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author | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-06-17 13:03:24 +0200 |
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committer | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-06-17 14:17:53 +0200 |
commit | cb3b42efe47fcf53527c033654878635c7c3f39c (patch) | |
tree | 71be7981b9548db9cd6e640ddb738878914ac6af | |
parent | a0f78659f31abdce973bc6641b5b5a58f2ba9afc (diff) | |
download | minetest-cb3b42efe47fcf53527c033654878635c7c3f39c.tar.gz minetest-cb3b42efe47fcf53527c033654878635c7c3f39c.tar.bz2 minetest-cb3b42efe47fcf53527c033654878635c7c3f39c.zip |
Fix issue #1275 - wielded index greater than inv size.
-rw-r--r-- | src/game.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index 609ca1a1a..c2ee7f311 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2581,10 +2581,8 @@ void the_game(bool &kill, bool random_input, InputHandler *input, ItemStack playeritem; { InventoryList *mlist = local_inventory.getList("main"); - if(mlist != NULL) - { + if((mlist != NULL) && (client.getPlayerItem() < mlist->getSize())) playeritem = mlist->getItem(client.getPlayerItem()); - } } const ItemDefinition &playeritem_def = playeritem.getDefinition(itemdef); @@ -3332,7 +3330,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, // Update wielded tool InventoryList *mlist = local_inventory.getList("main"); ItemStack item; - if(mlist != NULL) + if((mlist != NULL) && (client.getPlayerItem() < mlist->getSize())) item = mlist->getItem(client.getPlayerItem()); camera.wield(item, client.getPlayerItem()); } |