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author | kwolekr <kwolekr@minetest.net> | 2015-04-01 00:19:10 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-04-01 00:19:10 -0400 |
commit | ddf96c7a17e45cdfb4a8060c3b0f74f17f7156df (patch) | |
tree | 4343f51b8136ccf64762b8104442a6456edbbb84 | |
parent | 6d61375cc72bad5c569d25c253adca4e3701dd27 (diff) | |
download | minetest-ddf96c7a17e45cdfb4a8060c3b0f74f17f7156df.tar.gz minetest-ddf96c7a17e45cdfb4a8060c3b0f74f17f7156df.tar.bz2 minetest-ddf96c7a17e45cdfb4a8060c3b0f74f17f7156df.zip |
Fix some minor details from 6d61375
-rw-r--r-- | minetest.conf.example | 4 | ||||
-rw-r--r-- | src/guiFormSpecMenu.cpp | 6 | ||||
-rw-r--r-- | src/guiscalingfilter.cpp | 49 | ||||
-rw-r--r-- | src/imagefilters.cpp | 8 |
4 files changed, 37 insertions, 30 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index d9c3eb61c..4359879fa 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -177,9 +177,9 @@ # pixels when scaling down, at the cost of blurring some # edge pixels when images are scaled by non-integer sizes. #gui_scaling_filter = false -# When gui_scaling_filter = true, all GUI images need to be +# When gui_scaling_filter is true, all GUI images need to be # filtered in software, but some images are generated directly -# to hardare (e.g. render-to-texture for nodes in inventory). +# to hardware (e.g. render-to-texture for nodes in inventory). # When gui_scaling_filter_txr2img is true, copy those images # from hardware to software for scaling. When false, fall back # to the old scaling method, for video drivers that don't diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 56729846e..c29e74f7a 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -1308,8 +1308,10 @@ void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element, } e->setUseAlphaChannel(true); - e->setImage(guiScalingImageButton(Environment->getVideoDriver(), texture, geom.X, geom.Y)); - e->setPressedImage(guiScalingImageButton(Environment->getVideoDriver(), pressed_texture, geom.X, geom.Y)); + e->setImage(guiScalingImageButton( + Environment->getVideoDriver(), texture, geom.X, geom.Y)); + e->setPressedImage(guiScalingImageButton( + Environment->getVideoDriver(), pressed_texture, geom.X, geom.Y)); e->setScaleImage(true); e->setNotClipped(noclip); e->setDrawBorder(drawborder); diff --git a/src/guiscalingfilter.cpp b/src/guiscalingfilter.cpp index 92dadeaec..872d222d8 100644 --- a/src/guiscalingfilter.cpp +++ b/src/guiscalingfilter.cpp @@ -28,54 +28,58 @@ with this program; if not, write to the Free Software Foundation, Inc., * converting textures back into images repeatedly, and some don't even * allow it at all. */ -std::map<io::path, video::IImage *> imgCache; +std::map<io::path, video::IImage *> g_imgCache; /* Maintain a static cache of all pre-scaled textures. These need to be * cleared as well when the cached images. */ -std::map<io::path, video::ITexture *> txrCache; +std::map<io::path, video::ITexture *> g_txrCache; /* Manually insert an image into the cache, useful to avoid texture-to-image * conversion whenever we can intercept it. */ -void guiScalingCache(io::path key, video::IVideoDriver *driver, video::IImage *value) { +void guiScalingCache(io::path key, video::IVideoDriver *driver, video::IImage *value) +{ if (!g_settings->getBool("gui_scaling_filter")) return; video::IImage *copied = driver->createImage(value->getColorFormat(), value->getDimension()); value->copyTo(copied); - imgCache[key] = copied; + g_imgCache[key] = copied; } // Manually clear the cache, e.g. when switching to different worlds. -void guiScalingCacheClear(video::IVideoDriver *driver) { - for (std::map<io::path, video::IImage *>::iterator it = imgCache.begin(); - it != imgCache.end(); it++) { +void guiScalingCacheClear(video::IVideoDriver *driver) +{ + for (std::map<io::path, video::IImage *>::iterator it = g_imgCache.begin(); + it != g_imgCache.end(); it++) { if (it->second != NULL) it->second->drop(); } - imgCache.clear(); - for (std::map<io::path, video::ITexture *>::iterator it = txrCache.begin(); - it != txrCache.end(); it++) { + g_imgCache.clear(); + for (std::map<io::path, video::ITexture *>::iterator it = g_txrCache.begin(); + it != g_txrCache.end(); it++) { if (it->second != NULL) driver->removeTexture(it->second); } - txrCache.clear(); + g_txrCache.clear(); } /* Get a cached, high-quality pre-scaled texture for display purposes. If the * texture is not already cached, attempt to create it. Returns a pre-scaled texture, * or the original texture if unable to pre-scale it. */ -video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, video::ITexture *src, - const core::rect<s32> &srcrect, const core::rect<s32> &destrect) { +video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, + video::ITexture *src, const core::rect<s32> &srcrect, + const core::rect<s32> &destrect) +{ if (!g_settings->getBool("gui_scaling_filter")) return src; // Calculate scaled texture name. char rectstr[200]; - sprintf(rectstr, "%d:%d:%d:%d:%d:%d", + snprintf(rectstr, sizeof(rectstr), "%d:%d:%d:%d:%d:%d", srcrect.UpperLeftCorner.X, srcrect.UpperLeftCorner.Y, srcrect.getWidth(), @@ -86,20 +90,20 @@ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, video::ITex io::path scalename = origname + "@guiScalingFilter:" + rectstr; // Search for existing scaled texture. - video::ITexture *scaled = txrCache[scalename]; + video::ITexture *scaled = g_txrCache[scalename]; if (scaled) return scaled; // Try to find the texture converted to an image in the cache. // If the image was not found, try to extract it from the texture. - video::IImage* srcimg = imgCache[origname]; + video::IImage* srcimg = g_imgCache[origname]; if (srcimg == NULL) { if (!g_settings->getBool("gui_scaling_filter_txr2img")) return src; srcimg = driver->createImageFromData(src->getColorFormat(), src->getSize(), src->lock(), false); src->unlock(); - imgCache[origname] = srcimg; + g_imgCache[origname] = srcimg; } // Create a new destination image and scale the source into it. @@ -125,7 +129,7 @@ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, video::ITex // Convert the scaled image back into a texture. scaled = driver->addTexture(scalename, destimg, NULL); destimg->drop(); - txrCache[scalename] = scaled; + g_txrCache[scalename] = scaled; return scaled; } @@ -133,8 +137,9 @@ video::ITexture *guiScalingResizeCached(video::IVideoDriver *driver, video::ITex /* Convenience wrapper for guiScalingResizeCached that accepts parameters that * are available at GUI imagebutton creation time. */ -video::ITexture *guiScalingImageButton(video::IVideoDriver *driver, video::ITexture *src, - s32 width, s32 height) { +video::ITexture *guiScalingImageButton(video::IVideoDriver *driver, + video::ITexture *src, s32 width, s32 height) +{ return guiScalingResizeCached(driver, src, core::rect<s32>(0, 0, src->getSize().Width, src->getSize().Height), core::rect<s32>(0, 0, width, height)); @@ -146,8 +151,8 @@ video::ITexture *guiScalingImageButton(video::IVideoDriver *driver, video::IText void draw2DImageFilterScaled(video::IVideoDriver *driver, video::ITexture *txr, const core::rect<s32> &destrect, const core::rect<s32> &srcrect, const core::rect<s32> *cliprect, const video::SColor *const colors, - bool usealpha) { - + bool usealpha) +{ // Attempt to pre-scale image in software in high quality. video::ITexture *scaled = guiScalingResizeCached(driver, txr, srcrect, destrect); diff --git a/src/imagefilters.cpp b/src/imagefilters.cpp index a995e98d6..b34027725 100644 --- a/src/imagefilters.cpp +++ b/src/imagefilters.cpp @@ -31,8 +31,8 @@ with this program; if not, write to the Free Software Foundation, Inc., * transparent. Should be 127 for 3d where alpha is threshold, but 0 for * 2d where alpha is blended. */ -void imageCleanTransparent(video::IImage *src, u32 threshold) { - +void imageCleanTransparent(video::IImage *src, u32 threshold) +{ core::dimension2d<u32> dim = src->getDimension(); // Walk each pixel looking for fully transparent ones. @@ -85,8 +85,8 @@ void imageCleanTransparent(video::IImage *src, u32 threshold) { * filter is designed to produce the most accurate results for both upscaling * and downscaling. */ -void imageScaleNNAA(video::IImage *src, const core::rect<s32> &srcrect, video::IImage *dest) { - +void imageScaleNNAA(video::IImage *src, const core::rect<s32> &srcrect, video::IImage *dest) +{ double sx, sy, minsx, maxsx, minsy, maxsy, area, ra, ga, ba, aa, pw, ph, pa; u32 dy, dx; video::SColor pxl; |