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author | paramat <mat.gregory@virginmedia.com> | 2016-11-19 22:58:11 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-11-20 04:43:09 +0000 |
commit | c6ca7a81cc61b51451594fc2da1868aa92ac7dd2 (patch) | |
tree | b675d24e0a9a056b744d17dbf88cb77e08832abd | |
parent | 681d127ff1d288f4c3123a05f71ef15a6c549b5d (diff) | |
download | minetest-c6ca7a81cc61b51451594fc2da1868aa92ac7dd2.tar.gz minetest-c6ca7a81cc61b51451594fc2da1868aa92ac7dd2.tar.bz2 minetest-c6ca7a81cc61b51451594fc2da1868aa92ac7dd2.zip |
Tool break: Reduce gain of break sounds
-rw-r--r-- | builtin/game/item.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua index a2fdbc1f4..bf456a4e0 100644 --- a/builtin/game/item.lua +++ b/builtin/game/item.lua @@ -475,7 +475,7 @@ function core.node_dig(pos, node, digger) if not core.setting_getbool("creative_mode") then wielded:add_wear(dp.wear) if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then - core.sound_play(wdef.sound.breaks, {pos = pos, gain = 1.0}) + core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5}) end end end |