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author | Lars Hofhansl <larsh@apache.org> | 2016-11-07 20:44:40 -0800 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-11-08 15:22:42 +0000 |
commit | c79370023b322df2195f80a2f2d2b5b142add2bb (patch) | |
tree | e5e78411b9027ef7f9c6ccdebd73dd51c4190f73 | |
parent | 739ef175aa804650ce4f25dfb3cf375d38517660 (diff) | |
download | minetest-c79370023b322df2195f80a2f2d2b5b142add2bb.tar.gz minetest-c79370023b322df2195f80a2f2d2b5b142add2bb.tar.bz2 minetest-c79370023b322df2195f80a2f2d2b5b142add2bb.zip |
Conf.example: Document block_send_optimize_distance
Add missing documentation.
-rw-r--r-- | minetest.conf.example | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index b7d705bac..02f31779f 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -945,6 +945,14 @@ # type: integer # chat_message_limit_trigger_kick = 50 +# At this distance the server will aggressively optimize which blocks are sent to clients. +# Small values potentially improve performance a lot, at the expense of visible rendering glitches. +# (some blocks will not be rendered under water and in caves, as well as sometimes on land) +# Setting this to a value greater than max_block_send_distance disables this optimization. +# Stated in mapblocks (16 nodes) +# type: int +# block_send_optimize_distance = 4 + ### Physics # type: float |