(data)*FIXEDPOINT_INVFACTOR; -} - -inline void writeV3S32(u8 *data, v3s32 p) +inline s16 readS16(const u8 *data) { - writeS32(&data[0], p.X); - writeS32(&data[4], p.Y); - writeS32(&data[8], p.Z); -} -inline v3s32 readV3S32(const u8 *data) -{ - v3s32 p; - p.X = readS32(&data[0]); - p.Y = readS32(&data[4]); - p.Z = readS32(&data[8]); - return p; + return (s16)readU16(data); } -inline void writeV3F1000(u8 *data, v3f p) +inline s32 readS32(const u8 *data) { - writeF1000(&data[0], p.X); - writeF1000(&data[4], p.Y); - writeF1000(&data[8], p.Z); -} -inline v3f readV3F1000(const u8 *data) -{ - v3f p; - p.X = (float)readF1000(&data[0]); - p.Y = (float)readF1000(&data[4]); - p.Z = (float)readF1000(&data[8]); - return p; + return (s32)readU32(data); } -inline void writeV2F1000(u8 *data, v2f p) +inline s64 readS64(const u8 *data) { - writeF1000(&data[0], p.X); - writeF1000(&data[4], p.Y); + return (s64)readU64(data); } -inline v2f readV2F1000(const u8 *data) + +inline f32 readF1000(const u8 *data) { - v2f p; - p.X = (float)readF1000(&data[0]); - p.Y = (float)readF1000(&data[4]); - return p; + return (f32)readS32(data) * FIXEDPOINT_INVFACTOR; } -inline void writeV2S16(u8 *data, v2s16 p) +inline video::SColor readARGB8(const u8 *data) { - writeS16(&data[0], p.X); - writeS16(&data[2], p.Y); + video::SColor p(readU32(data)); + return p; } inline v2s16 readV2S16(const u8 *data) @@ -219,10 +180,13 @@ inline v2s16 readV2S16(const u8 *data) return p; } -inline void writeV2S32(u8 *data, v2s32 p) +inline v3s16 readV3S16(const u8 *data) { - writeS32(&data[0], p.X); - writeS32(&data[4], p.Y); + v3s16 p; + p.X = readS16(&data[0]); + p.Y = readS16(&data[2]); + p.Z = readS16(&data[4]); + return p; } inline v2s32 readV2S32(const u8 *data) @@ -233,201 +197,165 @@ inline v2s32 readV2S32(const u8 *data) return p; } -inline void writeV3S16(u8 *data, v3s16 p) -{ - writeS16(&data[0], p.X); - writeS16(&data[2], p.Y); - writeS16(&data[4], p.Z); -} - -inline v3s16 readV3S16(const u8 *data) +inline v3s32 readV3S32(const u8 *data) { - v3s16 p; - p.X = readS16(&data[0]); - p.Y = readS16(&data[2]); - p.Z = readS16(&data[4]); + v3s32 p; + p.X = readS32(&data[0]); + p.Y = readS32(&data[4]); + p.Z = readS32(&data[8]); return p; } -inline void writeARGB8(u8 *data, video::SColor p) +inline v2f readV2F1000(const u8 *data) { - writeU32(data, p.color); + v2f p; + p.X = (float)readF1000(&data[0]); + p.Y = (float)readF1000(&data[4]); + return p; } -inline video::SColor readARGB8(const u8 *data) +inline v3f readV3F1000(const u8 *data) { - video::SColor p(readU32(data)); + v3f p; + p.X = (float)readF1000(&data[0]); + p.Y = (float)readF1000(&data[4]); + p.Z = (float)readF1000(&data[8]); return p; } -/* - The above stuff directly interfaced to iostream -*/ +/////////////// write routines //////////////// -inline void writeU8(std::ostream &os, u8 p) -{ - char buf[1]; - writeU8((u8*)buf, p); - os.write(buf, 1); -} -inline u8 readU8(std::istream &is) -{ - char buf[1] = {0}; - is.read(buf, 1); - return readU8((u8*)buf); -} - -inline void writeU16(std::ostream &os, u16 p) -{ - char buf[2]; - writeU16((u8*)buf, p); - os.write(buf, 2); -} -inline u16 readU16(std::istream &is) +inline void writeU8(u8 *data, u8 i) { - char buf[2] = {0}; - is.read(buf, 2); - return readU16((u8*)buf); + data[0] = (i >> 0) & 0xFF; } -inline void writeU32(std::ostream &os, u32 p) -{ - char buf[4]; - writeU32((u8*)buf, p); - os.write(buf, 4); -} -inline u32 readU32(std::istream &is) +inline void writeS8(u8 *data, s8 i) { - char buf[4] = {0}; - is.read(buf, 4); - return readU32((u8*)buf); + writeU8(data, (u8)i); } -inline void writeS32(std::ostream &os, s32 p) -{ - writeU32(os, (u32) p); -} -inline s32 readS32(std::istream &is) +inline void writeS16(u8 *data, s16 i) { - return (s32)readU32(is); + writeU16(data, (u16)i); } -inline void writeS16(std::ostream &os, s16 p) -{ - writeU16(os, (u16) p); -} -inline s16 readS16(std::istream &is) +inline void writeS32(u8 *data, s32 i) { - return (s16)readU16(is); + writeU32(data, (u32)i); } -inline void writeS8(std::ostream &os, s8 p) +inline void writeS64(u8 *data, s64 i) { - writeU8(os, (u8) p); -} -inline s8 readS8(std::istream &is) -{ - return (s8)readU8(is); + writeU64(data, (u64)i); } -inline void writeF1000(std::ostream &os, f32 p) +inline void writeF1000(u8 *data, f32 i) { - char buf[4]; - writeF1000((u8*)buf, p); - os.write(buf, 4); -} -inline f32 readF1000(std::istream &is) -{ - char buf[4] = {0}; - is.read(buf, 4); - return readF1000((u8*)buf); + writeS32(data, i * FIXEDPOINT_FACTOR); } -inline void writeV3F1000(std::ostream &os, v3f p) -{ - char buf[12]; - writeV3F1000((u8*)buf, p); - os.write(buf, 12); -} -inline v3f readV3F1000(std::istream &is) +inline void writeARGB8(u8 *data, video::SColor p) { - char buf[12]; - is.read(buf, 12); - return readV3F1000((u8*)buf); + writeU32(data, p.color); } -inline void writeV2F1000(std::ostream &os, v2f p) -{ - char buf[8]; - writeV2F1000((u8*)buf, p); - os.write(buf, 8); -} -inline v2f readV2F1000(std::istream &is) +inline void writeV2S16(u8 *data, v2s16 p) { - char buf[8] = {0}; - is.read(buf, 8); - return readV2F1000((u8*)buf); + writeS16(&data[0], p.X); + writeS16(&data[2], p.Y); } -inline void writeV2S16(std::ostream &os, v2s16 p) -{ - char buf[4]; - writeV2S16((u8*)buf, p); - os.write(buf, 4); -} -inline v2s16 readV2S16(std::istream &is) +inline void writeV3S16(u8 *data, v3s16 p) { - char buf[4] = {0}; - is.read(buf, 4); - return readV2S16((u8*)buf); + writeS16(&data[0], p.X); + writeS16(&data[2], p.Y); + writeS16(&data[4], p.Z); } -inline void writeV2S32(std::ostream &os, v2s32 p) -{ - char buf[8]; - writeV2S32((u8*)buf, p); - os.write(buf, 8); -} -inline v2s32 readV2S32(std::istream &is) +inline void writeV2S32(u8 *data, v2s32 p) { - char buf[8] = {0}; - is.read(buf, 8); - return readV2S32((u8*)buf); + writeS32(&data[0], p.X); + writeS32(&data[4], p.Y); } -inline void writeV3S16(std::ostream &os, v3s16 p) -{ - char buf[6]; - writeV3S16((u8*)buf, p); - os.write(buf, 6); -} -inline v3s16 readV3S16(std::istream &is) +inline void writeV3S32(u8 *data, v3s32 p) { - char buf[6] = {0}; - is.read(buf, 6); - return readV3S16((u8*)buf); + writeS32(&data[0], p.X); + writeS32(&data[4], p.Y); + writeS32(&data[8], p.Z); } -inline void writeARGB8(std::ostream &os, video::SColor p) +inline void writeV2F1000(u8 *data, v2f p) { - char buf[4]; - writeARGB8((u8*)buf, p); - os.write(buf, 4); + writeF1000(&data[0], p.X); + writeF1000(&data[4], p.Y); } -inline video::SColor readARGB8(std::istream &is) +inline void writeV3F1000(u8 *data, v3f p) { - char buf[4] = {0}; - is.read(buf, 4); - return readARGB8((u8*)buf); + writeF1000(&data[0], p.X); + writeF1000(&data[4], p.Y); + writeF1000(&data[8], p.Z); } -/* - More serialization stuff -*/ - -// 64 MB ought to be enough for anybody - Billy G. -#define LONG_STRING_MAX (64 * 1024 * 1024) +//// +//// Iostream wrapper for data read/write +//// + +#define MAKE_STREAM_READ_FXN(T, N, S) \ + inline T read ## N(std::istream &is) \ + { \ + char buf[S] = {0}; \ + is.read(buf, sizeof(buf)); \ + return read ## N((u8 *)buf); \ + } + +#define MAKE_STREAM_WRITE_FXN(T, N, S) \ + inline void write ## N(std::ostream &os, T val) \ + { \ + char buf[S]; \ + write ## N((u8 *)buf, val); \ + os.write(buf, sizeof(buf)); \ + } + +MAKE_STREAM_READ_FXN(u8, U8, 1); +MAKE_STREAM_READ_FXN(u16, U16, 2); +MAKE_STREAM_READ_FXN(u32, U32, 4); +MAKE_STREAM_READ_FXN(u64, U64, 8); +MAKE_STREAM_READ_FXN(s8, S8, 1); +MAKE_STREAM_READ_FXN(s16, S16, 2); +MAKE_STREAM_READ_FXN(s32, S32, 4); +MAKE_STREAM_READ_FXN(s64, S64, 8); +MAKE_STREAM_READ_FXN(f32, F1000, 4); +MAKE_STREAM_READ_FXN(v2s16, V2S16, 4); +MAKE_STREAM_READ_FXN(v3s16, V3S16, 6); +MAKE_STREAM_READ_FXN(v2s32, V2S32, 8); +MAKE_STREAM_READ_FXN(v3s32, V3S32, 12); +MAKE_STREAM_READ_FXN(v2f, V2F1000, 8); +MAKE_STREAM_READ_FXN(v3f, V3F1000, 12); +MAKE_STREAM_READ_FXN(video::SColor, ARGB8, 4); + +MAKE_STREAM_WRITE_FXN(u8, U8, 1); +MAKE_STREAM_WRITE_FXN(u16, U16, 2); +MAKE_STREAM_WRITE_FXN(u32, U32, 4); +MAKE_STREAM_WRITE_FXN(u64, U64, 8); +MAKE_STREAM_WRITE_FXN(s8, S8, 1); +MAKE_STREAM_WRITE_FXN(s16, S16, 2); +MAKE_STREAM_WRITE_FXN(s32, S32, 4); +MAKE_STREAM_WRITE_FXN(s64, S64, 8); +MAKE_STREAM_WRITE_FXN(f32, F1000, 4); +MAKE_STREAM_WRITE_FXN(v2s16, V2S16, 4); +MAKE_STREAM_WRITE_FXN(v3s16, V3S16, 6); +MAKE_STREAM_WRITE_FXN(v2s32, V2S32, 8); +MAKE_STREAM_WRITE_FXN(v3s32, V3S32, 12); +MAKE_STREAM_WRITE_FXN(v2f, V2F1000, 8); +MAKE_STREAM_WRITE_FXN(v3f, V3F1000, 12); +MAKE_STREAM_WRITE_FXN(video::SColor, ARGB8, 4); + +//// +//// More serialization stuff +//// // Creates a string with the length as the first two bytes std::string serializeString(const std::string &plain); @@ -467,4 +395,3 @@ bool deSerializeStringToStruct(std::string valstr, std::string format, void *out, size_t olen); #endif - |